* feat: Use DIR_ASSETS path to locate resource bundles
* Use DIR_ASSETS for calculating ASAR relative paths
* Add test to verify 'assets' matches parent dir of 'exe'
* Add Mac-specific test for assets path (but it is failing)
* test: Update app.getPath('assets') to expect an exception on Mac
* docs: Update docs for 'assets' path to indicate that it's only available on Windows + Linux
* fix: Don't define 'assets' mapping on macOS
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|---|---|---|
| .. | ||
| archive.cc | ||
| archive.h | ||
| archive_mac.mm | ||
| archive_win.cc | ||
| asar_util.cc | ||
| asar_util.h | ||
| scoped_temporary_file.cc | ||
| scoped_temporary_file.h | ||