The class didn't save the V8 context for the spell checking JS function. When it later tried to call the JS function and there was no active context, V8 crashed. I also optimized the spell checking loop by introducing `SpellCheckScope` and reusing the V8 handles throughout the whole loop.
		
			
				
	
	
		
			100 lines
		
	
	
	
		
			3.4 KiB
			
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			100 lines
		
	
	
	
		
			3.4 KiB
			
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (c) 2014 GitHub, Inc.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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#ifndef ATOM_RENDERER_API_ATOM_API_SPELL_CHECK_CLIENT_H_
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#define ATOM_RENDERER_API_ATOM_API_SPELL_CHECK_CLIENT_H_
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#include <string>
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#include <vector>
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#include "base/callback.h"
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#include "chrome/renderer/spellchecker/spellcheck_worditerator.h"
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#include "native_mate/scoped_persistent.h"
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#include "third_party/WebKit/public/platform/WebSpellCheckPanelHostClient.h"
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#include "third_party/WebKit/public/platform/WebVector.h"
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#include "third_party/WebKit/public/web/WebTextCheckClient.h"
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namespace blink {
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struct WebTextCheckingResult;
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class WebTextCheckingCompletion;
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}
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namespace atom {
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namespace api {
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class SpellCheckClient : public blink::WebSpellCheckPanelHostClient,
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                         public blink::WebTextCheckClient {
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 public:
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  SpellCheckClient(const std::string& language,
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                   bool auto_spell_correct_turned_on,
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                   v8::Isolate* isolate,
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                   v8::Local<v8::Object> provider);
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  virtual ~SpellCheckClient();
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 private:
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  // blink::WebTextCheckClient:
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  void CheckSpelling(
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      const blink::WebString& text,
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      int& misspelledOffset,
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      int& misspelledLength,
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      blink::WebVector<blink::WebString>* optionalSuggestions) override;
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  void RequestCheckingOfText(
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      const blink::WebString& textToCheck,
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      blink::WebTextCheckingCompletion* completionCallback) override;
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  // blink::WebSpellCheckPanelHostClient:
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  void ShowSpellingUI(bool show) override;
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  bool IsShowingSpellingUI() override;
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  void UpdateSpellingUIWithMisspelledWord(
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      const blink::WebString& word) override;
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  struct SpellCheckScope {
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    v8::HandleScope handle_scope_;
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    v8::Context::Scope context_scope_;
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    v8::Local<v8::Object> provider_;
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    v8::Local<v8::Function> spell_check_;
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    explicit SpellCheckScope(const SpellCheckClient& client);
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  };
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  // Check the spelling of text.
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  void SpellCheckText(const base::string16& text,
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                      bool stop_at_first_result,
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                      std::vector<blink::WebTextCheckingResult>* results);
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  // Call JavaScript to check spelling a word.
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  bool SpellCheckWord(const SpellCheckScope& scope,
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                      const base::string16& word_to_check) const;
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  // Returns whether or not the given word is a contraction of valid words
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  // (e.g. "word:word").
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  bool IsValidContraction(const SpellCheckScope& scope,
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                          const base::string16& word);
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  // Represents character attributes used for filtering out characters which
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  // are not supported by this SpellCheck object.
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  SpellcheckCharAttribute character_attributes_;
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  // Represents word iterators used in this spellchecker. The |text_iterator_|
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  // splits text provided by WebKit into words, contractions, or concatenated
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  // words. The |contraction_iterator_| splits a concatenated word extracted by
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  // |text_iterator_| into word components so we can treat a concatenated word
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  // consisting only of correct words as a correct word.
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  SpellcheckWordIterator text_iterator_;
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  SpellcheckWordIterator contraction_iterator_;
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  v8::Isolate* isolate_;
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  v8::Persistent<v8::Context> context_;
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  mate::ScopedPersistent<v8::Object> provider_;
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  mate::ScopedPersistent<v8::Function> spell_check_;
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  DISALLOW_COPY_AND_ASSIGN(SpellCheckClient);
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};
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}  // namespace api
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}  // namespace atom
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#endif  // ATOM_RENDERER_API_ATOM_API_SPELL_CHECK_CLIENT_H_
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