electron/atom/browser/browser_linux.cc
Samuel Attard e5daf63b0e
Allow client to specify EXE file and args to set as default handler
* Optional path param to setAsDefaultProtocolClient
* Optional args param to setAsDefaultProtocolClient
2016-08-16 15:35:33 +10:00

79 lines
1.8 KiB
C++

// Copyright (c) 2013 GitHub, Inc.
// Use of this source code is governed by the MIT license that can be
// found in the LICENSE file.
#include "atom/browser/browser.h"
#include <stdlib.h>
#include "atom/browser/native_window.h"
#include "atom/browser/window_list.h"
#include "atom/common/atom_version.h"
#include "brightray/common/application_info.h"
#include "chrome/browser/ui/libgtk2ui/unity_service.h"
namespace atom {
void Browser::Focus() {
// Focus on the first visible window.
WindowList* list = WindowList::GetInstance();
for (WindowList::iterator iter = list->begin(); iter != list->end(); ++iter) {
NativeWindow* window = *iter;
if (window->IsVisible()) {
window->Focus(true);
break;
}
}
}
void Browser::AddRecentDocument(const base::FilePath& path) {
}
void Browser::ClearRecentDocuments() {
}
void Browser::SetAppUserModelID(const base::string16& name) {
}
bool Browser::RemoveAsDefaultProtocolClient(const std::string& protocol, mate::Arguments* args) {
return false;
}
bool Browser::SetAsDefaultProtocolClient(const std::string& protocol, mate::Arguments* args) {
return false;
}
bool Browser::IsDefaultProtocolClient(const std::string& protocol, mate::Arguments* args) {
return false;
}
bool Browser::SetBadgeCount(int count) {
if (IsUnityRunning()) {
unity::SetDownloadCount(count);
badge_count_ = count;
return true;
} else {
return false;
}
}
void Browser::SetLoginItemSettings(LoginItemSettings settings) {
}
Browser::LoginItemSettings Browser::GetLoginItemSettings() {
return LoginItemSettings();
}
std::string Browser::GetExecutableFileVersion() const {
return brightray::GetApplicationVersion();
}
std::string Browser::GetExecutableFileProductName() const {
return brightray::GetApplicationName();
}
bool Browser::IsUnityRunning() {
return unity::IsRunning();
}
} // namespace atom