ccf70326c0
Co-authored-by: John Kleinschmidt <jkleinsc@github.com> Co-authored-by: Shelley Vohr <shelley.vohr@gmail.com> Co-authored-by: Samuel Attard <samuel.r.attard@gmail.com> Co-authored-by: Andy Locascio <andy@slack-corp.com>
41 lines
1.8 KiB
Diff
41 lines
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Cheng Zhao <zcbenz@gmail.com>
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Date: Thu, 20 Sep 2018 17:45:03 -0700
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Subject: blink_local_frame.patch
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According to electron/electron#3699, it is unreliable to use |unload|
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event for process.exit('exit'), so we have to do that in
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willReleaseScriptContext.
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However Chromium then disallowed scripting in willReleaseScriptContext
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in https://codereview.chromium.org/1657583002, and crash will happen
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when there is code doing that.
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This patch reverts the change to fix the crash in Electron.
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diff --git a/third_party/blink/renderer/core/frame/local_frame.cc b/third_party/blink/renderer/core/frame/local_frame.cc
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index 21d0735a9ebc16a7996567d5572d8783d9eb49d9..afc9c747b108a06a2023f17bdc106a95dc02a07b 100644
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--- a/third_party/blink/renderer/core/frame/local_frame.cc
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+++ b/third_party/blink/renderer/core/frame/local_frame.cc
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@@ -473,10 +473,6 @@ void LocalFrame::DetachImpl(FrameDetachType type) {
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}
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CHECK(!view_ || !view_->IsAttached());
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- // This is the earliest that scripting can be disabled:
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- // - FrameLoader::Detach() can fire XHR abort events
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- // - Document::Shutdown() can dispose plugins which can run script.
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- ScriptForbiddenScope forbid_script;
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if (!Client())
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return;
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@@ -494,6 +490,10 @@ void LocalFrame::DetachImpl(FrameDetachType type) {
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// Notify ScriptController that the frame is closing, since its cleanup ends
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// up calling back to LocalFrameClient via WindowProxy.
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GetScriptController().ClearForClose();
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+ // This is the earliest that scripting can be disabled:
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+ // - FrameLoader::Detach() can fire XHR abort events
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+ // - Document::Shutdown() can dispose plugins which can run script.
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+ ScriptForbiddenScope forbid_script;
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// TODO(crbug.com/729196): Trace why LocalFrameView::DetachFromLayout crashes.
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CHECK(!view_->IsAttached());
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