333 lines
		
	
	
	
		
			10 KiB
			
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			333 lines
		
	
	
	
		
			10 KiB
			
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (c) 2013 GitHub, Inc. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "common/v8_value_converter_impl.h"
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#include <string>
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#include "base/logging.h"
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#include "base/memory/scoped_ptr.h"
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#include "base/values.h"
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#include "v8/include/v8.h"
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namespace atom {
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V8ValueConverterImpl::V8ValueConverterImpl()
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    : date_allowed_(false),
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      reg_exp_allowed_(false),
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      function_allowed_(false),
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      strip_null_from_objects_(false),
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      avoid_identity_hash_for_testing_(false) {}
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void V8ValueConverterImpl::SetDateAllowed(bool val) {
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  date_allowed_ = val;
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}
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void V8ValueConverterImpl::SetRegExpAllowed(bool val) {
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  reg_exp_allowed_ = val;
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}
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void V8ValueConverterImpl::SetFunctionAllowed(bool val) {
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  function_allowed_ = val;
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}
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void V8ValueConverterImpl::SetStripNullFromObjects(bool val) {
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  strip_null_from_objects_ = val;
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}
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v8::Handle<v8::Value> V8ValueConverterImpl::ToV8Value(
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    const base::Value* value, v8::Handle<v8::Context> context) const {
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  v8::Context::Scope context_scope(context);
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  v8::HandleScope handle_scope;
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  return handle_scope.Close(ToV8ValueImpl(value));
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}
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Value* V8ValueConverterImpl::FromV8Value(
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    v8::Handle<v8::Value> val,
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    v8::Handle<v8::Context> context) const {
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  v8::Context::Scope context_scope(context);
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  v8::HandleScope handle_scope;
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  HashToHandleMap unique_map;
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  return FromV8ValueImpl(val, &unique_map);
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}
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v8::Handle<v8::Value> V8ValueConverterImpl::ToV8ValueImpl(
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     const base::Value* value) const {
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  CHECK(value);
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  switch (value->GetType()) {
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    case base::Value::TYPE_NULL:
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      return v8::Null();
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    case base::Value::TYPE_BOOLEAN: {
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      bool val = false;
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      CHECK(value->GetAsBoolean(&val));
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      return v8::Boolean::New(val);
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    }
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    case base::Value::TYPE_INTEGER: {
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      int val = 0;
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      CHECK(value->GetAsInteger(&val));
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      return v8::Integer::New(val);
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    }
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    case base::Value::TYPE_DOUBLE: {
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      double val = 0.0;
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      CHECK(value->GetAsDouble(&val));
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      return v8::Number::New(val);
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    }
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    case base::Value::TYPE_STRING: {
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      std::string val;
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      CHECK(value->GetAsString(&val));
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      return v8::String::New(val.c_str(), val.length());
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    }
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    case base::Value::TYPE_LIST:
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      return ToV8Array(static_cast<const base::ListValue*>(value));
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    case base::Value::TYPE_DICTIONARY:
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      return ToV8Object(static_cast<const base::DictionaryValue*>(value));
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    default:
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      LOG(ERROR) << "Unexpected value type: " << value->GetType();
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      return v8::Null();
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  }
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}
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v8::Handle<v8::Value> V8ValueConverterImpl::ToV8Array(
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    const base::ListValue* val) const {
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  v8::Handle<v8::Array> result(v8::Array::New(val->GetSize()));
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  for (size_t i = 0; i < val->GetSize(); ++i) {
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    const base::Value* child = NULL;
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    CHECK(val->Get(i, &child));
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    v8::Handle<v8::Value> child_v8 = ToV8ValueImpl(child);
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    CHECK(!child_v8.IsEmpty());
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    v8::TryCatch try_catch;
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    result->Set(static_cast<uint32>(i), child_v8);
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    if (try_catch.HasCaught())
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      LOG(ERROR) << "Setter for index " << i << " threw an exception.";
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  }
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  return result;
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}
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v8::Handle<v8::Value> V8ValueConverterImpl::ToV8Object(
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    const base::DictionaryValue* val) const {
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  v8::Handle<v8::Object> result(v8::Object::New());
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  for (base::DictionaryValue::Iterator iter(*val);
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       !iter.IsAtEnd(); iter.Advance()) {
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    const std::string& key = iter.key();
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    v8::Handle<v8::Value> child_v8 = ToV8ValueImpl(&iter.value());
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    CHECK(!child_v8.IsEmpty());
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    v8::TryCatch try_catch;
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    result->Set(v8::String::New(key.c_str(), key.length()), child_v8);
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    if (try_catch.HasCaught()) {
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      LOG(ERROR) << "Setter for property " << key.c_str() << " threw an "
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                 << "exception.";
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    }
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  }
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  return result;
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}
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Value* V8ValueConverterImpl::FromV8ValueImpl(v8::Handle<v8::Value> val,
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    HashToHandleMap* unique_map) const {
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  CHECK(!val.IsEmpty());
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  if (val->IsNull())
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    return base::Value::CreateNullValue();
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  if (val->IsBoolean())
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    return new base::FundamentalValue(val->ToBoolean()->Value());
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  if (val->IsInt32())
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    return new base::FundamentalValue(val->ToInt32()->Value());
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  if (val->IsNumber())
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    return new base::FundamentalValue(val->ToNumber()->Value());
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  if (val->IsString()) {
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    v8::String::Utf8Value utf8(val->ToString());
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    return new base::StringValue(std::string(*utf8, utf8.length()));
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  }
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  if (val->IsUndefined())
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    // JSON.stringify ignores undefined.
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    return NULL;
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  if (val->IsDate()) {
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    if (!date_allowed_)
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      // JSON.stringify would convert this to a string, but an object is more
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      // consistent within this class.
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      return FromV8Object(val->ToObject(), unique_map);
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    v8::Date* date = v8::Date::Cast(*val);
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    return new base::FundamentalValue(date->NumberValue() / 1000.0);
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  }
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  if (val->IsRegExp()) {
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    if (!reg_exp_allowed_)
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      // JSON.stringify converts to an object.
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      return FromV8Object(val->ToObject(), unique_map);
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    return new base::StringValue(*v8::String::Utf8Value(val->ToString()));
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  }
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  // v8::Value doesn't have a ToArray() method for some reason.
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  if (val->IsArray())
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    return FromV8Array(val.As<v8::Array>(), unique_map);
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  if (val->IsFunction()) {
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    if (!function_allowed_)
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      // JSON.stringify refuses to convert function(){}.
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      return NULL;
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    return FromV8Object(val->ToObject(), unique_map);
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  }
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  if (val->IsObject()) {
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    return FromV8Object(val->ToObject(), unique_map);
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  }
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  LOG(ERROR) << "Unexpected v8 value type encountered.";
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  return NULL;
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}
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Value* V8ValueConverterImpl::FromV8Array(v8::Handle<v8::Array> val,
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    HashToHandleMap* unique_map) const {
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  if (!UpdateAndCheckUniqueness(unique_map, val))
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    return base::Value::CreateNullValue();
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  scoped_ptr<v8::Context::Scope> scope;
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  // If val was created in a different context than our current one, change to
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  // that context, but change back after val is converted.
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  if (!val->CreationContext().IsEmpty() &&
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      val->CreationContext() != v8::Context::GetCurrent())
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    scope.reset(new v8::Context::Scope(val->CreationContext()));
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  base::ListValue* result = new base::ListValue();
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  // Only fields with integer keys are carried over to the ListValue.
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  for (uint32 i = 0; i < val->Length(); ++i) {
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    v8::TryCatch try_catch;
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    v8::Handle<v8::Value> child_v8 = val->Get(i);
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    if (try_catch.HasCaught()) {
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      LOG(ERROR) << "Getter for index " << i << " threw an exception.";
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      child_v8 = v8::Null();
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    }
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    if (!val->HasRealIndexedProperty(i))
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      continue;
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    base::Value* child = FromV8ValueImpl(child_v8, unique_map);
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    if (child)
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      result->Append(child);
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    else
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      // JSON.stringify puts null in places where values don't serialize, for
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      // example undefined and functions. Emulate that behavior.
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      result->Append(base::Value::CreateNullValue());
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  }
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  return result;
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}
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Value* V8ValueConverterImpl::FromV8Object(
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    v8::Handle<v8::Object> val,
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    HashToHandleMap* unique_map) const {
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  if (!UpdateAndCheckUniqueness(unique_map, val))
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    return base::Value::CreateNullValue();
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  scoped_ptr<v8::Context::Scope> scope;
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  // If val was created in a different context than our current one, change to
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  // that context, but change back after val is converted.
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  if (!val->CreationContext().IsEmpty() &&
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      val->CreationContext() != v8::Context::GetCurrent())
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    scope.reset(new v8::Context::Scope(val->CreationContext()));
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  scoped_ptr<base::DictionaryValue> result(new base::DictionaryValue());
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  v8::Handle<v8::Array> property_names(val->GetOwnPropertyNames());
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  for (uint32 i = 0; i < property_names->Length(); ++i) {
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    v8::Handle<v8::Value> key(property_names->Get(i));
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    // Extend this test to cover more types as necessary and if sensible.
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    if (!key->IsString() &&
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        !key->IsNumber()) {
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      NOTREACHED() << "Key \"" << *v8::String::AsciiValue(key) << "\" "
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                      "is neither a string nor a number";
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      continue;
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    }
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    // Skip all callbacks: crbug.com/139933
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    if (val->HasRealNamedCallbackProperty(key->ToString()))
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      continue;
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    v8::String::Utf8Value name_utf8(key->ToString());
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    v8::TryCatch try_catch;
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    v8::Handle<v8::Value> child_v8 = val->Get(key);
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    if (try_catch.HasCaught()) {
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      LOG(ERROR) << "Getter for property " << *name_utf8
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                 << " threw an exception.";
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      child_v8 = v8::Null();
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    }
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    scoped_ptr<base::Value> child(FromV8ValueImpl(child_v8, unique_map));
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    if (!child.get())
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      // JSON.stringify skips properties whose values don't serialize, for
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      // example undefined and functions. Emulate that behavior.
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      continue;
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    // Strip null if asked (and since undefined is turned into null, undefined
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    // too). The use case for supporting this is JSON-schema support,
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    // specifically for extensions, where "optional" JSON properties may be
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    // represented as null, yet due to buggy legacy code elsewhere isn't
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    // treated as such (potentially causing crashes). For example, the
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    // "tabs.create" function takes an object as its first argument with an
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    // optional "windowId" property.
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    //
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    // Given just
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    //
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    //   tabs.create({})
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    //
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    // this will work as expected on code that only checks for the existence of
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    // a "windowId" property (such as that legacy code). However given
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    //
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    //   tabs.create({windowId: null})
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    //
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    // there *is* a "windowId" property, but since it should be an int, code
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    // on the browser which doesn't additionally check for null will fail.
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    // We can avoid all bugs related to this by stripping null.
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    if (strip_null_from_objects_ && child->IsType(Value::TYPE_NULL))
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      continue;
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    result->SetWithoutPathExpansion(std::string(*name_utf8, name_utf8.length()),
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                                    child.release());
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  }
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  return result.release();
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}
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bool V8ValueConverterImpl::UpdateAndCheckUniqueness(
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    HashToHandleMap* map,
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    v8::Handle<v8::Object> handle) const {
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  typedef HashToHandleMap::const_iterator Iterator;
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  int hash = avoid_identity_hash_for_testing_ ? 0 : handle->GetIdentityHash();
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  // We only compare using == with handles to objects with the same identity
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  // hash. Different hash obviously means different objects, but two objects in
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  // a couple of thousands could have the same identity hash.
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  std::pair<Iterator, Iterator> range = map->equal_range(hash);
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  for (Iterator it = range.first; it != range.second; ++it) {
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    // Operator == for handles actually compares the underlying objects.
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    if (it->second == handle)
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      return false;
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  }
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  map->insert(std::pair<int, v8::Handle<v8::Object> >(hash, handle));
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  return true;
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}
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}  // namespace atom
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