343 lines
11 KiB
Text
343 lines
11 KiB
Text
// Copyright (c) 2013 GitHub, Inc.
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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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#import "atom/browser/ui/cocoa/atom_menu_controller.h"
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#include "atom/browser/ui/atom_menu_model.h"
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#include "base/logging.h"
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#include "base/strings/sys_string_conversions.h"
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#include "base/strings/utf_string_conversions.h"
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#include "content/public/browser/browser_thread.h"
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#include "ui/base/accelerators/accelerator.h"
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#include "ui/base/accelerators/platform_accelerator_cocoa.h"
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#include "ui/base/l10n/l10n_util_mac.h"
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#include "ui/events/cocoa/cocoa_event_utils.h"
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#include "ui/gfx/image/image.h"
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using content::BrowserThread;
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namespace {
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struct Role {
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SEL selector;
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const char* role;
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};
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Role kRolesMap[] = {
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{@selector(orderFrontStandardAboutPanel:), "about"},
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{@selector(hide:), "hide"},
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{@selector(hideOtherApplications:), "hideothers"},
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{@selector(unhideAllApplications:), "unhide"},
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{@selector(arrangeInFront:), "front"},
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{@selector(undo:), "undo"},
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{@selector(redo:), "redo"},
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{@selector(cut:), "cut"},
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{@selector(copy:), "copy"},
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{@selector(paste:), "paste"},
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{@selector(delete:), "delete"},
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{@selector(pasteAndMatchStyle:), "pasteandmatchstyle"},
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{@selector(selectAll:), "selectall"},
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{@selector(startSpeaking:), "startspeaking"},
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{@selector(stopSpeaking:), "stopspeaking"},
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{@selector(performMiniaturize:), "minimize"},
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{@selector(performClose:), "close"},
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{@selector(performZoom:), "zoom"},
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{@selector(terminate:), "quit"},
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// ↓ is intentionally not `toggleFullScreen`. The macOS full screen menu
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// item behaves weird. If we use `toggleFullScreen`, then the menu item will
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// use the default label, and not take the one provided.
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{@selector(toggleFullScreenMode:), "togglefullscreen"},
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{@selector(toggleTabBar:), "toggletabbar"},
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{@selector(selectNextTab:), "selectnexttab"},
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{@selector(selectPreviousTab:), "selectprevioustab"},
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{@selector(mergeAllWindows:), "mergeallwindows"},
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{@selector(moveTabToNewWindow:), "movetabtonewwindow"},
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{@selector(clearRecentDocuments:), "clearrecentdocuments"},
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};
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} // namespace
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// Menu item is located for ease of removing it from the parent owner
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static base::scoped_nsobject<NSMenuItem> recentDocumentsMenuItem_;
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// Submenu retained to be swapped back to |recentDocumentsMenuItem_|
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static base::scoped_nsobject<NSMenu> recentDocumentsMenuSwap_;
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@implementation AtomMenuController
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@synthesize model = model_;
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- (id)initWithModel:(atom::AtomMenuModel*)model
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useDefaultAccelerator:(BOOL)use {
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if ((self = [super init])) {
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model_ = model;
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isMenuOpen_ = NO;
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useDefaultAccelerator_ = use;
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[self menu];
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}
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return self;
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}
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- (void)dealloc {
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[menu_ setDelegate:nil];
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// Close the menu if it is still open. This could happen if a tab gets closed
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// while its context menu is still open.
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[self cancel];
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model_ = nil;
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[super dealloc];
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}
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- (void)setCloseCallback:(const base::Callback<void()>&)callback {
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closeCallback = callback;
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}
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- (void)populateWithModel:(atom::AtomMenuModel*)model {
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if (!menu_)
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return;
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if (!recentDocumentsMenuItem_) {
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// Locate & retain the recent documents menu item
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recentDocumentsMenuItem_.reset(
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[[[[[NSApp mainMenu] itemWithTitle:@"Electron"] submenu]
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itemWithTitle:@"Open Recent"] retain]);
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}
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model_ = model;
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[menu_ removeAllItems];
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const int count = model->GetItemCount();
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for (int index = 0; index < count; index++) {
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if (model->GetTypeAt(index) == atom::AtomMenuModel::TYPE_SEPARATOR)
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[self addSeparatorToMenu:menu_ atIndex:index];
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else
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[self addItemToMenu:menu_ atIndex:index fromModel:model];
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}
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}
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- (void)cancel {
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if (isMenuOpen_) {
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[menu_ cancelTracking];
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isMenuOpen_ = NO;
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model_->MenuWillClose();
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closeCallback.Run();
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}
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}
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// Creates a NSMenu from the given model. If the model has submenus, this can
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// be invoked recursively.
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- (NSMenu*)menuFromModel:(atom::AtomMenuModel*)model {
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NSMenu* menu = [[[NSMenu alloc] initWithTitle:@""] autorelease];
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const int count = model->GetItemCount();
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for (int index = 0; index < count; index++) {
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if (model->GetTypeAt(index) == atom::AtomMenuModel::TYPE_SEPARATOR)
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[self addSeparatorToMenu:menu atIndex:index];
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else
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[self addItemToMenu:menu atIndex:index fromModel:model];
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}
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return menu;
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}
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// Adds a separator item at the given index. As the separator doesn't need
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// anything from the model, this method doesn't need the model index as the
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// other method below does.
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- (void)addSeparatorToMenu:(NSMenu*)menu atIndex:(int)index {
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NSMenuItem* separator = [NSMenuItem separatorItem];
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[menu insertItem:separator atIndex:index];
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}
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// Empties the source menu items to the destination.
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- (void)moveMenuItems:(NSMenu*)source to:(NSMenu*)destination {
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const long count = [source numberOfItems];
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for (long index = 0; index < count; index++) {
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NSMenuItem* removedItem = [[[source itemAtIndex:0] retain] autorelease];
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[source removeItemAtIndex:0];
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[destination addItem:removedItem];
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}
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}
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// Replaces the item's submenu instance with the singleton recent documents
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// menu. Previously replaced menu items will be recovered.
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- (void)replaceSubmenuShowingRecentDocuments:(NSMenuItem*)item {
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NSMenu* recentDocumentsMenu =
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[[[recentDocumentsMenuItem_ submenu] retain] autorelease];
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// Remove menu items in recent documents back to swap menu
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[self moveMenuItems:recentDocumentsMenu to:recentDocumentsMenuSwap_];
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// Swap back the submenu
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[recentDocumentsMenuItem_ setSubmenu:recentDocumentsMenuSwap_];
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// Retain the item's submenu for a future recovery
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recentDocumentsMenuSwap_.reset([[item submenu] retain]);
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// Repopulate with items from the submenu to be replaced
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[self moveMenuItems:recentDocumentsMenuSwap_ to:recentDocumentsMenu];
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// Update the submenu's title
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[recentDocumentsMenu setTitle:[recentDocumentsMenuSwap_ title]];
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// Replace submenu
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[item setSubmenu:recentDocumentsMenu];
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// Remember the new menu item that carries the recent documents menu
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recentDocumentsMenuItem_.reset([item retain]);
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}
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// Adds an item or a hierarchical menu to the item at the |index|,
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// associated with the entry in the model identified by |modelIndex|.
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- (void)addItemToMenu:(NSMenu*)menu
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atIndex:(NSInteger)index
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fromModel:(atom::AtomMenuModel*)model {
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base::string16 label16 = model->GetLabelAt(index);
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NSString* label = l10n_util::FixUpWindowsStyleLabel(label16);
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base::scoped_nsobject<NSMenuItem> item([[NSMenuItem alloc]
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initWithTitle:label
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action:@selector(itemSelected:)
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keyEquivalent:@""]);
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// If the menu item has an icon, set it.
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gfx::Image icon;
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if (model->GetIconAt(index, &icon) && !icon.IsEmpty())
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[item setImage:icon.ToNSImage()];
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base::string16 role = model->GetRoleAt(index);
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atom::AtomMenuModel::ItemType type = model->GetTypeAt(index);
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if (type == atom::AtomMenuModel::TYPE_SUBMENU) {
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// Recursively build a submenu from the sub-model at this index.
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[item setTarget:nil];
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[item setAction:nil];
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atom::AtomMenuModel* submenuModel =
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static_cast<atom::AtomMenuModel*>(model->GetSubmenuModelAt(index));
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NSMenu* submenu = [self menuFromModel:submenuModel];
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[submenu setTitle:[item title]];
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[item setSubmenu:submenu];
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// Set submenu's role.
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if (role == base::ASCIIToUTF16("window") && [submenu numberOfItems])
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[NSApp setWindowsMenu:submenu];
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else if (role == base::ASCIIToUTF16("help"))
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[NSApp setHelpMenu:submenu];
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else if (role == base::ASCIIToUTF16("services"))
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[NSApp setServicesMenu:submenu];
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else if (role == base::ASCIIToUTF16("recentdocuments"))
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[self replaceSubmenuShowingRecentDocuments:item];
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} else {
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// The MenuModel works on indexes so we can't just set the command id as the
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// tag like we do in other menus. Also set the represented object to be
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// the model so hierarchical menus check the correct index in the correct
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// model. Setting the target to |self| allows this class to participate
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// in validation of the menu items.
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[item setTag:index];
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NSValue* modelObject = [NSValue valueWithPointer:model];
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[item setRepresentedObject:modelObject]; // Retains |modelObject|.
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ui::Accelerator accelerator;
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if (model->GetAcceleratorAtWithParams(index, useDefaultAccelerator_,
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&accelerator)) {
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const ui::PlatformAcceleratorCocoa* platformAccelerator =
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static_cast<const ui::PlatformAcceleratorCocoa*>(
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accelerator.platform_accelerator());
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if (platformAccelerator) {
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[item setKeyEquivalent:platformAccelerator->characters()];
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[item
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setKeyEquivalentModifierMask:platformAccelerator->modifier_mask()];
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}
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}
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// Set menu item's role.
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[item setTarget:self];
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if (!role.empty()) {
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for (const Role& pair : kRolesMap) {
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if (role == base::ASCIIToUTF16(pair.role)) {
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[item setTarget:nil];
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[item setAction:pair.selector];
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break;
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}
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}
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}
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}
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[menu insertItem:item atIndex:index];
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}
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// Called before the menu is to be displayed to update the state (enabled,
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// radio, etc) of each item in the menu. Also will update the title if
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// the item is marked as "dynamic".
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- (BOOL)validateUserInterfaceItem:(id<NSValidatedUserInterfaceItem>)item {
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SEL action = [item action];
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if (action != @selector(itemSelected:))
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return NO;
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NSInteger modelIndex = [item tag];
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atom::AtomMenuModel* model = static_cast<atom::AtomMenuModel*>(
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[[(id)item representedObject] pointerValue]);
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DCHECK(model);
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if (model) {
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BOOL checked = model->IsItemCheckedAt(modelIndex);
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DCHECK([(id)item isKindOfClass:[NSMenuItem class]]);
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[(id)item setState:(checked ? NSOnState : NSOffState)];
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[(id)item setHidden:(!model->IsVisibleAt(modelIndex))];
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if (model->IsItemDynamicAt(modelIndex)) {
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// Update the label and the icon.
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NSString* label =
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l10n_util::FixUpWindowsStyleLabel(model->GetLabelAt(modelIndex));
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[(id)item setTitle:label];
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gfx::Image icon;
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model->GetIconAt(modelIndex, &icon);
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[(id)item setImage:icon.IsEmpty() ? nil : icon.ToNSImage()];
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}
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return model->IsEnabledAt(modelIndex);
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}
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return NO;
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}
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// Called when the user chooses a particular menu item. |sender| is the menu
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// item chosen.
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- (void)itemSelected:(id)sender {
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NSInteger modelIndex = [sender tag];
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atom::AtomMenuModel* model = static_cast<atom::AtomMenuModel*>(
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[[sender representedObject] pointerValue]);
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DCHECK(model);
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if (model) {
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NSEvent* event = [NSApp currentEvent];
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model->ActivatedAt(modelIndex,
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ui::EventFlagsFromModifiers([event modifierFlags]));
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}
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}
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- (NSMenu*)menu {
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if (menu_)
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return menu_.get();
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menu_.reset([[NSMenu alloc] initWithTitle:@""]);
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[menu_ setDelegate:self];
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if (model_)
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[self populateWithModel:model_];
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return menu_.get();
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}
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- (BOOL)isMenuOpen {
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return isMenuOpen_;
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}
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- (void)menuWillOpen:(NSMenu*)menu {
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isMenuOpen_ = YES;
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model_->MenuWillShow();
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}
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- (void)menuDidClose:(NSMenu*)menu {
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if (isMenuOpen_) {
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isMenuOpen_ = NO;
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model_->MenuWillClose();
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// Post async task so that itemSelected runs before the close callback
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// deletes the controller from the map which deallocates it
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if (!closeCallback.is_null()) {
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BrowserThread::PostTask(BrowserThread::UI, FROM_HERE, closeCallback);
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}
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}
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}
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@end
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