![electron-roller[bot]](/assets/img/avatar_default.png)
* chore: bump chromium in DEPS to 138.0.7180.0 * 6546797: Add a metric for the overall success of the "safe storage" item retrieval. Refs6546797
* 6548078: extensions: Fix TODO in ScriptInjectionTracker for desktop Android Refs6548078
* 6544950: Revert "FSA: Only normalize the hardcoded rules once during initialization" Refs6544950
* chore: bump chromium in DEPS to 138.0.7181.0 * chore: update patches * fix: correctly clamp HSL shift values between 0 and 1 * chore: bump DEPS to 138.0.7183.0 * 6553142: Remove SelectFileDialogLinuxKde |6553142
* chore: update patches * chore: bump chromium in DEPS to 138.0.7184.0 * chore: bump chromium in DEPS to 138.0.7186.0 * chore: bump chromium in DEPS to 138.0.7190.0 * chore: update patches * 6547778: Remove some superfluous //ui/gfx includes from //chrome headers |6547778
* 6556022: Reland FSA: Only normalize the hardcoded rules once during initialization |6556022
* fix: remove pdf_extension_util::AddAdditionalData4099130
This was removed 2 years ago in Chrome. * fix: provide BrowserContext to pdf_extension_util::AddAdditionalData6558173
* fixup! 6556022: Reland FSA: Only normalize the hardcoded rules once during initialization |6556022
* fix: pass in navigation throttle registry6536175
* fixup! 6556022: Reland "FSA: Only normalize the hardcoded rules once during initialization" |6556022
This partially reverts commit 20d709dd15ba0ff332e24ee314149d642dc5d47c. * 6545984: corner-shape: render dashed & dotted borders Refs6545984
* Update corner smoothing expected images * Apply "future" revert commit to fix windows build > Reason for revert: Multiple eng reporting that this is causing build failures due to too-long pathnames, with no immediate feasible workaround This issue also affects our CI builds. Problematic CL in current roll: 6494836: [webgl] Add stub WebGL[2]RenderingContextWebGPU |6494836
"Future" revert CL: 6565622: Revert "[webgl] Add stub WebGL[2]RenderingContextWebGPU" |6565622
This patch should automatically disappear when we roll the revert. * 6533919: win: don't add WS_CAPTION style to popup windows6533919
This mirrors the change made earlier to the code ours is based on: 6374074: [headless] Provide headless aware window metrics on Windows |6374074
--------- Co-authored-by: electron-roller[bot] <84116207+electron-roller[bot]@users.noreply.github.com> Co-authored-by: David Sanders <dsanders11@ucsbalum.com> Co-authored-by: Keeley Hammond <khammond@slack-corp.com> Co-authored-by: Samuel Maddock <smaddock@slack-corp.com> Co-authored-by: clavin <clavin@electronjs.org>
68 lines
2.8 KiB
Diff
68 lines
2.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: clavin <clavin@electronjs.org>
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Date: Mon, 11 Dec 2023 20:43:34 -0300
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Subject: fix: activate background material on windows
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This patch adds a condition to the HWND message handler to allow windows
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with translucent background materials to become activated.
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It also ensures the lParam of WM_NCACTIVATE is set to -1 so as to not repaint
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the client area, which can lead to a title bar incorrectly being displayed in
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frameless windows.
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This patch likely can't be upstreamed as-is, as Chromium doesn't have
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this use case in mind currently.
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diff --git a/ui/views/win/hwnd_message_handler.cc b/ui/views/win/hwnd_message_handler.cc
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index 30399c8a81819a57f07702a97f85e3edd7df9d69..1559eb26fb86ac6172509785afff1e0bbd226ee7 100644
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--- a/ui/views/win/hwnd_message_handler.cc
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+++ b/ui/views/win/hwnd_message_handler.cc
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@@ -937,13 +937,13 @@ void HWNDMessageHandler::FrameTypeChanged() {
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void HWNDMessageHandler::PaintAsActiveChanged() {
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if (!delegate_->HasNonClientView() || !delegate_->CanActivate() ||
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- !delegate_->HasFrame() ||
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+ (!delegate_->HasFrame() && !is_translucent_) ||
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(delegate_->GetFrameMode() == FrameMode::CUSTOM_DRAWN)) {
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return;
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}
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DefWindowProcWithRedrawLock(WM_NCACTIVATE, delegate_->ShouldPaintAsActive(),
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- 0);
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+ delegate_->HasFrame() ? 0 : -1);
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}
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void HWNDMessageHandler::SetWindowIcons(const gfx::ImageSkia& window_icon,
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@@ -1732,7 +1732,7 @@ void HWNDMessageHandler::OnActivateApp(BOOL active, DWORD thread_id) {
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if (delegate_->HasNonClientView() && !active &&
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thread_id != GetCurrentThreadId()) {
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// Update the native frame if it is rendering the non-client area.
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- if (HasSystemFrame()) {
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+ if (is_translucent_ || HasSystemFrame()) {
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DefWindowProcWithRedrawLock(WM_NCACTIVATE, FALSE, 0);
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}
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}
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@@ -2340,17 +2340,18 @@ LRESULT HWNDMessageHandler::OnNCActivate(UINT message,
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delegate_->SchedulePaint();
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}
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- // Calling DefWindowProc is only necessary if there's a system frame being
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- // drawn. Otherwise it can draw an incorrect title bar and cause visual
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- // corruption.
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- if (!delegate_->HasFrame() ||
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+ // If the window is translucent, it may have the Mica background.
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+ // In that case, it's necessary to call |DefWindowProc|, but we can
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+ // pass -1 in the lParam to prevent any non-client area elements from
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+ // being displayed.
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+ if ((!delegate_->HasFrame() && !is_translucent_) ||
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delegate_->GetFrameMode() == FrameMode::CUSTOM_DRAWN) {
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SetMsgHandled(TRUE);
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return TRUE;
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}
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return DefWindowProcWithRedrawLock(WM_NCACTIVATE, paint_as_active || active,
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- 0);
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+ delegate_->HasFrame() ? 0 : -1);
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}
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LRESULT HWNDMessageHandler::OnNCCalcSize(BOOL mode, LPARAM l_param) {
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