[client] egl: sync is now an atomic, access it as such

This commit is contained in:
Geoffrey McRae 2021-08-08 09:26:36 +10:00
parent b3db1ba10b
commit 3d7dbd6371

View file

@ -41,11 +41,9 @@ static void eglTexBuffer_cleanup(TextureBuffer * this)
if (this->sampler)
glDeleteSamplers(1, &this->sampler);
if (this->sync)
{
glDeleteSync(this->sync);
this->sync = 0;
}
GLsync sync = atomic_exchange(&this->sync, 0);
if (sync)
glDeleteSync(sync);
}
// common functions
@ -201,7 +199,7 @@ EGL_TexStatus eglTexBuffer_stream_process(EGL_Texture * texture)
GLuint tex = this->tex[this->bufIndex];
EGL_TexBuffer * buffer = &this->buf[this->bufIndex];
if (buffer->updated && this->sync == 0)
if (buffer->updated && atomic_load(&this->sync) == 0)
{
this->rIndex = this->bufIndex;
if (++this->bufIndex == this->texCount)