299 lines
9.4 KiB
C++
299 lines
9.4 KiB
C++
// Copyright (c) 2013 GitHub, Inc. All rights reserved.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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#include "atom/common/node_bindings.h"
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#include <string>
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#include <vector>
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#include "base/command_line.h"
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#include "base/base_paths.h"
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#include "base/files/file_path.h"
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#include "base/message_loop/message_loop.h"
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#include "base/path_service.h"
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#include "content/public/browser/browser_thread.h"
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#include "native_mate/locker.h"
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#if defined(OS_WIN)
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#include "base/strings/utf_string_conversions.h"
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#endif
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#include "atom/common/node_includes.h"
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using content::BrowserThread;
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// Forward declaration of internal node functions.
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namespace node {
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void Init(int*, const char**, int*, const char***);
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void Load(Environment* env);
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void SetupProcessObject(Environment*, int, const char* const*, int,
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const char* const*);
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}
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// Force all builtin modules to be referenced so they can actually run their
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// DSO constructors, see http://git.io/DRIqCg.
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#define REFERENCE_MODULE(name) \
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extern "C" void _register_ ## name(void); \
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void (*fp_register_ ## name)(void) = _register_ ## name
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// Node's builtin modules.
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REFERENCE_MODULE(cares_wrap);
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REFERENCE_MODULE(fs_event_wrap);
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REFERENCE_MODULE(buffer);
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REFERENCE_MODULE(contextify);
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REFERENCE_MODULE(crypto);
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REFERENCE_MODULE(fs);
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REFERENCE_MODULE(http_parser);
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REFERENCE_MODULE(os);
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REFERENCE_MODULE(v8);
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REFERENCE_MODULE(zlib);
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REFERENCE_MODULE(pipe_wrap);
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REFERENCE_MODULE(process_wrap);
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REFERENCE_MODULE(signal_wrap);
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REFERENCE_MODULE(smalloc);
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REFERENCE_MODULE(spawn_sync);
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REFERENCE_MODULE(tcp_wrap);
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REFERENCE_MODULE(timer_wrap);
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REFERENCE_MODULE(tls_wrap);
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REFERENCE_MODULE(tty_wrap);
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REFERENCE_MODULE(udp_wrap);
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REFERENCE_MODULE(uv);
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// Atom Shell's builtin modules.
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REFERENCE_MODULE(atom_browser_app);
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REFERENCE_MODULE(atom_browser_auto_updater);
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REFERENCE_MODULE(atom_browser_content_tracing);
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REFERENCE_MODULE(atom_browser_dialog);
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REFERENCE_MODULE(atom_browser_menu);
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REFERENCE_MODULE(atom_browser_power_monitor);
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REFERENCE_MODULE(atom_browser_protocol);
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REFERENCE_MODULE(atom_browser_global_shortcut);
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REFERENCE_MODULE(atom_browser_tray);
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REFERENCE_MODULE(atom_browser_window);
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REFERENCE_MODULE(atom_common_asar);
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REFERENCE_MODULE(atom_common_clipboard);
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REFERENCE_MODULE(atom_common_crash_reporter);
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REFERENCE_MODULE(atom_common_id_weak_map);
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REFERENCE_MODULE(atom_common_screen);
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REFERENCE_MODULE(atom_common_shell);
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REFERENCE_MODULE(atom_common_v8_util);
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REFERENCE_MODULE(atom_renderer_ipc);
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REFERENCE_MODULE(atom_renderer_web_view);
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#undef REFERENCE_MODULE
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namespace atom {
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namespace {
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// Empty callback for async handle.
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void UvNoOp(uv_async_t* handle) {
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}
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// Convert the given vector to an array of C-strings. The strings in the
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// returned vector are only guaranteed valid so long as the vector of strings
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// is not modified.
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scoped_ptr<const char*[]> StringVectorToArgArray(
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const std::vector<std::string>& vector) {
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scoped_ptr<const char*[]> array(new const char*[vector.size()]);
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for (size_t i = 0; i < vector.size(); ++i)
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array[i] = vector[i].c_str();
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return array.Pass();
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}
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#if defined(OS_WIN)
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std::vector<std::string> String16VectorToStringVector(
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const std::vector<base::string16>& vector) {
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std::vector<std::string> utf8_vector;
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utf8_vector.reserve(vector.size());
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for (size_t i = 0; i < vector.size(); ++i)
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utf8_vector.push_back(base::UTF16ToUTF8(vector[i]));
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return utf8_vector;
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}
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#endif
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} // namespace
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node::Environment* global_env = NULL;
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NodeBindings::NodeBindings(bool is_browser)
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: is_browser_(is_browser),
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message_loop_(NULL),
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uv_loop_(uv_default_loop()),
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embed_closed_(false),
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uv_env_(NULL),
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weak_factory_(this) {
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}
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NodeBindings::~NodeBindings() {
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// Quit the embed thread.
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embed_closed_ = true;
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uv_sem_post(&embed_sem_);
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WakeupEmbedThread();
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// Wait for everything to be done.
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uv_thread_join(&embed_thread_);
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// Clear uv.
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uv_sem_destroy(&embed_sem_);
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}
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void NodeBindings::Initialize() {
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// Open node's error reporting system for browser process.
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node::g_standalone_mode = is_browser_;
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node::g_upstream_node_mode = false;
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// Init node.
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// (we assume it would not node::Init would not modify the parameters under
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// embedded mode).
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node::Init(NULL, NULL, NULL, NULL);
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}
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node::Environment* NodeBindings::CreateEnvironment(
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v8::Handle<v8::Context> context) {
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std::vector<std::string> args =
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#if defined(OS_WIN)
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String16VectorToStringVector(CommandLine::ForCurrentProcess()->argv());
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#else
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CommandLine::ForCurrentProcess()->argv();
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#endif
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// Feed node the path to initialization script.
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base::FilePath exec_path(CommandLine::ForCurrentProcess()->argv()[0]);
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PathService::Get(base::FILE_EXE, &exec_path);
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base::FilePath resources_path =
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#if defined(OS_MACOSX)
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is_browser_ ? exec_path.DirName().DirName().Append("Resources") :
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exec_path.DirName().DirName().DirName().DirName().DirName()
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.Append("Resources");
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#else
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exec_path.DirName().AppendASCII("resources");
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#endif
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base::FilePath script_path =
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resources_path.AppendASCII("atom")
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.AppendASCII(is_browser_ ? "browser" : "renderer")
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.AppendASCII("lib")
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.AppendASCII("init.js");
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std::string script_path_str = script_path.AsUTF8Unsafe();
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args.insert(args.begin() + 1, script_path_str.c_str());
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// Convert string vector to const char* array.
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scoped_ptr<const char*[]> c_argv = StringVectorToArgArray(args);
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// Construct the parameters that passed to node::CreateEnvironment:
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v8::Isolate* isolate = context->GetIsolate();
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int argc = args.size();
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const char** argv = c_argv.get();
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int exec_argc = 0;
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const char** exec_argv = NULL;
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using namespace v8; // NOLINT
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using namespace node; // NOLINT
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// Following code are stripped from node::CreateEnvironment in node.cc:
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HandleScope handle_scope(isolate);
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Context::Scope context_scope(context);
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Environment* env = Environment::New(context);
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uv_check_init(env->event_loop(), env->immediate_check_handle());
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uv_unref(
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reinterpret_cast<uv_handle_t*>(env->immediate_check_handle()));
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uv_idle_init(env->event_loop(), env->immediate_idle_handle());
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uv_prepare_init(env->event_loop(), env->idle_prepare_handle());
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uv_check_init(env->event_loop(), env->idle_check_handle());
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uv_unref(reinterpret_cast<uv_handle_t*>(env->idle_prepare_handle()));
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uv_unref(reinterpret_cast<uv_handle_t*>(env->idle_check_handle()));
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Local<FunctionTemplate> process_template = FunctionTemplate::New(isolate);
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process_template->SetClassName(FIXED_ONE_BYTE_STRING(isolate, "process"));
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Local<Object> process_object = process_template->GetFunction()->NewInstance();
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env->set_process_object(process_object);
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SetupProcessObject(env, argc, argv, exec_argc, exec_argv);
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Load(env);
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return env;
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}
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void NodeBindings::PrepareMessageLoop() {
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DCHECK(!is_browser_ || BrowserThread::CurrentlyOn(BrowserThread::UI));
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// Add dummy handle for libuv, otherwise libuv would quit when there is
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// nothing to do.
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uv_async_init(uv_loop_, &dummy_uv_handle_, UvNoOp);
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// Start worker that will interrupt main loop when having uv events.
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uv_sem_init(&embed_sem_, 0);
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uv_thread_create(&embed_thread_, EmbedThreadRunner, this);
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}
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void NodeBindings::RunMessageLoop() {
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DCHECK(!is_browser_ || BrowserThread::CurrentlyOn(BrowserThread::UI));
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// The MessageLoop should have been created, remember the one in main thread.
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message_loop_ = base::MessageLoop::current();
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// Run uv loop for once to give the uv__io_poll a chance to add all events.
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UvRunOnce();
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}
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void NodeBindings::UvRunOnce() {
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DCHECK(!is_browser_ || BrowserThread::CurrentlyOn(BrowserThread::UI));
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// By default the global env would be used unless user specified another one
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// (this happens for renderer process, which wraps the uv loop with web page
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// context).
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node::Environment* env = uv_env() ? uv_env() : global_env;
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// Use Locker in browser process.
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mate::Locker locker(env->isolate());
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v8::HandleScope handle_scope(env->isolate());
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// Enter node context while dealing with uv events.
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v8::Context::Scope context_scope(env->context());
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// Deal with uv events.
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int r = uv_run(uv_loop_, (uv_run_mode)(UV_RUN_ONCE | UV_RUN_NOWAIT));
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if (r == 0 || uv_loop_->stop_flag != 0)
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message_loop_->QuitWhenIdle(); // Quit from uv.
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// Tell the worker thread to continue polling.
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uv_sem_post(&embed_sem_);
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}
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void NodeBindings::WakeupMainThread() {
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DCHECK(message_loop_);
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message_loop_->PostTask(FROM_HERE, base::Bind(&NodeBindings::UvRunOnce,
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weak_factory_.GetWeakPtr()));
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}
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void NodeBindings::WakeupEmbedThread() {
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uv_async_send(&dummy_uv_handle_);
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}
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// static
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void NodeBindings::EmbedThreadRunner(void *arg) {
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NodeBindings* self = static_cast<NodeBindings*>(arg);
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while (true) {
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// Wait for the main loop to deal with events.
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uv_sem_wait(&self->embed_sem_);
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if (self->embed_closed_)
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break;
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// Wait for something to happen in uv loop.
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// Note that the PollEvents() is implemented by derived classes, so when
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// this class is being destructed the PollEvents() would not be available
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// anymore. Because of it we must make sure we only invoke PollEvents()
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// when this class is alive.
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self->PollEvents();
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if (self->embed_closed_)
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break;
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// Deal with event in main thread.
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self->WakeupMainThread();
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}
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}
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} // namespace atom
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