37 lines
1.5 KiB
Text
37 lines
1.5 KiB
Text
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Wrote some evil code you don't want to run today. Git.Destroyer randomly
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generates Damage, and applies it to a git repository, in a way that is
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reproducible -- applying the same Damage to clones of the same git repo
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will always yeild the same result.
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This let me build a test harness for git-repair, which repeatedly clones,
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damages, and repairs a repository. And when it fails, I can just ask it to
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retry after fixing the bug and it'll re-run every attempt it's logged.
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This is already yeilding improvements to the git-repair code.
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The first randomly constructed Damage that it failed to recover
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turned out to be a truncated index file that hid some other
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corrupted object files from being repaired.
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[Damage Empty (FileSelector 1),
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Damage Empty (FileSelector 2),
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Damage Empty (FileSelector 3),
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Damage Reverse (FileSelector 3),
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Damage (ScrambleFileMode 3) (FileSelector 5),
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Damage Delete (FileSelector 9),
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Damage (PrependGarbage "¥SOH¥STX¥ENQ¥f¥a¥ACK¥b¥DLE¥n") (FileSelector 9),
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Damage Empty (FileSelector 12),
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Damage (CorruptByte 11 25) (FileSelector 6),
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Damage Empty (FileSelector 5),
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Damage (ScrambleFileMode 4294967281) (FileSelector 14)
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]
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I need to improve the ranges of files that it damages -- currently QuickCheck
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seems to only be selecting one of the first 20 or so files. Also, it's quite
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common that it will damage `.git/config` so badly that git thinks it's not
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a git repository anymore. I am not sure if that is something `git-repair`
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should try to deal with.
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---
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Today's work was sponsored by the WikiMedia Foundation.
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