electron/renderer/lib/init.coffee
2014-03-01 20:00:39 +08:00

46 lines
1.5 KiB
CoffeeScript

path = require 'path'
Module = require 'module'
# Expose information of current process.
process.__atom_type = 'renderer'
process.resourcesPath = path.resolve process.argv[1], '..', '..', '..'
# We modified the original process.argv to let node.js load the
# atom-renderer.js, we need to restore it here.
process.argv.splice 1, 1
# Add renderer/api/lib to require's search paths, which contains javascript part
# of Atom's built-in libraries.
globalPaths = Module.globalPaths
globalPaths.push path.join(process.resourcesPath, 'renderer', 'api', 'lib')
# And also app.
globalPaths.push path.join(process.resourcesPath, 'app')
# Import common settings.
require path.resolve(__dirname, '..', '..', 'common', 'lib', 'init.js')
# Expose global variables.
global.require = require
global.module = module
# Set the __filename to the path of html file if it's file:// protocol.
if window.location.protocol is 'file:'
pathname =
if process.platform is 'win32'
window.location.pathname.substr 1
else
window.location.pathname
global.__filename = decodeURIComponent pathname
global.__dirname = path.dirname global.__filename
# Set module's filename so relative require can work as expected.
module.filename = global.__filename
# Also search for module under the html file.
module.paths = module.paths.concat Module._nodeModulePaths(global.__dirname)
else
global.__filename = __filename
global.__dirname = __dirname
# Override default web functions.
require path.join(__dirname, 'override')