77 lines
2.7 KiB
C++
77 lines
2.7 KiB
C++
// Copyright (c) 2013 GitHub, Inc.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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#ifndef ATOM_RENDERER_ATOM_RENDERER_CLIENT_H_
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#define ATOM_RENDERER_ATOM_RENDERER_CLIENT_H_
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#include <memory>
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#include <set>
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#include <string>
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#include <vector>
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#include "atom/renderer/renderer_client_base.h"
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namespace node {
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class Environment;
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} // namespace node
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namespace atom {
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class AtomBindings;
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class NodeBindings;
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class AtomRendererClient : public RendererClientBase {
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public:
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AtomRendererClient();
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~AtomRendererClient() override;
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// atom::RendererClientBase:
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void DidCreateScriptContext(v8::Handle<v8::Context> context,
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content::RenderFrame* render_frame) override;
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void WillReleaseScriptContext(v8::Handle<v8::Context> context,
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content::RenderFrame* render_frame) override;
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void SetupMainWorldOverrides(v8::Handle<v8::Context> context,
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content::RenderFrame* render_frame) override;
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private:
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// content::ContentRendererClient:
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void RenderThreadStarted() override;
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void RenderFrameCreated(content::RenderFrame*) override;
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void RenderViewCreated(content::RenderView*) override;
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void RunScriptsAtDocumentStart(content::RenderFrame* render_frame) override;
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void RunScriptsAtDocumentEnd(content::RenderFrame* render_frame) override;
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bool ShouldFork(blink::WebLocalFrame* frame,
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const GURL& url,
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const std::string& http_method,
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bool is_initial_navigation,
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bool is_server_redirect) override;
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void DidInitializeWorkerContextOnWorkerThread(
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v8::Local<v8::Context> context) override;
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void WillDestroyWorkerContextOnWorkerThread(
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v8::Local<v8::Context> context) override;
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node::Environment* GetEnvironment(content::RenderFrame* frame) const;
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// Whether the node integration has been initialized.
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bool node_integration_initialized_ = false;
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std::unique_ptr<NodeBindings> node_bindings_;
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std::unique_ptr<AtomBindings> atom_bindings_;
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// The node::Environment::GetCurrent API does not return nullptr when it
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// is called for a context without node::Environment, so we have to keep
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// a book of the environments created.
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std::set<node::Environment*> environments_;
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// Getting main script context from web frame would lazily initializes
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// its script context. Doing so in a web page without scripts would trigger
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// assertion, so we have to keep a book of injected web frames.
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std::set<content::RenderFrame*> injected_frames_;
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DISALLOW_COPY_AND_ASSIGN(AtomRendererClient);
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};
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} // namespace atom
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#endif // ATOM_RENDERER_ATOM_RENDERER_CLIENT_H_
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