electron/atom/renderer/atom_renderer_client.h
Jeremy Apthorp 53f6cbccbf
refactor: use mojo for electron internal IPC (#17406)
* refactor: use mojo for electron internal IPC

* add sender_id, drop MessageSync

* remove usages of AtomFrameMsg_Message

* iwyu

* first draft of renderer->browser direction

* refactor to reuse a single ipc interface

* implement TakeHeapSnapshot through mojo

* the rest of the owl^WtakeHeapSnapshot mojofication

* remove no-op overrides in AtomRendererClient

* delete renderer-side ElectronApiServiceImpl when its pipe is destroyed

* looks like we don't need to overlay the renderer manifest after all

* don't try to send 2 replies to a sync rpc

* undo changes to manifests.cc

* unify sandboxed + unsandboxed ipc events

* lint

* register ElectronBrowser mojo service on devtools WebContents

* fix takeHeapSnapshopt failure paths

* {electron_api => atom}::mojom

* add send_to_all to ElectronRenderer::Message

* keep interface alive until callback is called

* review comments

* use GetContext from RendererClientBase

* robustify a test that uses window.open

* MessageSync posts a task to put sync messages in the same queue as async ones

* add v8::MicrotasksScope and node::CallbackScope

* iwyu

* use weakptr to api::WebContents instead of Unretained

* make MessageSync an asynchronous message & use non-associated interface

* iwyu + comments

* remove unused WeakPtrFactory

* inline OnRendererMessage[Sync]

* cleanups & comments

* use helper methods instead of inline lambdas

* remove unneeded async in test

* add mojo to manifests deps

* add gn check for //electron/manifests and mojo

* don't register renderer side service until preload has been run

* update gn check targets list

* move interface registration back to RenderFrameCreated
2019-04-02 15:38:16 -07:00

78 lines
2.8 KiB
C++

// Copyright (c) 2013 GitHub, Inc.
// Use of this source code is governed by the MIT license that can be
// found in the LICENSE file.
#ifndef ATOM_RENDERER_ATOM_RENDERER_CLIENT_H_
#define ATOM_RENDERER_ATOM_RENDERER_CLIENT_H_
#include <memory>
#include <set>
#include <string>
#include <vector>
#include "atom/renderer/renderer_client_base.h"
namespace node {
class Environment;
} // namespace node
namespace atom {
class ElectronBindings;
class NodeBindings;
class AtomRendererClient : public RendererClientBase {
public:
AtomRendererClient();
~AtomRendererClient() override;
// atom::RendererClientBase:
void DidCreateScriptContext(v8::Handle<v8::Context> context,
content::RenderFrame* render_frame) override;
void WillReleaseScriptContext(v8::Handle<v8::Context> context,
content::RenderFrame* render_frame) override;
void SetupMainWorldOverrides(v8::Handle<v8::Context> context,
content::RenderFrame* render_frame) override;
void SetupExtensionWorldOverrides(v8::Handle<v8::Context> context,
content::RenderFrame* render_frame,
int world_id) override;
private:
// content::ContentRendererClient:
void RenderFrameCreated(content::RenderFrame*) override;
void RunScriptsAtDocumentStart(content::RenderFrame* render_frame) override;
void RunScriptsAtDocumentEnd(content::RenderFrame* render_frame) override;
bool ShouldFork(blink::WebLocalFrame* frame,
const GURL& url,
const std::string& http_method,
bool is_initial_navigation,
bool is_server_redirect) override;
void DidInitializeWorkerContextOnWorkerThread(
v8::Local<v8::Context> context) override;
void WillDestroyWorkerContextOnWorkerThread(
v8::Local<v8::Context> context) override;
node::Environment* GetEnvironment(content::RenderFrame* frame) const;
// Whether the node integration has been initialized.
bool node_integration_initialized_ = false;
std::unique_ptr<NodeBindings> node_bindings_;
std::unique_ptr<ElectronBindings> electron_bindings_;
// The node::Environment::GetCurrent API does not return nullptr when it
// is called for a context without node::Environment, so we have to keep
// a book of the environments created.
std::set<node::Environment*> environments_;
// Getting main script context from web frame would lazily initializes
// its script context. Doing so in a web page without scripts would trigger
// assertion, so we have to keep a book of injected web frames.
std::set<content::RenderFrame*> injected_frames_;
DISALLOW_COPY_AND_ASSIGN(AtomRendererClient);
};
} // namespace atom
#endif // ATOM_RENDERER_ATOM_RENDERER_CLIENT_H_