electron/atom/common/node_bindings.cc
2016-04-01 16:12:12 -07:00

272 lines
8.8 KiB
C++

// Copyright (c) 2013 GitHub, Inc.
// Use of this source code is governed by the MIT license that can be
// found in the LICENSE file.
#include "atom/common/node_bindings.h"
#include <string>
#include <vector>
#include "atom/common/api/event_emitter_caller.h"
#include "atom/common/api/locker.h"
#include "atom/common/atom_command_line.h"
#include "atom/common/native_mate_converters/file_path_converter.h"
#include "atom/common/node_includes.h"
#include "base/command_line.h"
#include "base/base_paths.h"
#include "base/environment.h"
#include "base/files/file_path.h"
#include "base/message_loop/message_loop.h"
#include "base/path_service.h"
#include "content/public/browser/browser_thread.h"
#include "content/public/common/content_paths.h"
#include "native_mate/dictionary.h"
#include "third_party/WebKit/public/web/WebScopedMicrotaskSuppression.h"
using content::BrowserThread;
// Force all builtin modules to be referenced so they can actually run their
// DSO constructors, see http://git.io/DRIqCg.
#define REFERENCE_MODULE(name) \
extern "C" void _register_ ## name(void); \
void (*fp_register_ ## name)(void) = _register_ ## name
// Electron's builtin modules.
REFERENCE_MODULE(atom_browser_app);
REFERENCE_MODULE(atom_browser_auto_updater);
REFERENCE_MODULE(atom_browser_content_tracing);
REFERENCE_MODULE(atom_browser_dialog);
REFERENCE_MODULE(atom_browser_debugger);
REFERENCE_MODULE(atom_browser_desktop_capturer);
REFERENCE_MODULE(atom_browser_download_item);
REFERENCE_MODULE(atom_browser_menu);
REFERENCE_MODULE(atom_browser_power_monitor);
REFERENCE_MODULE(atom_browser_power_save_blocker);
REFERENCE_MODULE(atom_browser_protocol);
REFERENCE_MODULE(atom_browser_global_shortcut);
REFERENCE_MODULE(atom_browser_session);
REFERENCE_MODULE(atom_browser_tray);
REFERENCE_MODULE(atom_browser_web_contents);
REFERENCE_MODULE(atom_browser_web_view_manager);
REFERENCE_MODULE(atom_browser_window);
REFERENCE_MODULE(atom_common_asar);
REFERENCE_MODULE(atom_common_clipboard);
REFERENCE_MODULE(atom_common_crash_reporter);
REFERENCE_MODULE(atom_common_id_weak_map);
REFERENCE_MODULE(atom_common_native_image);
REFERENCE_MODULE(atom_common_screen);
REFERENCE_MODULE(atom_common_shell);
REFERENCE_MODULE(atom_common_v8_util);
REFERENCE_MODULE(atom_renderer_ipc);
REFERENCE_MODULE(atom_renderer_web_frame);
#undef REFERENCE_MODULE
// The "v8::Function::kLineOffsetNotFound" is exported in node.dll, but the
// linker can not find it, could be a bug of VS.
#if defined(OS_WIN) && !defined(DEBUG)
namespace v8 {
const int Function::kLineOffsetNotFound = -1;
}
#endif
namespace atom {
namespace {
// Empty callback for async handle.
void UvNoOp(uv_async_t* handle) {
}
// Convert the given vector to an array of C-strings. The strings in the
// returned vector are only guaranteed valid so long as the vector of strings
// is not modified.
scoped_ptr<const char*[]> StringVectorToArgArray(
const std::vector<std::string>& vector) {
scoped_ptr<const char*[]> array(new const char*[vector.size()]);
for (size_t i = 0; i < vector.size(); ++i) {
array[i] = vector[i].c_str();
}
return array;
}
base::FilePath GetResourcesPath(bool is_browser) {
auto command_line = base::CommandLine::ForCurrentProcess();
base::FilePath exec_path(command_line->GetProgram());
PathService::Get(base::FILE_EXE, &exec_path);
base::FilePath resources_path =
#if defined(OS_MACOSX)
is_browser ? exec_path.DirName().DirName().Append("Resources") :
exec_path.DirName().DirName().DirName().DirName().DirName()
.Append("Resources");
#else
exec_path.DirName().Append(FILE_PATH_LITERAL("resources"));
#endif
return resources_path;
}
} // namespace
NodeBindings::NodeBindings(bool is_browser)
: is_browser_(is_browser),
message_loop_(nullptr),
uv_loop_(uv_default_loop()),
embed_closed_(false),
uv_env_(nullptr),
weak_factory_(this) {
}
NodeBindings::~NodeBindings() {
// Quit the embed thread.
embed_closed_ = true;
uv_sem_post(&embed_sem_);
WakeupEmbedThread();
// Wait for everything to be done.
uv_thread_join(&embed_thread_);
// Clear uv.
uv_sem_destroy(&embed_sem_);
}
void NodeBindings::Initialize() {
// Open node's error reporting system for browser process.
node::g_standalone_mode = is_browser_;
node::g_upstream_node_mode = false;
#if defined(OS_LINUX)
// Get real command line in renderer process forked by zygote.
if (!is_browser_)
AtomCommandLine::InitializeFromCommandLine();
#endif
// Init node.
// (we assume node::Init would not modify the parameters under embedded mode).
node::Init(nullptr, nullptr, nullptr, nullptr);
#if defined(OS_WIN)
// uv_init overrides error mode to suppress the default crash dialog, bring
// it back if user wants to show it.
scoped_ptr<base::Environment> env(base::Environment::Create());
if (env->HasVar("ELECTRON_DEFAULT_ERROR_MODE"))
SetErrorMode(0);
#endif
}
node::Environment* NodeBindings::CreateEnvironment(
v8::Handle<v8::Context> context) {
auto args = AtomCommandLine::argv();
// Feed node the path to initialization script.
base::FilePath::StringType process_type = is_browser_ ?
FILE_PATH_LITERAL("browser") : FILE_PATH_LITERAL("renderer");
base::FilePath resources_path = GetResourcesPath(is_browser_);
base::FilePath script_path =
resources_path.Append(FILE_PATH_LITERAL("electron.asar"))
.Append(process_type)
.Append(FILE_PATH_LITERAL("init.js"));
std::string script_path_str = script_path.AsUTF8Unsafe();
args.insert(args.begin() + 1, script_path_str.c_str());
scoped_ptr<const char*[]> c_argv = StringVectorToArgArray(args);
node::Environment* env = node::CreateEnvironment(
context->GetIsolate(), uv_default_loop(), context,
args.size(), c_argv.get(), 0, nullptr);
mate::Dictionary process(context->GetIsolate(), env->process_object());
process.Set("type", process_type);
process.Set("resourcesPath", resources_path);
// The path to helper app.
base::FilePath helper_exec_path;
PathService::Get(content::CHILD_PROCESS_EXE, &helper_exec_path);
process.Set("helperExecPath", helper_exec_path);
return env;
}
void NodeBindings::LoadEnvironment(node::Environment* env) {
node::LoadEnvironment(env);
mate::EmitEvent(env->isolate(), env->process_object(), "loaded");
}
void NodeBindings::PrepareMessageLoop() {
DCHECK(!is_browser_ || BrowserThread::CurrentlyOn(BrowserThread::UI));
// Add dummy handle for libuv, otherwise libuv would quit when there is
// nothing to do.
uv_async_init(uv_loop_, &dummy_uv_handle_, UvNoOp);
// Start worker that will interrupt main loop when having uv events.
uv_sem_init(&embed_sem_, 0);
uv_thread_create(&embed_thread_, EmbedThreadRunner, this);
}
void NodeBindings::RunMessageLoop() {
DCHECK(!is_browser_ || BrowserThread::CurrentlyOn(BrowserThread::UI));
// The MessageLoop should have been created, remember the one in main thread.
message_loop_ = base::MessageLoop::current();
// Run uv loop for once to give the uv__io_poll a chance to add all events.
UvRunOnce();
}
void NodeBindings::UvRunOnce() {
DCHECK(!is_browser_ || BrowserThread::CurrentlyOn(BrowserThread::UI));
node::Environment* env = uv_env();
CHECK(env);
// Use Locker in browser process.
mate::Locker locker(env->isolate());
v8::HandleScope handle_scope(env->isolate());
// Enter node context while dealing with uv events.
v8::Context::Scope context_scope(env->context());
// Perform microtask checkpoint after running JavaScript.
scoped_ptr<blink::WebScopedRunV8Script> script_scope(
is_browser_ ? nullptr : new blink::WebScopedRunV8Script);
// Deal with uv events.
int r = uv_run(uv_loop_, UV_RUN_NOWAIT);
if (r == 0 || uv_loop_->stop_flag != 0)
message_loop_->QuitWhenIdle(); // Quit from uv.
// Tell the worker thread to continue polling.
uv_sem_post(&embed_sem_);
}
void NodeBindings::WakeupMainThread() {
DCHECK(message_loop_);
message_loop_->PostTask(FROM_HERE, base::Bind(&NodeBindings::UvRunOnce,
weak_factory_.GetWeakPtr()));
}
void NodeBindings::WakeupEmbedThread() {
uv_async_send(&dummy_uv_handle_);
}
// static
void NodeBindings::EmbedThreadRunner(void *arg) {
NodeBindings* self = static_cast<NodeBindings*>(arg);
while (true) {
// Wait for the main loop to deal with events.
uv_sem_wait(&self->embed_sem_);
if (self->embed_closed_)
break;
// Wait for something to happen in uv loop.
// Note that the PollEvents() is implemented by derived classes, so when
// this class is being destructed the PollEvents() would not be available
// anymore. Because of it we must make sure we only invoke PollEvents()
// when this class is alive.
self->PollEvents();
if (self->embed_closed_)
break;
// Deal with event in main thread.
self->WakeupMainThread();
}
}
} // namespace atom