electron/patches/chromium/resource_file_conflict.patch
Electron Bot cad2d8b4aa
chore: bump chromium to ac06d6903a2c981ab90a8162f1ba0 (master) (#26499)
* chore: bump chromium in DEPS to c04c17506a1b5941370b91dfa44eda7ec31e9793

* update patches

* chore: bump chromium in DEPS to 8a4687263763f306659d04cef8f0a12a9e504d57

* chore: bump chromium in DEPS to 3a75ada69d1ac06d6903a2c981ab90a8162f1ba0

* update patches

* chore: sync StartRemoteDebuggingPipeHandler usage

CL: https://chromium-review.googlesource.com/c/chromium/src/+/2536354

Added 'on_disconnect' OnceClosure arg to StartRemoteDebuggingPipeHandler

* chore: add WebSocketHandshakeClient::OnFailurea

CL: https://chromium-review.googlesource.com/c/chromium/src/+/2527889

Add an empty stub to satisfy parent class' pure virtual method OnFailure().
NB: Use of empty impl comes from WebRequestProxyingWebSocket.

Co-authored-by: Charles Kerr <charles@charleskerr.com>
2020-11-16 19:57:42 -06:00

79 lines
2.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jeremy Apthorp <nornagon@nornagon.net>
Date: Thu, 20 Sep 2018 17:48:59 -0700
Subject: resource_file_conflict.patch
Resolve conflict between //chrome's .pak files and //electron's. The paths
that chrome code hardcodes require that we generate resources at these
paths, but GN throws errors if there are multiple targets that generate the
same files.
This is due to the hardcoded names here:
https://chromium.googlesource.com/chromium/src/+/69.0.3497.106/ui/base/resource/resource_bundle.cc#780
and here:
https://chromium.googlesource.com/chromium/src/+/69.0.3497.106/ui/base/resource/resource_bundle_mac.mm#50
This isn't needed on Mac because resource files are copied into the app bundle,
and are built in `$root_out_dir/electron_repack` (while Chromium's resources
target `$root_out_dir/repack`), but on Windows and Linux, the resource files go
directly in `$root_out_dir`, and so they conflict.
We don't actually ever generate Chromium's resource paks, but without this
patch, GN refuses to generate the ninja files:
ERROR at //tools/grit/repack.gni:35:3: Duplicate output file.
action(_repack_target_name) {
^----------------------------
Two or more targets generate the same output:
chrome_100_percent.pak
This is can often be fixed by changing one of the target names, or by
setting an output_name on one of them.
Collisions:
//chrome:packed_resources_100_percent
//electron:packed_resources_100_percent
See //tools/grit/repack.gni:35:3: Collision.
action(_repack_target_name) {
^----------------------------
Some alternatives to this patch:
1. Refactor upstream in such a way that the "chrome" pak names were
configurable, for instance by adding a method to ResourceBundle::Delegate that
LoadChromeResources would check.
2. Pass a Delegate that overrides `GetPathForResourcePack`, check for the
`chrome_{100,200}_percent.pak` filenames, and rewrite them to
`electron_{100,200}_percent.pak`.
3. Initialize the resource bundle with DO_NOT_LOAD_COMMON_RESOURCES and load
the paks ourselves.
None of these options seems like a substantial maintainability win over this patch to me (@nornagon).
diff --git a/chrome/BUILD.gn b/chrome/BUILD.gn
index c0dfc37280e6161f5396bf10184fe9f5ceca1a4f..eead20c2b78cfdc598da3fefb422e036d2a4d7aa 100644
--- a/chrome/BUILD.gn
+++ b/chrome/BUILD.gn
@@ -1449,7 +1449,7 @@ if (is_chrome_branded && !is_android) {
}
}
-if (!is_android) {
+if (!is_android && !is_electron_build) {
chrome_paks("packed_resources") {
if (is_mac) {
output_dir = "$root_gen_dir/repack"
@@ -1469,6 +1469,12 @@ if (!is_android) {
}
}
+if (is_electron_build) {
+ group("packed_resources") {
+ public_deps = [ "//electron:packed_resources" ]
+ }
+}
+
repack("browser_tests_pak") {
sources = [ "$root_gen_dir/chrome/webui_test_resources.pak" ]
output = "$root_out_dir/browser_tests.pak"