electron/brightray
2016-03-10 21:00:49 +09:00
..
browser Fix compilation error on Windows 2016-03-10 15:56:13 +09:00
common Pass() is deprecated for std::move 2016-03-08 20:59:29 +09:00
script Fix build error 2015-11-10 23:26:42 +09:00
tools/mac Link with component build shared libraries 2015-04-02 14:05:43 +08:00
vendor Fix linking error for Release build 2016-03-10 21:00:49 +09:00
.gitattributes
.gitignore
.gitmodules Update URLs for new atom org location 2015-03-17 11:24:10 -07:00
brightray.gyp Merge pull request #202 from deepak1556/sysroot 2016-03-10 17:15:09 +09:00
brightray.gypi allow setting pkg-config variable 2016-03-09 19:43:55 +05:30
filename_rules.gypi Move filename rules to another file 2015-04-09 10:03:01 +08:00
filenames.gypi Remove DefaultWebContentsDelegate 2016-02-01 21:08:52 +08:00
LICENSE
LICENSE-CHROMIUM
README.md Update URLs for new atom org location 2015-03-17 11:24:10 -07:00

Brightray

Brightray is a static library that makes libchromiumcontent easier to use in applications.

Using it in your app

See brightray_example for a sample application written using Brightray.

Development

Prerequisites

  • Python 2.7
  • Linux:
    • Clang 3.0
  • Mac:
    • Xcode
  • Windows:
    • Visual Studio 2010 SP1

One-time setup

You must previously have built and uploaded libchromiumcontent using its script/upload script.

$ script/bootstrap http://base.url.com/used/by/script/upload

Building

$ script/build

Building Brightray on its own isnt all that interesting, since its just a static library. Building it into an application (like brightray_example) is the only way to test it.

License

In general, everything is covered by the LICENSE file. Some files specify at the top that they are covered by the LICENSE-CHROMIUM file instead.