a4de915b74
* chore: bump chromium in DEPS to db7d7b3e7cb2bc925f2abfde526280cfdfc21a41 * Update patches * chore: bump chromium in DEPS to 5613e1b99a44fcbe22f3910f803ca76903a77ec1 * Update patches * Network service: Remove primary_network_context bool. https://chromium-review.googlesource.com/c/chromium/src/+/2204678 * WebContentsObserver now implements OnRendererResponsive https://chromium-review.googlesource.com/c/chromium/src/+/2211066 * update patches * Fixup printing patch * chore: bump chromium in DEPS to e387b972cdd7160c416fa6c64a724e2258aa0218 * update patches * [printing] Move PrintHostMsg_DidPrintContent_Params to print.mojom https://chromium-review.googlesource.com/c/chromium/src/+/2212110 * [XProto] Move items from ::x11::XProto to ::x11 https://chromium-review.googlesource.com/c/chromium/src/+/2218476 * revert Add IChromeAccessible This was added in https://chromium-review.googlesource.com/c/chromium/src/+/2206224 but it breaks WOA builds because third_party/win_build_output/midl/ui/accessibility/platform/arm64 does not exist. The link above says that the new interface is behind a feature flag which is disabled by default so it is safe to remove for now. * rebaseline ichromeaccessible for Windows arm64 This patch will not be needed once we get the next roll. * Update to 1b9e01844e8bf1aaafc4a52c0c62af7f56d9637b to get arm64 fix * update patches * chore: bump chromium in DEPS to 096aefa04092ea00f7b68d8d19345883f20db3c3 * chore: bump chromium in DEPS to a524a45ffd1d6fd46a7a86138fe2b22df5b6651a * chore: update patches * Window Placement: Gate cross-screen fullscreen behavior on permission https://chromium-review.googlesource.com/c/chromium/src/+/2203268 * chore: add spec for https://crbug.com/1085836 * chore: bump chromium in DEPS to ff6c4f4b826d66c2e32380bf5d1eb5e1fe37faef * update patches Co-authored-by: John Kleinschmidt <jkleinsc@github.com> Co-authored-by: Electron Bot <anonymous@electronjs.org> Co-authored-by: deepak1556 <hop2deep@gmail.com>
37 lines
1.6 KiB
Diff
37 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Ales Pergl <alpergl@microsoft.com>
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Date: Thu, 20 Sep 2018 17:44:29 -0700
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Subject: build_gn.patch
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These are variables we add to the root BUILDCONFIG so that they're available
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everywhere, without having to import("//electron/.../flags.gni").
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Additionally, we add the `:mas_build` config to every compiled file so that
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the `MAS_BUILD` #define is available everywhere. This produces fewer patch
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conflicts when upgrading than it would if we added a specific config dependency
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only to those targets which had MAS_BUILD-relevant content in them. The
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tradeoff is that switching from MAS_BUILD to !MAS_BUILD or vice-versa will
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rebuild the entire tree.
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diff --git a/build/config/BUILDCONFIG.gn b/build/config/BUILDCONFIG.gn
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index 33416d571f2d2a672daf62be21bfb97dfc998b51..a1f21871c1806857723d3a421e5ef3917d7f1ef0 100644
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--- a/build/config/BUILDCONFIG.gn
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+++ b/build/config/BUILDCONFIG.gn
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@@ -123,6 +123,9 @@ if (current_os == "") {
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# even if the value is overridden, which is wasteful. See first bullet.
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declare_args() {
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+ is_electron_build = false
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+ is_mas_build = false
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+
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# Set to enable the official build level of optimization. This has nothing
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# to do with branding, but enables an additional level of optimization above
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# release (!is_debug). This might be better expressed as a tri-state
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@@ -439,6 +442,7 @@ default_compiler_configs = [
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"//build/config/compiler/pgo:default_pgo_flags",
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"//build/config/coverage:default_coverage",
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"//build/config/sanitizers:default_sanitizer_flags",
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+ "//electron/build/config:mas_build",
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]
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if (is_win) {
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