electron/patches/chromium/fix_software_compositing_infinite_loop.patch
Shelley Vohr bb616ba5ca
fix: page scaling in silent mode printing (#45283)
* fix: page scaling in silent mode printing

* fix: FTBFS in print_renderer_frame_helper.cc

* chore: e patches all

---------

Co-authored-by: Charles Kerr <charles@charleskerr.com>
2025-01-22 13:18:36 -05:00

31 lines
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Samuel Maddock <smaddock@slack-corp.com>
Date: Fri, 18 Oct 2024 11:11:11 -0400
Subject: fix: software compositing infinite loop
When GPU compositing is unavailable, LayerTreeView::RequestNewLayerTreeFrameSink
may run in an infinite loop due to a race condition. Need to allow time to
process CompositingModeFallbackToSoftware IPC to disable GPU compositing.
https://issues.chromium.org/345275130
diff --git a/third_party/blink/renderer/platform/widget/compositing/layer_tree_view.cc b/third_party/blink/renderer/platform/widget/compositing/layer_tree_view.cc
index b2569e7ce111e9fd8ab76a0adebfa35c8487f53e..898528a7a0ffa279eda5ba9f81eb73b84431577b 100644
--- a/third_party/blink/renderer/platform/widget/compositing/layer_tree_view.cc
+++ b/third_party/blink/renderer/platform/widget/compositing/layer_tree_view.cc
@@ -387,9 +387,13 @@ void LayerTreeView::DidFailToInitializeLayerTreeFrameSink() {
// unable to be killed after Chrome is closed.
// https://issues.chromium.org/336164423
if (!Platform::Current()->IsGpuRemoteDisconnected()) {
- layer_tree_host_->GetTaskRunnerProvider()->MainThreadTaskRunner()->PostTask(
+ // CompositingModeFallbackToSoftware IPC will disable GPU compositing in
+ // RenderThread. Post task with delay to give time to receive this IPC and
+ // prevent infinite loop of retries for software renderers.
+ // https://issues.chromium.org/345275130
+ layer_tree_host_->GetTaskRunnerProvider()->MainThreadTaskRunner()->PostDelayedTask(
FROM_HERE, base::BindOnce(&LayerTreeView::RequestNewLayerTreeFrameSink,
- weak_factory_.GetWeakPtr()));
+ weak_factory_.GetWeakPtr()), base::Milliseconds(10));
}
}