- Adapt node.cc code that implements `process.binding` to create a similar object in AtomSandboxedRendererClient. - Replace the ipc binding object passed to `lib/sandboxed_renderer/init.js` by the new binding object. - Refactor the initialization script to use this new object to fetch the ipc binding and store as a hidden value using the `v8_util` module. This change also required applying a patch to node.js, so the submodule commit was updated.
		
			
				
	
	
		
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			37 lines
		
	
	
	
		
			1.2 KiB
			
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (c) 2016 GitHub, Inc.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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#ifndef ATOM_RENDERER_ATOM_SANDBOXED_RENDERER_CLIENT_H_
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#define ATOM_RENDERER_ATOM_SANDBOXED_RENDERER_CLIENT_H_
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#include <string>
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#include <vector>
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#include "content/public/renderer/content_renderer_client.h"
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#include "content/public/renderer/render_frame.h"
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namespace atom {
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class AtomSandboxedRendererClient : public content::ContentRendererClient {
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 public:
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  AtomSandboxedRendererClient();
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  virtual ~AtomSandboxedRendererClient();
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  void DidCreateScriptContext(
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      v8::Handle<v8::Context> context, content::RenderFrame* render_frame);
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  void WillReleaseScriptContext(
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      v8::Handle<v8::Context> context, content::RenderFrame* render_frame);
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  void InvokeIpcCallback(v8::Handle<v8::Context> context,
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                         std::string callback_name,
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                         std::vector<v8::Handle<v8::Value>> args);
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  // content::ContentRendererClient:
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  void RenderFrameCreated(content::RenderFrame*) override;
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  void RenderViewCreated(content::RenderView*) override;
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 private:
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  DISALLOW_COPY_AND_ASSIGN(AtomSandboxedRendererClient);
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};
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}  // namespace atom
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#endif  // ATOM_RENDERER_ATOM_SANDBOXED_RENDERER_CLIENT_H_
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