41646d1168
* rebase "feat: enable windows control overlay on Windows" * correct compilation error * fix linting errors * modify includes and build file * change `hidden` option to `overlay` * add patch to fix visual layout * add button background color parameter * add button text color parameter * modify `overlay` in docs and modify button hover/press transition color * change `text` to `symbol` * remove todo and fix `text` replacement * add new titleBarOverlay property and remove titleBarStyle `overlay` * update browser and frameless window docs * remove chromium patches * chore: update patches * change button hover color, update trailing `_`, update test file * add dchecks, update title bar drawing checks, update test file * modify for mac and linux builds * update docs with overlayColor and overlaySymbolColor * add corner and side hit test info * modify docs and copyright info * modify `titlebar_overlay_` as boolean or object * move `title_bar_style_ to `NativeWindow` * update docs with boolean and object titlebar_overlay_ * add `IsEmpty` checks * move get options for boolean and object checks * fix linting error * disable `use_lld` for macos * Update docs/api/frameless-window.md Co-authored-by: John Kleinschmidt <jkleinsc@electronjs.org> * Update docs/api/frameless-window.md Co-authored-by: John Kleinschmidt <jkleinsc@electronjs.org> * Update docs/api/frameless-window.md Co-authored-by: John Kleinschmidt <jkleinsc@electronjs.org> * Apply docs suggestions from code review Co-authored-by: Jeremy Rose <jeremya@chromium.org> * modify `true` option description `titleBarOverlay` * ci: cleanup keychain after tests on arm64 mac (#30472) Co-authored-by: John Kleinschmidt <jkleinsc@electronjs.org> Co-authored-by: PatchUp <73610968+patchup[bot]@users.noreply.github.com> Co-authored-by: Jeremy Rose <jeremya@chromium.org>
54 lines
1.9 KiB
C++
54 lines
1.9 KiB
C++
// Copyright (c) 2016 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef SHELL_BROWSER_UI_VIEWS_WIN_CAPTION_BUTTON_H_
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#define SHELL_BROWSER_UI_VIEWS_WIN_CAPTION_BUTTON_H_
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#include "chrome/browser/ui/view_ids.h"
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#include "ui/base/metadata/metadata_header_macros.h"
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#include "ui/gfx/canvas.h"
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#include "ui/views/controls/button/button.h"
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namespace electron {
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class WinFrameView;
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class WinCaptionButton : public views::Button {
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public:
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WinCaptionButton(PressedCallback callback,
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WinFrameView* frame_view,
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ViewID button_type,
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const std::u16string& accessible_name);
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WinCaptionButton(const WinCaptionButton&) = delete;
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WinCaptionButton& operator=(const WinCaptionButton&) = delete;
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// // views::Button:
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gfx::Size CalculatePreferredSize() const override;
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void OnPaintBackground(gfx::Canvas* canvas) override;
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void PaintButtonContents(gfx::Canvas* canvas) override;
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// private:
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// Returns the amount we should visually reserve on the left (right in RTL)
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// for spacing between buttons. We do this instead of repositioning the
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// buttons to avoid the sliver of deadspace that would result.
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int GetBetweenButtonSpacing() const;
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// Returns the order in which this button will be displayed (with 0 being
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// drawn farthest to the left, and larger indices being drawn to the right of
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// smaller indices).
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int GetButtonDisplayOrderIndex() const;
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// The base color to use for the button symbols and background blending. Uses
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// the more readable of black and white.
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SkColor GetBaseColor() const;
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// Paints the minimize/maximize/restore/close icon for the button.
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void PaintSymbol(gfx::Canvas* canvas);
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WinFrameView* frame_view_;
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ViewID button_type_;
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};
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} // namespace electron
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#endif // SHELL_BROWSER_UI_VIEWS_WIN_CAPTION_BUTTON_H_
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