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https://github.com/gnif/LookingGlass.git
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[client] remove other render modes from font ABI
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parent
90fc2a8164
commit
5b453d604e
3 changed files with 10 additions and 33 deletions
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@ -102,21 +102,10 @@ static void lgf_sdl_destroy(LG_FontObj opaque)
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TTF_Quit();
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}
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static bool lgf_sdl_supports(LG_FontObj opaque, LG_FontMode mode)
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{
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return (mode == LG_FONT_BITMAP);
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}
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static LG_FontOut lgf_sdl_render(LG_FontObj opaque, LG_FontMode mode, unsigned int fg_color, const char * text)
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static LG_FontBitmap * lgf_sdl_render(LG_FontObj opaque, unsigned int fg_color, const char * text)
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{
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struct Inst * this = (struct Inst *)opaque;
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if (mode != LG_FONT_BITMAP)
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{
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DEBUG_ERROR("Unsupported render mode");
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return false;
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}
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SDL_Surface * surface;
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SDL_Color color;
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color.r = (fg_color & 0xff000000) >> 24;
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@ -144,13 +133,14 @@ static LG_FontOut lgf_sdl_render(LG_FontObj opaque, LG_FontMode mode, unsigned i
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out->bpp = surface->format->BytesPerPixel;
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out->pixels = surface->pixels;
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return (LG_FontOut*)out;
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return out;
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}
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static void lgf_sdl_release(LG_FontObj opaque, LG_FontOut font)
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static void lgf_sdl_release(LG_FontObj opaque, LG_FontBitmap * font)
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{
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LG_FontBitmap * bitmap = (LG_FontBitmap *)font;
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SDL_FreeSurface(bitmap->reserved);
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free(bitmap);
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}
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struct LG_Font LGF_SDL =
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@ -158,7 +148,6 @@ struct LG_Font LGF_SDL =
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.name = "SDL",
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.create = lgf_sdl_create,
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.destroy = lgf_sdl_destroy,
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.supports = lgf_sdl_supports,
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.render = lgf_sdl_render,
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.release = lgf_sdl_release
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};
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@ -22,16 +22,6 @@ Place, Suite 330, Boston, MA 02111-1307 USA
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#include <stdint.h>
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typedef void * LG_FontObj;
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typedef void * LG_FontOut;
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typedef enum LG_FontMode
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{
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LG_FONT_BITMAP,
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LG_FONT_OPENGL,
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LG_FONT_VULKAN
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}
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LG_FontMode;
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typedef struct LG_FontBitmap
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{
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void * reserved;
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@ -44,9 +34,8 @@ LG_FontBitmap;
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typedef bool (* LG_FontCreate )(LG_FontObj * opaque, const char * font_name, unsigned int size);
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typedef void (* LG_FontDestroy )(LG_FontObj opaque);
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typedef bool (* LG_FontSupports )(LG_FontObj opaque, LG_FontMode mode);
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typedef LG_FontOut (* LG_FontRender )(LG_FontObj opaque, LG_FontMode mode, unsigned int fg_color, const char * text);
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typedef void (* LG_FontRelease )(LG_FontObj opaque, LG_FontOut font);
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typedef LG_FontBitmap * (* LG_FontRender )(LG_FontObj opaque, unsigned int fg_color, const char * text);
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typedef void (* LG_FontRelease )(LG_FontObj opaque, LG_FontBitmap * bitmap);
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typedef struct LG_Font
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{
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@ -54,7 +43,6 @@ typedef struct LG_Font
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const char * name;
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LG_FontCreate create;
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LG_FontDestroy destroy;
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LG_FontSupports supports;
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LG_FontRender render;
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LG_FontRelease release;
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}
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@ -414,7 +414,7 @@ void opengl_on_alert(void * opaque, const LG_RendererAlert alert, const char * m
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break;
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}
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if (!(a->text = this->font->render(this->alertFontObj, LG_FONT_BITMAP, 0xffffff00, message)))
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if (!(a->text = this->font->render(this->alertFontObj, 0xffffff00, message)))
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{
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DEBUG_ERROR("Failed to render alert text: %s", TTF_GetError());
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free(a);
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@ -632,7 +632,7 @@ void opengl_update_fps(void * opaque, const float avgFPS, const float renderFPS)
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snprintf(str, sizeof(str), "UPS: %8.4f, FPS: %8.4f", avgFPS, renderFPS);
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LG_FontBitmap *textSurface = NULL;
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if (!(textSurface = this->font->render(this->fontObj, LG_FONT_BITMAP, 0xffffff00, str)))
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if (!(textSurface = this->font->render(this->fontObj, 0xffffff00, str)))
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DEBUG_ERROR("Failed to render text");
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bitmap_to_texture(textSurface, this->textures[FPS_TEXTURE]);
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