a1730cd6af
Removed dependency on MissingH, instead depending on the split library. After laying groundwork for this since 2015, it was mostly straightforward. Added Utility.Tuple and Utility.Split. Eyeballed System.Path.WildMatch while implementing the same thing. Since MissingH's progress meter display was being used, I re-implemented my own. Bonus: Now progress is displayed for transfers of files of unknown size. This commit was sponsored by Shane-o on Patreon.
194 lines
5.6 KiB
Haskell
194 lines
5.6 KiB
Haskell
{- GHC File system encoding handling.
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-
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- Copyright 2012-2016 Joey Hess <id@joeyh.name>
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-
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- License: BSD-2-clause
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-}
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{-# LANGUAGE CPP #-}
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{-# OPTIONS_GHC -fno-warn-tabs #-}
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module Utility.FileSystemEncoding (
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useFileSystemEncoding,
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fileEncoding,
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withFilePath,
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decodeBS,
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encodeBS,
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decodeW8,
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encodeW8,
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encodeW8NUL,
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decodeW8NUL,
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truncateFilePath,
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s2w8,
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w82s,
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c2w8,
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w82c,
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) where
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import qualified GHC.Foreign as GHC
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import qualified GHC.IO.Encoding as Encoding
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import Foreign.C
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import System.IO
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import System.IO.Unsafe
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import Data.Word
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import Data.List
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import qualified Data.ByteString.Lazy as L
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#ifdef mingw32_HOST_OS
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import qualified Data.ByteString.Lazy.UTF8 as L8
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#endif
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import Utility.Exception
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import Utility.Split
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{- Makes all subsequent Handles that are opened, as well as stdio Handles,
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- use the filesystem encoding, instead of the encoding of the current
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- locale.
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-
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- The filesystem encoding allows "arbitrary undecodable bytes to be
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- round-tripped through it". This avoids encoded failures when data is not
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- encoded matching the current locale.
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-
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- Note that code can still use hSetEncoding to change the encoding of a
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- Handle. This only affects the default encoding.
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-}
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useFileSystemEncoding :: IO ()
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useFileSystemEncoding = do
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#ifndef mingw32_HOST_OS
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e <- Encoding.getFileSystemEncoding
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#else
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{- The file system encoding does not work well on Windows,
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- and Windows only has utf FilePaths anyway. -}
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let e = Encoding.utf8
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#endif
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hSetEncoding stdin e
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hSetEncoding stdout e
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hSetEncoding stderr e
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Encoding.setLocaleEncoding e
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fileEncoding :: Handle -> IO ()
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#ifndef mingw32_HOST_OS
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fileEncoding h = hSetEncoding h =<< Encoding.getFileSystemEncoding
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#else
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fileEncoding h = hSetEncoding h Encoding.utf8
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#endif
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{- Marshal a Haskell FilePath into a NUL terminated C string using temporary
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- storage. The FilePath is encoded using the filesystem encoding,
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- reversing the decoding that should have been done when the FilePath
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- was obtained. -}
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withFilePath :: FilePath -> (CString -> IO a) -> IO a
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withFilePath fp f = Encoding.getFileSystemEncoding
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>>= \enc -> GHC.withCString enc fp f
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{- Encodes a FilePath into a String, applying the filesystem encoding.
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-
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- There are very few things it makes sense to do with such an encoded
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- string. It's not a legal filename; it should not be displayed.
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- So this function is not exported, but instead used by the few functions
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- that can usefully consume it.
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-
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- This use of unsafePerformIO is belived to be safe; GHC's interface
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- only allows doing this conversion with CStrings, and the CString buffer
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- is allocated, used, and deallocated within the call, with no side
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- effects.
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-
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- If the FilePath contains a value that is not legal in the filesystem
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- encoding, rather than thowing an exception, it will be returned as-is.
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-}
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{-# NOINLINE _encodeFilePath #-}
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_encodeFilePath :: FilePath -> String
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_encodeFilePath fp = unsafePerformIO $ do
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enc <- Encoding.getFileSystemEncoding
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GHC.withCString enc fp (GHC.peekCString Encoding.char8)
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`catchNonAsync` (\_ -> return fp)
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{- Decodes a ByteString into a FilePath, applying the filesystem encoding. -}
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decodeBS :: L.ByteString -> FilePath
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#ifndef mingw32_HOST_OS
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decodeBS = encodeW8NUL . L.unpack
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#else
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{- On Windows, we assume that the ByteString is utf-8, since Windows
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- only uses unicode for filenames. -}
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decodeBS = L8.toString
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#endif
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{- Encodes a FilePath into a ByteString, applying the filesystem encoding. -}
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encodeBS :: FilePath -> L.ByteString
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#ifndef mingw32_HOST_OS
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encodeBS = L.pack . decodeW8NUL
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#else
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encodeBS = L8.fromString
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#endif
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{- Converts a [Word8] to a FilePath, encoding using the filesystem encoding.
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-
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- w82c produces a String, which may contain Chars that are invalid
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- unicode. From there, this is really a simple matter of applying the
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- file system encoding, only complicated by GHC's interface to doing so.
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-
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- Note that the encoding stops at any NUL in the input. FilePaths
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- do not normally contain embedded NUL, but Haskell Strings may.
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-}
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{-# NOINLINE encodeW8 #-}
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encodeW8 :: [Word8] -> FilePath
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encodeW8 w8 = unsafePerformIO $ do
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enc <- Encoding.getFileSystemEncoding
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GHC.withCString Encoding.char8 (w82s w8) $ GHC.peekCString enc
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{- Useful when you want the actual number of bytes that will be used to
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- represent the FilePath on disk. -}
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decodeW8 :: FilePath -> [Word8]
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decodeW8 = s2w8 . _encodeFilePath
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{- Like encodeW8 and decodeW8, but NULs are passed through unchanged. -}
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encodeW8NUL :: [Word8] -> FilePath
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encodeW8NUL = intercalate [nul] . map encodeW8 . splitc (c2w8 nul)
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where
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nul = '\NUL'
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decodeW8NUL :: FilePath -> [Word8]
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decodeW8NUL = intercalate [c2w8 nul] . map decodeW8 . splitc nul
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where
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nul = '\NUL'
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c2w8 :: Char -> Word8
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c2w8 = fromIntegral . fromEnum
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w82c :: Word8 -> Char
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w82c = toEnum . fromIntegral
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s2w8 :: String -> [Word8]
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s2w8 = map c2w8
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w82s :: [Word8] -> String
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w82s = map w82c
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{- Truncates a FilePath to the given number of bytes (or less),
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- as represented on disk.
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-
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- Avoids returning an invalid part of a unicode byte sequence, at the
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- cost of efficiency when running on a large FilePath.
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-}
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truncateFilePath :: Int -> FilePath -> FilePath
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#ifndef mingw32_HOST_OS
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truncateFilePath n = go . reverse
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where
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go f =
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let bytes = decodeW8 f
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in if length bytes <= n
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then reverse f
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else go (drop 1 f)
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#else
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{- On Windows, count the number of bytes used by each utf8 character. -}
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truncateFilePath n = reverse . go [] n . L8.fromString
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where
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go coll cnt bs
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| cnt <= 0 = coll
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| otherwise = case L8.decode bs of
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Just (c, x) | c /= L8.replacement_char ->
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let x' = fromIntegral x
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in if cnt - x' < 0
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then coll
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else go (c:coll) (cnt - x') (L8.drop 1 bs)
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_ -> coll
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#endif
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