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[client] egl: actually set the dma
texture member
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@ -170,6 +170,7 @@ bool egl_texture_setup(EGL_Texture * texture, enum EGL_PixelFormat pixFmt, size_
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texture->stride = stride;
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texture->streaming = streaming;
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texture->bufferCount = streaming ? BUFFER_COUNT : 1;
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texture->dma = useDMA;
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texture->ready = false;
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atomic_store_explicit(&texture->state.w, 0, memory_order_relaxed);
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