electron/brightray
Adam Roben e1b5e5e1bf Store the disk cache in an app-specific location
We deduce the name of the application from the CFBundleName of the .app bundle
and use a path based on that. Similar logic should be implementable for other
platforms.

Fixes #3.
2013-03-13 16:45:00 -04:00
..
browser Store the disk cache in an app-specific location 2013-03-13 16:45:00 -04:00
common Store the disk cache in an app-specific location 2013-03-13 16:45:00 -04:00
script Initial commit 2013-03-13 15:31:24 -04:00
tools/mac Initial commit 2013-03-13 15:31:24 -04:00
vendor Initial commit 2013-03-13 15:31:24 -04:00
.gitignore Initial commit 2013-03-13 15:31:24 -04:00
.gitmodules Initial commit 2013-03-13 15:31:24 -04:00
brightray.gyp Store the disk cache in an app-specific location 2013-03-13 16:45:00 -04:00
brightray.gypi Initial commit 2013-03-13 15:31:24 -04:00
LICENSE Initial commit 2013-03-13 15:31:24 -04:00
LICENSE-CHROMIUM Initial commit 2013-03-13 15:31:24 -04:00
README.md Initial commit 2013-03-13 15:31:24 -04:00

Brightray

Brightray is a static library that makes libchromiumcontent easier to use in applications.

Using it in your app

See brightray_example for a sample application written using Brightray.

Development

One-time setup

You must previously have built and uploaded libchromiumcontent using its script/upload script.

$ script/bootstrap http://base.url.com/used/by/script/upload

Building

$ script/build

Building Brightray on its own isnt all that interesting, since its just a static library. Building it into an application (like brightray_example) is the only way to test it.

License

In general, everything is covered by the LICENSE file. Some files specify at the top that they are covered by the LICENSE-CHROMIUM file instead.