electron/patches/chromium/webview_fullscreen.patch
electron-roller[bot] 48d0b09ad9
chore: bump chromium to 113.0.5653.0 (main) (#37587)
* chore: bump chromium in DEPS to 113.0.5653.0

* chore: update patches

* [Extensions c2s] Move HasActiveTabAndCanAccess() to //extensions

https://chromium-review.googlesource.com/c/chromium/src/+/4305558

* [Privacy Hub] Respecting ChromeOS geoloc setting

https://chromium-review.googlesource.com/c/chromium/src/+/4171824

* Add runtime DLLs to win_clang_x64 when needed

https://chromium-review.googlesource.com/c/chromium/src/+/4336228

* chore: fix lint

---------

Co-authored-by: electron-roller[bot] <84116207+electron-roller[bot]@users.noreply.github.com>
Co-authored-by: deepak1556 <hop2deep@gmail.com>
2023-03-16 19:03:53 +09:00

37 lines
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Cheng Zhao <zcbenz@gmail.com>
Date: Thu, 4 Oct 2018 14:57:02 -0700
Subject: fix: also propagate fullscreen state for outer frame
When entering fullscreen with Element.requestFullscreen in child frames,
the parent frame should also enter fullscreen mode too. Chromium handles
this for iframes, but not for webviews as they are essentially main
frames instead of child frames.
This patch makes webviews propagate the fullscreen state to embedder.
Note that we also need to manually update embedder's
`api::WebContents::IsFullscreenForTabOrPending` value.
diff --git a/content/browser/renderer_host/render_frame_host_impl.cc b/content/browser/renderer_host/render_frame_host_impl.cc
index bc41363dcc0809a839ab33bd49b856ca3f7e8fbe..60e3cfee399582b722b7702f9ba519641cd2dfcc 100644
--- a/content/browser/renderer_host/render_frame_host_impl.cc
+++ b/content/browser/renderer_host/render_frame_host_impl.cc
@@ -6854,6 +6854,17 @@ void RenderFrameHostImpl::EnterFullscreen(
}
}
+ // Entering fullscreen from webview should also notify its outer frame.
+ if (frame_tree_node()->render_manager()->IsMainFrameForInnerDelegate()) {
+ RenderFrameProxyHost* outer_proxy =
+ frame_tree_node()->render_manager()->GetProxyToOuterDelegate();
+ DCHECK(outer_proxy);
+ if (outer_proxy->is_render_frame_proxy_live()) {
+ outer_proxy->GetAssociatedRemoteFrame()->WillEnterFullscreen(
+ options.Clone());
+ }
+ }
+
// Focus the window if another frame may have delegated the capability.
if (had_fullscreen_token && !GetView()->HasFocus())
GetView()->Focus();