mirror of
https://github.com/gnif/LookingGlass.git
synced 2024-12-23 06:11:46 +00:00
[client] audio: change the audio latency graph sample point
This removes the need for locking while also giving a better result in the graph output. Also when the graph is disabled via the overlay options it will no longer cause redraws.
This commit is contained in:
parent
a0477466d2
commit
22b968ff53
7 changed files with 25 additions and 56 deletions
|
@ -116,7 +116,7 @@ typedef const char * (*GraphFormatFn)(const char * name,
|
|||
GraphHandle app_registerGraph(const char * name, RingBuffer buffer,
|
||||
float min, float max, GraphFormatFn formatFn);
|
||||
void app_unregisterGraph(GraphHandle handle);
|
||||
void app_invalidateGraphs(void);
|
||||
void app_invalidateGraph(GraphHandle handle);
|
||||
|
||||
void app_overlayConfigRegister(const char * title,
|
||||
void (*callback)(void * udata, int * id), void * udata);
|
||||
|
|
|
@ -706,9 +706,9 @@ void app_unregisterGraph(GraphHandle handle)
|
|||
overlayGraph_unregister(handle);
|
||||
}
|
||||
|
||||
void app_invalidateGraphs(void)
|
||||
void app_invalidateGraph(GraphHandle handle)
|
||||
{
|
||||
overlayGraph_invalidate();
|
||||
overlayGraph_invalidate(handle);
|
||||
}
|
||||
|
||||
void app_registerOverlay(const struct LG_OverlayOps * ops, const void * params)
|
||||
|
|
|
@ -100,7 +100,6 @@ typedef struct
|
|||
RingBuffer buffer;
|
||||
RingBuffer deviceTiming;
|
||||
|
||||
LG_Lock lock;
|
||||
RingBuffer timings;
|
||||
GraphHandle graph;
|
||||
|
||||
|
@ -134,7 +133,7 @@ typedef struct
|
|||
}
|
||||
PlaybackDeviceTick;
|
||||
|
||||
static void playbackStopNL(void);
|
||||
static void playbackStop(void);
|
||||
|
||||
void audio_init(void)
|
||||
{
|
||||
|
@ -143,7 +142,6 @@ void audio_init(void)
|
|||
if (LG_AudioDevs[i]->init())
|
||||
{
|
||||
audio.audioDev = LG_AudioDevs[i];
|
||||
LG_LOCK_INIT(audio.playback.lock);
|
||||
DEBUG_INFO("Using AudioDev: %s", audio.audioDev->name);
|
||||
return;
|
||||
}
|
||||
|
@ -157,15 +155,11 @@ void audio_free(void)
|
|||
return;
|
||||
|
||||
// immediate stop of the stream, do not wait for drain
|
||||
LG_LOCK(audio.playback.lock);
|
||||
playbackStopNL();
|
||||
LG_UNLOCK(audio.playback.lock);
|
||||
|
||||
playbackStop();
|
||||
audio_recordStop();
|
||||
|
||||
audio.audioDev->free();
|
||||
audio.audioDev = NULL;
|
||||
LG_LOCK_FREE(audio.playback.lock);
|
||||
}
|
||||
|
||||
bool audio_supportsPlayback(void)
|
||||
|
@ -183,7 +177,7 @@ static const char * audioGraphFormatFn(const char * name,
|
|||
return title;
|
||||
}
|
||||
|
||||
static void playbackStopNL(void)
|
||||
static void playbackStop(void)
|
||||
{
|
||||
if (audio.playback.state == STREAM_STATE_STOP)
|
||||
return;
|
||||
|
@ -274,11 +268,8 @@ static int playbackPullFrames(uint8_t * dst, int frames)
|
|||
|
||||
if (audio.playback.state == STREAM_STATE_DRAIN &&
|
||||
ringbuffer_getCount(audio.playback.buffer) <= 0)
|
||||
{
|
||||
LG_LOCK(audio.playback.lock);
|
||||
playbackStopNL();
|
||||
LG_UNLOCK(audio.playback.lock);
|
||||
}
|
||||
playbackStop();
|
||||
|
||||
return frames;
|
||||
}
|
||||
|
||||
|
@ -288,13 +279,11 @@ void audio_playbackStart(int channels, int sampleRate, PSAudioFormat format,
|
|||
if (!audio.audioDev)
|
||||
return;
|
||||
|
||||
LG_LOCK(audio.playback.lock);
|
||||
|
||||
if (audio.playback.state != STREAM_STATE_STOP)
|
||||
{
|
||||
// Stop the current playback immediately. Even if the format is compatible,
|
||||
// we may not have enough data left in the buffers to avoid underrunning
|
||||
playbackStopNL();
|
||||
playbackStop();
|
||||
}
|
||||
|
||||
int srcError;
|
||||
|
@ -303,7 +292,7 @@ void audio_playbackStart(int channels, int sampleRate, PSAudioFormat format,
|
|||
if (!audio.playback.spiceData.src)
|
||||
{
|
||||
DEBUG_ERROR("Failed to create resampler: %s", src_strerror(srcError));
|
||||
goto done;
|
||||
return;
|
||||
}
|
||||
|
||||
const int bufferFrames = sampleRate;
|
||||
|
@ -346,9 +335,6 @@ void audio_playbackStart(int channels, int sampleRate, PSAudioFormat format,
|
|||
audio.playback.timings, 0.0f, 100.0f, audioGraphFormatFn);
|
||||
|
||||
audio.playback.state = STREAM_STATE_SETUP;
|
||||
|
||||
done:
|
||||
LG_UNLOCK(audio.playback.lock);
|
||||
}
|
||||
|
||||
void audio_playbackStop(void)
|
||||
|
@ -418,7 +404,7 @@ void audio_playbackData(uint8_t * data, size_t size)
|
|||
if (!spiceData->framesIn)
|
||||
{
|
||||
DEBUG_ERROR("Failed to malloc framesIn");
|
||||
playbackStopNL();
|
||||
playbackStop();
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -428,7 +414,7 @@ void audio_playbackData(uint8_t * data, size_t size)
|
|||
if (!spiceData->framesOut)
|
||||
{
|
||||
DEBUG_ERROR("Failed to malloc framesOut");
|
||||
playbackStopNL();
|
||||
playbackStop();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -571,6 +557,15 @@ void audio_playbackData(uint8_t * data, size_t size)
|
|||
if (audio.audioDev->playback.start(frames))
|
||||
audio.playback.state = STREAM_STATE_RUN;
|
||||
}
|
||||
|
||||
int latencyFrames = ringbuffer_getCount(audio.playback.buffer);
|
||||
if (audio.audioDev->playback.latency)
|
||||
latencyFrames += audio.audioDev->playback.latency();
|
||||
|
||||
const float latency = latencyFrames /
|
||||
(float)(audio.playback.sampleRate / 1000);
|
||||
ringbuffer_push(audio.playback.timings, &latency);
|
||||
app_invalidateGraph(audio.playback.graph);
|
||||
}
|
||||
|
||||
bool audio_supportsRecord(void)
|
||||
|
@ -655,26 +650,4 @@ void audio_recordMute(bool mute)
|
|||
audio.audioDev->record.mute(mute);
|
||||
}
|
||||
|
||||
void audio_tick(unsigned long long tickCount)
|
||||
{
|
||||
LG_LOCK(audio.playback.lock);
|
||||
if (!audio.playback.buffer)
|
||||
{
|
||||
LG_UNLOCK(audio.playback.lock);
|
||||
return;
|
||||
}
|
||||
|
||||
int frames = ringbuffer_getCount(audio.playback.buffer);
|
||||
if (audio.audioDev->playback.latency)
|
||||
frames += audio.audioDev->playback.latency();
|
||||
|
||||
const float latency = frames / (float)(audio.playback.sampleRate / 1000);
|
||||
|
||||
ringbuffer_push(audio.playback.timings, &latency);
|
||||
|
||||
LG_UNLOCK(audio.playback.lock);
|
||||
|
||||
app_invalidateGraphs();
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -40,12 +40,9 @@ void audio_recordStop(void);
|
|||
void audio_recordVolume(int channels, const uint16_t volume[]);
|
||||
void audio_recordMute(bool mute);
|
||||
|
||||
void audio_tick(unsigned long long tickCount);
|
||||
|
||||
#else
|
||||
|
||||
static inline void audio_init(void) {}
|
||||
static inline void audio_free(void) {}
|
||||
static inline void audio_tick(unsigned long long tickCount) {}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -155,8 +155,6 @@ static bool tickTimerFn(void * unused)
|
|||
if (needsRender)
|
||||
app_invalidateWindow(false);
|
||||
|
||||
audio_tick(tickCount);
|
||||
|
||||
++tickCount;
|
||||
return true;
|
||||
}
|
||||
|
|
|
@ -245,10 +245,11 @@ void overlayGraph_iterate(void (*callback)(GraphHandle handle, const char * name
|
|||
ll_unlock(gs.graphs);
|
||||
}
|
||||
|
||||
void overlayGraph_invalidate(void)
|
||||
void overlayGraph_invalidate(GraphHandle handle)
|
||||
{
|
||||
if (!gs.show)
|
||||
return;
|
||||
|
||||
app_invalidateWindow(false);
|
||||
if (handle->enabled)
|
||||
app_invalidateWindow(false);
|
||||
}
|
||||
|
|
|
@ -47,7 +47,7 @@ GraphHandle overlayGraph_register(const char * name, RingBuffer buffer,
|
|||
void overlayGraph_unregister();
|
||||
void overlayGraph_iterate(void (*callback)(GraphHandle handle, const char * name,
|
||||
bool * enabled, void * udata), void * udata);
|
||||
void overlayGraph_invalidate(void);
|
||||
void overlayGraph_invalidate(GraphHandle handle);
|
||||
|
||||
void overlayConfig_register(const char * title,
|
||||
void (*callback)(void * udata, int * id), void * udata);
|
||||
|
|
Loading…
Reference in a new issue