409a431892
Still got a lots of linking errors!
87 lines
3 KiB
C++
87 lines
3 KiB
C++
// Copyright (c) 2013 GitHub, Inc. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef ATOM_COMMON_V8_VALUE_CONVERTER_IMPL_H_
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#define ATOM_COMMON_V8_VALUE_CONVERTER_IMPL_H_
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#include <map>
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#include "base/basictypes.h"
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#include "base/compiler_specific.h"
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#include "content/public/renderer/v8_value_converter.h"
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namespace base {
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class BinaryValue;
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class DictionaryValue;
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class ListValue;
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class Value;
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}
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namespace atom {
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// The content::V8ValueConverter depends on WebKit, we get rid of the WebKit
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// dependency by removing support of binary data.
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class V8ValueConverterImpl : public content::V8ValueConverter {
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public:
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V8ValueConverterImpl();
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// V8ValueConverter implementation.
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virtual void SetDateAllowed(bool val) OVERRIDE;
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virtual void SetRegExpAllowed(bool val) OVERRIDE;
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virtual void SetFunctionAllowed(bool val) OVERRIDE;
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virtual void SetStripNullFromObjects(bool val) OVERRIDE;
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virtual void SetStrategy(Strategy* strategy) OVERRIDE;
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virtual v8::Handle<v8::Value> ToV8Value(
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const base::Value* value,
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v8::Handle<v8::Context> context) const OVERRIDE;
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virtual base::Value* FromV8Value(
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v8::Handle<v8::Value> value,
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v8::Handle<v8::Context> context) const OVERRIDE;
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private:
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friend class ScopedAvoidIdentityHashForTesting;
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typedef std::multimap<int, v8::Handle<v8::Object> > HashToHandleMap;
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v8::Handle<v8::Value> ToV8ValueImpl(const base::Value* value) const;
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v8::Handle<v8::Value> ToV8Array(const base::ListValue* list) const;
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v8::Handle<v8::Value> ToV8Object(
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const base::DictionaryValue* dictionary) const;
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base::Value* FromV8ValueImpl(v8::Handle<v8::Value> value,
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HashToHandleMap* unique_map) const;
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base::Value* FromV8Array(v8::Handle<v8::Array> array,
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HashToHandleMap* unique_map) const;
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base::Value* FromV8Object(v8::Handle<v8::Object> object,
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HashToHandleMap* unique_map) const;
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// If |handle| is not in |map|, then add it to |map| and return true.
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// Otherwise do nothing and return false. Here "A is unique" means that no
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// other handle B in the map points to the same object as A. Note that A can
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// be unique even if there already is another handle with the same identity
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// hash (key) in the map, because two objects can have the same hash.
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bool UpdateAndCheckUniqueness(HashToHandleMap* map,
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v8::Handle<v8::Object> handle) const;
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// If true, we will convert Date JavaScript objects to doubles.
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bool date_allowed_;
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// If true, we will convert RegExp JavaScript objects to string.
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bool reg_exp_allowed_;
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// If true, we will convert Function JavaScript objects to dictionaries.
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bool function_allowed_;
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// If true, undefined and null values are ignored when converting v8 objects
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// into Values.
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bool strip_null_from_objects_;
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bool avoid_identity_hash_for_testing_;
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DISALLOW_COPY_AND_ASSIGN(V8ValueConverterImpl);
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};
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} // namespace atom
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#endif // ATOM_COMMON_V8_VALUE_CONVERTER_IMPL_H_
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