c1075debf3
* chore: bump node in DEPS to v16.8.0 * build: add option to hide console window https://github.com/nodejs/node/pull/39712 * chore: fixup patch indices * stream: duplexify https://github.com/nodejs/node/pull/39519 Co-authored-by: electron-roller[bot] <84116207+electron-roller[bot]@users.noreply.github.com> Co-authored-by: Shelley Vohr <shelley.vohr@gmail.com>
663 lines
23 KiB
C++
663 lines
23 KiB
C++
// Copyright (c) 2013 GitHub, Inc.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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#include "shell/common/node_bindings.h"
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#include <algorithm>
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#include <memory>
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#include <set>
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#include <string>
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#include <unordered_set>
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#include <utility>
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#include <vector>
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#include "base/base_paths.h"
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#include "base/command_line.h"
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#include "base/environment.h"
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#include "base/path_service.h"
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#include "base/run_loop.h"
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#include "base/single_thread_task_runner.h"
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#include "base/strings/string_split.h"
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#include "base/strings/utf_string_conversions.h"
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#include "base/threading/thread_task_runner_handle.h"
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#include "base/trace_event/trace_event.h"
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#include "content/public/browser/browser_thread.h"
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#include "content/public/common/content_paths.h"
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#include "electron/buildflags/buildflags.h"
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#include "electron/fuses.h"
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#include "shell/browser/api/electron_api_app.h"
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#include "shell/common/api/electron_bindings.h"
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#include "shell/common/electron_command_line.h"
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#include "shell/common/gin_converters/file_path_converter.h"
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#include "shell/common/gin_helper/dictionary.h"
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#include "shell/common/gin_helper/event_emitter_caller.h"
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#include "shell/common/gin_helper/locker.h"
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#include "shell/common/gin_helper/microtasks_scope.h"
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#include "shell/common/mac/main_application_bundle.h"
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#include "shell/common/node_includes.h"
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#include "third_party/blink/renderer/bindings/core/v8/v8_initializer.h" // nogncheck
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#if !defined(MAS_BUILD)
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#include "shell/common/crash_keys.h"
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#endif
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#define ELECTRON_BUILTIN_MODULES(V) \
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V(electron_browser_app) \
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V(electron_browser_auto_updater) \
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V(electron_browser_browser_view) \
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V(electron_browser_content_tracing) \
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V(electron_browser_crash_reporter) \
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V(electron_browser_dialog) \
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V(electron_browser_event) \
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V(electron_browser_event_emitter) \
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V(electron_browser_global_shortcut) \
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V(electron_browser_in_app_purchase) \
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V(electron_browser_menu) \
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V(electron_browser_message_port) \
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V(electron_browser_net) \
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V(electron_browser_power_monitor) \
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V(electron_browser_power_save_blocker) \
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V(electron_browser_protocol) \
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V(electron_browser_printing) \
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V(electron_browser_safe_storage) \
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V(electron_browser_session) \
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V(electron_browser_system_preferences) \
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V(electron_browser_base_window) \
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V(electron_browser_tray) \
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V(electron_browser_view) \
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V(electron_browser_web_contents) \
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V(electron_browser_web_contents_view) \
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V(electron_browser_web_frame_main) \
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V(electron_browser_web_view_manager) \
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V(electron_browser_window) \
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V(electron_common_asar) \
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V(electron_common_clipboard) \
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V(electron_common_command_line) \
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V(electron_common_environment) \
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V(electron_common_features) \
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V(electron_common_native_image) \
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V(electron_common_native_theme) \
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V(electron_common_notification) \
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V(electron_common_screen) \
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V(electron_common_shell) \
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V(electron_common_v8_util) \
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V(electron_renderer_context_bridge) \
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V(electron_renderer_crash_reporter) \
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V(electron_renderer_ipc) \
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V(electron_renderer_web_frame)
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#define ELECTRON_VIEWS_MODULES(V) V(electron_browser_image_view)
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#define ELECTRON_DESKTOP_CAPTURER_MODULE(V) V(electron_browser_desktop_capturer)
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#define ELECTRON_TESTING_MODULE(V) V(electron_common_testing)
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// This is used to load built-in modules. Instead of using
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// __attribute__((constructor)), we call the _register_<modname>
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// function for each built-in modules explicitly. This is only
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// forward declaration. The definitions are in each module's
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// implementation when calling the NODE_LINKED_MODULE_CONTEXT_AWARE.
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#define V(modname) void _register_##modname();
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ELECTRON_BUILTIN_MODULES(V)
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#if BUILDFLAG(ENABLE_VIEWS_API)
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ELECTRON_VIEWS_MODULES(V)
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#endif
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#if BUILDFLAG(ENABLE_DESKTOP_CAPTURER)
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ELECTRON_DESKTOP_CAPTURER_MODULE(V)
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#endif
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#if DCHECK_IS_ON()
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ELECTRON_TESTING_MODULE(V)
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#endif
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#undef V
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namespace {
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void stop_and_close_uv_loop(uv_loop_t* loop) {
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uv_stop(loop);
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auto const ensure_closing = [](uv_handle_t* handle, void*) {
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// We should be using the UvHandle wrapper everywhere, in which case
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// all handles should already be in a closing state...
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DCHECK(uv_is_closing(handle));
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// ...but if a raw handle got through, through, do the right thing anyway
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if (!uv_is_closing(handle)) {
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uv_close(handle, nullptr);
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}
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};
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uv_walk(loop, ensure_closing, nullptr);
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// All remaining handles are in a closing state now.
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// Pump the event loop so that they can finish closing.
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for (;;)
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if (uv_run(loop, UV_RUN_DEFAULT) == 0)
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break;
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DCHECK_EQ(0, uv_loop_alive(loop));
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}
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bool g_is_initialized = false;
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void V8FatalErrorCallback(const char* location, const char* message) {
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LOG(ERROR) << "Fatal error in V8: " << location << " " << message;
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#if !defined(MAS_BUILD)
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electron::crash_keys::SetCrashKey("electron.v8-fatal.message", message);
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electron::crash_keys::SetCrashKey("electron.v8-fatal.location", location);
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#endif
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volatile int* zero = nullptr;
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*zero = 0;
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}
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bool AllowWasmCodeGenerationCallback(v8::Local<v8::Context> context,
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v8::Local<v8::String>) {
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// If we're running with contextIsolation enabled in the renderer process,
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// fall back to Blink's logic.
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v8::Isolate* isolate = context->GetIsolate();
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if (node::Environment::GetCurrent(isolate) == nullptr) {
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if (gin_helper::Locker::IsBrowserProcess())
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return false;
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return blink::V8Initializer::WasmCodeGenerationCheckCallbackInMainThread(
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context, v8::String::Empty(isolate));
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}
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return node::AllowWasmCodeGenerationCallback(context,
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v8::String::Empty(isolate));
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}
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void ErrorMessageListener(v8::Local<v8::Message> message,
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v8::Local<v8::Value> data) {
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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gin_helper::MicrotasksScope microtasks_scope(
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isolate, v8::MicrotasksScope::kDoNotRunMicrotasks);
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node::Environment* env = node::Environment::GetCurrent(isolate);
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if (env) {
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// Emit the after() hooks now that the exception has been handled.
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// Analogous to node/lib/internal/process/execution.js#L176-L180
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if (env->async_hooks()->fields()[node::AsyncHooks::kAfter]) {
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while (env->async_hooks()->fields()[node::AsyncHooks::kStackLength]) {
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node::AsyncWrap::EmitAfter(env, env->execution_async_id());
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env->async_hooks()->pop_async_context(env->execution_async_id());
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}
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}
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// Ensure that the async id stack is properly cleared so the async
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// hook stack does not become corrupted.
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env->async_hooks()->clear_async_id_stack();
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}
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}
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const std::unordered_set<base::StringPiece, base::StringPieceHash>
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GetAllowedDebugOptions() {
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if (electron::fuses::IsNodeCliInspectEnabled()) {
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// Only allow DebugOptions in non-ELECTRON_RUN_AS_NODE mode
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return {
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"--inspect", "--inspect-brk",
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"--inspect-port", "--debug",
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"--debug-brk", "--debug-port",
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"--inspect-brk-node", "--inspect-publish-uid",
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};
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}
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// If node CLI inspect support is disabled, allow no debug options.
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return {};
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}
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// Initialize Node.js cli options to pass to Node.js
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// See https://nodejs.org/api/cli.html#cli_options
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void SetNodeCliFlags() {
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const std::unordered_set<base::StringPiece, base::StringPieceHash> allowed =
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GetAllowedDebugOptions();
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const auto argv = base::CommandLine::ForCurrentProcess()->argv();
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std::vector<std::string> args;
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// TODO(codebytere): We need to set the first entry in args to the
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// process name owing to src/node_options-inl.h#L286-L290 but this is
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// redundant and so should be refactored upstream.
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args.reserve(argv.size() + 1);
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args.emplace_back("electron");
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for (const auto& arg : argv) {
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#if defined(OS_WIN)
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const auto& option = base::WideToUTF8(arg);
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#else
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const auto& option = arg;
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#endif
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const auto stripped = base::StringPiece(option).substr(0, option.find('='));
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// Only allow in no-op (--) option or DebugOptions
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if (allowed.count(stripped) != 0 || stripped == "--")
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args.push_back(option);
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}
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std::vector<std::string> errors;
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const int exit_code = ProcessGlobalArgs(&args, nullptr, &errors,
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node::kDisallowedInEnvironment);
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const std::string err_str = "Error parsing Node.js cli flags ";
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if (exit_code != 0) {
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LOG(ERROR) << err_str;
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} else if (!errors.empty()) {
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LOG(ERROR) << err_str << base::JoinString(errors, " ");
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}
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}
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// Initialize NODE_OPTIONS to pass to Node.js
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// See https://nodejs.org/api/cli.html#cli_node_options_options
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void SetNodeOptions(base::Environment* env) {
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// Options that are unilaterally disallowed
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const std::set<std::string> disallowed = {
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"--openssl-config", "--use-bundled-ca", "--use-openssl-ca",
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"--force-fips", "--enable-fips"};
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// Subset of options allowed in packaged apps
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const std::set<std::string> allowed_in_packaged = {"--max-http-header-size",
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"--http-parser"};
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if (env->HasVar("NODE_OPTIONS")) {
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if (electron::fuses::IsNodeOptionsEnabled()) {
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std::string options;
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env->GetVar("NODE_OPTIONS", &options);
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std::vector<std::string> parts = base::SplitString(
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options, " ", base::TRIM_WHITESPACE, base::SPLIT_WANT_NONEMPTY);
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bool is_packaged_app = electron::api::App::IsPackaged();
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for (const auto& part : parts) {
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// Strip off values passed to individual NODE_OPTIONs
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std::string option = part.substr(0, part.find('='));
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if (is_packaged_app &&
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allowed_in_packaged.find(option) == allowed_in_packaged.end()) {
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// Explicitly disallow majority of NODE_OPTIONS in packaged apps
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LOG(ERROR) << "Most NODE_OPTIONs are not supported in packaged apps."
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<< " See documentation for more details.";
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options.erase(options.find(option), part.length());
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} else if (disallowed.find(option) != disallowed.end()) {
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// Remove NODE_OPTIONS specifically disallowed for use in Node.js
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// through Electron owing to constraints like BoringSSL.
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LOG(ERROR) << "The NODE_OPTION " << option
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<< " is not supported in Electron";
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options.erase(options.find(option), part.length());
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}
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}
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// overwrite new NODE_OPTIONS without unsupported variables
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env->SetVar("NODE_OPTIONS", options);
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} else {
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LOG(ERROR) << "NODE_OPTIONS have been disabled in this app";
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env->SetVar("NODE_OPTIONS", "");
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}
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}
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}
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} // namespace
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namespace electron {
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namespace {
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base::FilePath GetResourcesPath() {
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#if defined(OS_MAC)
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return MainApplicationBundlePath().Append("Contents").Append("Resources");
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#else
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auto* command_line = base::CommandLine::ForCurrentProcess();
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base::FilePath exec_path(command_line->GetProgram());
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base::PathService::Get(base::FILE_EXE, &exec_path);
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return exec_path.DirName().Append(FILE_PATH_LITERAL("resources"));
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#endif
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}
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} // namespace
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NodeBindings::NodeBindings(BrowserEnvironment browser_env)
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: browser_env_(browser_env) {
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if (browser_env == BrowserEnvironment::kWorker) {
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uv_loop_init(&worker_loop_);
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uv_loop_ = &worker_loop_;
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} else {
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uv_loop_ = uv_default_loop();
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}
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}
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NodeBindings::~NodeBindings() {
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// Quit the embed thread.
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embed_closed_ = true;
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uv_sem_post(&embed_sem_);
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WakeupEmbedThread();
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// Wait for everything to be done.
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uv_thread_join(&embed_thread_);
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// Clear uv.
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uv_sem_destroy(&embed_sem_);
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dummy_uv_handle_.reset();
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// Clean up worker loop
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if (in_worker_loop())
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stop_and_close_uv_loop(uv_loop_);
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}
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void NodeBindings::RegisterBuiltinModules() {
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#define V(modname) _register_##modname();
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ELECTRON_BUILTIN_MODULES(V)
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#if BUILDFLAG(ENABLE_VIEWS_API)
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ELECTRON_VIEWS_MODULES(V)
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#endif
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#if BUILDFLAG(ENABLE_DESKTOP_CAPTURER)
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ELECTRON_DESKTOP_CAPTURER_MODULE(V)
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#endif
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#if DCHECK_IS_ON()
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ELECTRON_TESTING_MODULE(V)
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#endif
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#undef V
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}
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bool NodeBindings::IsInitialized() {
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return g_is_initialized;
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}
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void NodeBindings::Initialize() {
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TRACE_EVENT0("electron", "NodeBindings::Initialize");
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// Open node's error reporting system for browser process.
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node::g_upstream_node_mode = false;
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#if defined(OS_LINUX)
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// Get real command line in renderer process forked by zygote.
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if (browser_env_ != BrowserEnvironment::kBrowser)
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ElectronCommandLine::InitializeFromCommandLine();
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#endif
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// Explicitly register electron's builtin modules.
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RegisterBuiltinModules();
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// Parse and set Node.js cli flags.
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SetNodeCliFlags();
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auto env = base::Environment::Create();
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SetNodeOptions(env.get());
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node::Environment::should_read_node_options_from_env_ =
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fuses::IsNodeOptionsEnabled();
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std::vector<std::string> argv = {"electron"};
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std::vector<std::string> exec_argv;
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std::vector<std::string> errors;
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int exit_code = node::InitializeNodeWithArgs(&argv, &exec_argv, &errors);
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for (const std::string& error : errors)
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fprintf(stderr, "%s: %s\n", argv[0].c_str(), error.c_str());
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if (exit_code != 0)
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exit(exit_code);
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#if defined(OS_WIN)
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// uv_init overrides error mode to suppress the default crash dialog, bring
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// it back if user wants to show it.
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if (browser_env_ == BrowserEnvironment::kBrowser ||
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env->HasVar("ELECTRON_DEFAULT_ERROR_MODE"))
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SetErrorMode(GetErrorMode() & ~SEM_NOGPFAULTERRORBOX);
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#endif
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g_is_initialized = true;
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}
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node::Environment* NodeBindings::CreateEnvironment(
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v8::Handle<v8::Context> context,
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node::MultiIsolatePlatform* platform) {
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#if defined(OS_WIN)
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auto& atom_args = ElectronCommandLine::argv();
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std::vector<std::string> args(atom_args.size());
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std::transform(atom_args.cbegin(), atom_args.cend(), args.begin(),
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[](auto& a) { return base::WideToUTF8(a); });
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#else
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auto args = ElectronCommandLine::argv();
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#endif
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// Feed node the path to initialization script.
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std::string process_type;
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switch (browser_env_) {
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case BrowserEnvironment::kBrowser:
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process_type = "browser";
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break;
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case BrowserEnvironment::kRenderer:
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process_type = "renderer";
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break;
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case BrowserEnvironment::kWorker:
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process_type = "worker";
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break;
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}
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gin_helper::Dictionary global(context->GetIsolate(), context->Global());
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// Do not set DOM globals for renderer process.
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// We must set this before the node bootstrapper which is run inside
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// CreateEnvironment
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if (browser_env_ != BrowserEnvironment::kBrowser)
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global.Set("_noBrowserGlobals", true);
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std::vector<std::string> exec_args;
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base::FilePath resources_path = GetResourcesPath();
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std::string init_script = "electron/js2c/" + process_type + "_init";
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args.insert(args.begin() + 1, init_script);
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isolate_data_ =
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node::CreateIsolateData(context->GetIsolate(), uv_loop_, platform);
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node::Environment* env;
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uint64_t flags = node::EnvironmentFlags::kDefaultFlags |
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node::EnvironmentFlags::kHideConsoleWindows;
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if (browser_env_ != BrowserEnvironment::kBrowser) {
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// Only one ESM loader can be registered per isolate -
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// in renderer processes this should be blink. We need to tell Node.js
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// not to register its handler (overriding blinks) in non-browser processes.
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flags |= node::EnvironmentFlags::kNoRegisterESMLoader |
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node::EnvironmentFlags::kNoInitializeInspector;
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v8::TryCatch try_catch(context->GetIsolate());
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env = node::CreateEnvironment(
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isolate_data_, context, args, exec_args,
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static_cast<node::EnvironmentFlags::Flags>(flags));
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DCHECK(env);
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// This will only be caught when something has gone terrible wrong as all
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// electron scripts are wrapped in a try {} catch {} by webpack
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if (try_catch.HasCaught()) {
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LOG(ERROR) << "Failed to initialize node environment in process: "
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|
<< process_type;
|
|
}
|
|
} else {
|
|
env = node::CreateEnvironment(
|
|
isolate_data_, context, args, exec_args,
|
|
static_cast<node::EnvironmentFlags::Flags>(flags));
|
|
DCHECK(env);
|
|
}
|
|
|
|
// Clean up the global _noBrowserGlobals that we unironically injected into
|
|
// the global scope
|
|
if (browser_env_ != BrowserEnvironment::kBrowser) {
|
|
// We need to bootstrap the env in non-browser processes so that
|
|
// _noBrowserGlobals is read correctly before we remove it
|
|
global.Delete("_noBrowserGlobals");
|
|
}
|
|
|
|
node::IsolateSettings is;
|
|
|
|
// Use a custom fatal error callback to allow us to add
|
|
// crash message and location to CrashReports.
|
|
is.fatal_error_callback = V8FatalErrorCallback;
|
|
|
|
// We don't want to abort either in the renderer or browser processes.
|
|
// We already listen for uncaught exceptions and handle them there.
|
|
is.should_abort_on_uncaught_exception_callback = [](v8::Isolate*) {
|
|
return false;
|
|
};
|
|
|
|
// Use a custom callback here to allow us to leverage Blink's logic in the
|
|
// renderer process.
|
|
is.allow_wasm_code_generation_callback = AllowWasmCodeGenerationCallback;
|
|
|
|
if (browser_env_ == BrowserEnvironment::kBrowser) {
|
|
// Node.js requires that microtask checkpoints be explicitly invoked.
|
|
is.policy = v8::MicrotasksPolicy::kExplicit;
|
|
} else {
|
|
// Blink expects the microtasks policy to be kScoped, but Node.js expects it
|
|
// to be kExplicit. In the renderer, there can be many contexts within the
|
|
// same isolate, so we don't want to change the existing policy here, which
|
|
// could be either kExplicit or kScoped depending on whether we're executing
|
|
// from within a Node.js or a Blink entrypoint. Instead, the policy is
|
|
// toggled to kExplicit when entering Node.js through UvRunOnce.
|
|
is.policy = context->GetIsolate()->GetMicrotasksPolicy();
|
|
|
|
// We do not want to use Node.js' message listener as it interferes with
|
|
// Blink's.
|
|
is.flags &= ~node::IsolateSettingsFlags::MESSAGE_LISTENER_WITH_ERROR_LEVEL;
|
|
|
|
// Isolate message listeners are additive (you can add multiple), so instead
|
|
// we add an extra one here to ensure that the async hook stack is properly
|
|
// cleared when errors are thrown.
|
|
context->GetIsolate()->AddMessageListenerWithErrorLevel(
|
|
ErrorMessageListener, v8::Isolate::kMessageError);
|
|
|
|
// We do not want to use the promise rejection callback that Node.js uses,
|
|
// because it does not send PromiseRejectionEvents to the global script
|
|
// context. We need to use the one Blink already provides.
|
|
is.flags |=
|
|
node::IsolateSettingsFlags::SHOULD_NOT_SET_PROMISE_REJECTION_CALLBACK;
|
|
|
|
// We do not want to use the stack trace callback that Node.js uses,
|
|
// because it relies on Node.js being aware of the current Context and
|
|
// that's not always the case. We need to use the one Blink already
|
|
// provides.
|
|
is.flags |=
|
|
node::IsolateSettingsFlags::SHOULD_NOT_SET_PREPARE_STACK_TRACE_CALLBACK;
|
|
}
|
|
|
|
node::SetIsolateUpForNode(context->GetIsolate(), is);
|
|
|
|
gin_helper::Dictionary process(context->GetIsolate(), env->process_object());
|
|
process.SetReadOnly("type", process_type);
|
|
process.Set("resourcesPath", resources_path);
|
|
// The path to helper app.
|
|
base::FilePath helper_exec_path;
|
|
base::PathService::Get(content::CHILD_PROCESS_EXE, &helper_exec_path);
|
|
process.Set("helperExecPath", helper_exec_path);
|
|
|
|
return env;
|
|
}
|
|
|
|
void NodeBindings::LoadEnvironment(node::Environment* env) {
|
|
node::LoadEnvironment(env, node::StartExecutionCallback{});
|
|
gin_helper::EmitEvent(env->isolate(), env->process_object(), "loaded");
|
|
}
|
|
|
|
void NodeBindings::PrepareMessageLoop() {
|
|
#if !defined(OS_WIN)
|
|
int handle = uv_backend_fd(uv_loop_);
|
|
|
|
// If the backend fd hasn't changed, don't proceed.
|
|
if (handle == handle_)
|
|
return;
|
|
|
|
handle_ = handle;
|
|
#endif
|
|
|
|
// Add dummy handle for libuv, otherwise libuv would quit when there is
|
|
// nothing to do.
|
|
uv_async_init(uv_loop_, dummy_uv_handle_.get(), nullptr);
|
|
|
|
// Start worker that will interrupt main loop when having uv events.
|
|
uv_sem_init(&embed_sem_, 0);
|
|
uv_thread_create(&embed_thread_, EmbedThreadRunner, this);
|
|
}
|
|
|
|
void NodeBindings::RunMessageLoop() {
|
|
// The MessageLoop should have been created, remember the one in main thread.
|
|
task_runner_ = base::ThreadTaskRunnerHandle::Get();
|
|
|
|
// Run uv loop for once to give the uv__io_poll a chance to add all events.
|
|
UvRunOnce();
|
|
}
|
|
|
|
void NodeBindings::UvRunOnce() {
|
|
node::Environment* env = uv_env();
|
|
|
|
// When doing navigation without restarting renderer process, it may happen
|
|
// that the node environment is destroyed but the message loop is still there.
|
|
// In this case we should not run uv loop.
|
|
if (!env)
|
|
return;
|
|
|
|
// Use Locker in browser process.
|
|
gin_helper::Locker locker(env->isolate());
|
|
v8::HandleScope handle_scope(env->isolate());
|
|
|
|
// Enter node context while dealing with uv events.
|
|
v8::Context::Scope context_scope(env->context());
|
|
|
|
// Node.js expects `kExplicit` microtasks policy and will run microtasks
|
|
// checkpoints after every call into JavaScript. Since we use a different
|
|
// policy in the renderer - switch to `kExplicit` and then drop back to the
|
|
// previous policy value.
|
|
auto old_policy = env->isolate()->GetMicrotasksPolicy();
|
|
DCHECK_EQ(v8::MicrotasksScope::GetCurrentDepth(env->isolate()), 0);
|
|
env->isolate()->SetMicrotasksPolicy(v8::MicrotasksPolicy::kExplicit);
|
|
|
|
if (browser_env_ != BrowserEnvironment::kBrowser)
|
|
TRACE_EVENT_BEGIN0("devtools.timeline", "FunctionCall");
|
|
|
|
// Deal with uv events.
|
|
int r = uv_run(uv_loop_, UV_RUN_NOWAIT);
|
|
|
|
if (browser_env_ != BrowserEnvironment::kBrowser)
|
|
TRACE_EVENT_END0("devtools.timeline", "FunctionCall");
|
|
|
|
env->isolate()->SetMicrotasksPolicy(old_policy);
|
|
|
|
if (r == 0)
|
|
base::RunLoop().QuitWhenIdle(); // Quit from uv.
|
|
|
|
// Tell the worker thread to continue polling.
|
|
uv_sem_post(&embed_sem_);
|
|
}
|
|
|
|
void NodeBindings::WakeupMainThread() {
|
|
DCHECK(task_runner_);
|
|
task_runner_->PostTask(FROM_HERE, base::BindOnce(&NodeBindings::UvRunOnce,
|
|
weak_factory_.GetWeakPtr()));
|
|
}
|
|
|
|
void NodeBindings::WakeupEmbedThread() {
|
|
uv_async_send(dummy_uv_handle_.get());
|
|
}
|
|
|
|
// static
|
|
void NodeBindings::EmbedThreadRunner(void* arg) {
|
|
auto* self = static_cast<NodeBindings*>(arg);
|
|
|
|
while (true) {
|
|
// Wait for the main loop to deal with events.
|
|
uv_sem_wait(&self->embed_sem_);
|
|
if (self->embed_closed_)
|
|
break;
|
|
|
|
// Wait for something to happen in uv loop.
|
|
// Note that the PollEvents() is implemented by derived classes, so when
|
|
// this class is being destructed the PollEvents() would not be available
|
|
// anymore. Because of it we must make sure we only invoke PollEvents()
|
|
// when this class is alive.
|
|
self->PollEvents();
|
|
if (self->embed_closed_)
|
|
break;
|
|
|
|
// Deal with event in main thread.
|
|
self->WakeupMainThread();
|
|
}
|
|
}
|
|
|
|
} // namespace electron
|