electron/renderer/atom_renderer_client.cc
Cheng Zhao 008b8d404d Don't separate node bindings into renderer and browser part.
Since we are going to use embeding thread to implement message
integration on all platforms, we do not need to separate renderer and
browser anymore.
2013-07-22 16:05:35 +08:00

47 lines
1.1 KiB
C++

// Copyright (c) 2013 GitHub, Inc. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "renderer/atom_renderer_client.h"
#include "common/node_bindings.h"
#include "renderer/atom_render_view_observer.h"
#include "vendor/node/src/node_internals.h"
namespace webkit {
extern void SetGetNodeContext(v8::Handle<v8::Context> (*)());
}
namespace atom {
namespace {
v8::Handle<v8::Context> GetNodeContext() {
return node::g_context;
}
} // namespace
AtomRendererClient::AtomRendererClient()
: node_bindings_(NodeBindings::Create(false)) {
}
AtomRendererClient::~AtomRendererClient() {
}
void AtomRendererClient::RenderThreadStarted() {
node_bindings_->Initialize();
// Interact with dirty workarounds of extra node context in WebKit.
webkit::SetGetNodeContext(GetNodeContext);
node_bindings_->Load();
node_bindings_->PrepareMessageLoop();
node_bindings_->RunMessageLoop();
}
void AtomRendererClient::RenderViewCreated(content::RenderView* render_view) {
new AtomRenderViewObserver(render_view, this);
}
} // namespace atom