aa23198ad8
* chore: in shell/renderer/renderer_client_base.h, remove include media/base/key_systems_support_registration.h
last use removed in c670e38b
(##41610)
* chore: iwyu electron/fuses.h
* chore: iwyu media/base/video_frame.h
* chore: iwyu base/functional/callback.h
* chore: iwyu base/task/cancelable_task_tracker.h
* chore: iwyu shell/browser/draggable_region_provider.h
* chore: iwyu shell/browser/ui/inspectable_web_contents_view.h
* chore: iwyu ui/aura/window.h
* chore: iwyu ui/base/win/shell.h
* chore: iwyu ui/display/win/screen_win.h
* chore: iwyu ui/gfx/geometry/insets.h
* chore: iwyu ui/display/display.h
* chore: iwyu ui/gfx/geometry/skia_conversions.h
* chore: iwyu ui/gfx/geometry/rect_conversions.h
* chore: iwyu ui/gfx/geometry/point.h
* chore: iwyu ui/gfx/scoped_canvas.h
* chore: iwyu ui/gfx/image/image.h
* chore: iwyu ui/accessibility/ax_node_data.h
* chore: iwyu ui/views/animation/ink_drop_highlight.h
* chore: iwyu ui/gfx/font_list.h
* chore: iwyu ui/linux/nav_button_provider.h
* chore: iwyu shell/browser/ui/views/frameless_view.h
* chore: iwyu services/metrics/public/cpp/ukm_source_id.h
* chore: iwyu net/http/http_util.h
* chore: iwyu net/base/mime_util.h
* chore: iwyu content/public/common/content_client.h
* chore: iwyu <list>
* chore: iwyu <optional>
* chore: iwyu <memory>
* chore: iwyu base/files/file_path.h
* chore: iwyu ui/base/cursor/cursor.h
* chore: iwyu build/build_config.h
* chore: iwyu content/public/browser/web_contents.h
* chore: iwyu shell/browser/hid/hid_chooser_context.h
* chore: iwyu shell/common/platform_util.h
* chore: iwyu base/task/single_thread_task_runner.h
* chore: iwyu content/browser/renderer_host/render_widget_host_impl.h
* chore: iwyu content/public/browser/render_widget_host.h
* chore: iwyu shell/browser/electron_browser_context.h
* chore: iwyu content/public/browser/web_contents_observer.h
* chore: iwyu content/public/browser/render_frame_host.h
* chore: iwyu content/public/browser/media_stream_request.h
* chore: iwyu chrome/common/chrome_paths.h
* chore: iwyu chrome/browser/icon_manager.h
* chore: iwyu printing/print_settings.h
* chore: iwyu renderer/pepper_helper.h
* chore: iwyu shell/browser/api/process_metric.h
* chore: iwyu shell/browser/electron_browser_client.h
* chore: iwyu shell/browser/electron_browser_context.h
* chore: iwyu shell/browser/api/electron_api_session.h
* chore: iwyu shell/browser/api/electron_api_app.h
* chore: iwyu shell/browser/ui/views/client_frame_view_linux.h
* chore: iwyu shell/browser/native_window_views.h
* chore: iwyu base/win/windows_version.h
* chore: iwyu shell/common/electron_paths.h
* chore: iwyu content/public/common/content_switches.h
* chore: iwyu third_party/skia/include/core/SkRRect.h
* chore: iwyu third_party/skia/include/core/SkBitmap.h
* chore: iwyu third_party/skia
* chore: iwyu shell/browser/osr/osr_host_display_client.h
* chore: iwyu shell/browser/login_handler.h
* chore: iwyu shell/browser/javascript_environment.h
* chore: iwyu shell/browser/event_emitter_mixin.h
* fix: mac
* fix: mac
* chore: iwyu base/nix/xdg_util.h
* fix: win
* fix: win
* fix: win
* fix: win
189 lines
6.6 KiB
C++
189 lines
6.6 KiB
C++
// Copyright 2020 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Modified from
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// chrome/browser/ui/views/frame/glass_browser_caption_button_container.cc
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#include "shell/browser/ui/views/win_caption_button_container.h"
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#include <memory>
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#include <utility>
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#include <windows.h>
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#include <winuser.h>
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#include "shell/browser/native_window_views.h"
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#include "shell/browser/ui/views/win_caption_button.h"
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#include "shell/browser/ui/views/win_frame_view.h"
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#include "ui/base/l10n/l10n_util.h"
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#include "ui/compositor/layer.h"
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#include "ui/strings/grit/ui_strings.h"
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#include "ui/views/background.h"
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#include "ui/views/layout/flex_layout.h"
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#include "ui/views/view_class_properties.h"
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namespace electron {
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namespace {
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std::unique_ptr<WinCaptionButton> CreateCaptionButton(
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views::Button::PressedCallback callback,
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WinFrameView* frame_view,
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ViewID button_type,
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int accessible_name_resource_id) {
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return std::make_unique<WinCaptionButton>(
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std::move(callback), frame_view, button_type,
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l10n_util::GetStringUTF16(accessible_name_resource_id));
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}
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bool HitTestCaptionButton(WinCaptionButton* button, const gfx::Point& point) {
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return button && button->GetVisible() && button->bounds().Contains(point);
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}
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} // anonymous namespace
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WinCaptionButtonContainer::WinCaptionButtonContainer(WinFrameView* frame_view)
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: frame_view_(frame_view),
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minimize_button_(AddChildView(CreateCaptionButton(
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base::BindRepeating(&views::Widget::Minimize,
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base::Unretained(frame_view_->frame())),
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frame_view_,
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VIEW_ID_MINIMIZE_BUTTON,
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IDS_APP_ACCNAME_MINIMIZE))),
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maximize_button_(AddChildView(CreateCaptionButton(
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base::BindRepeating(&views::Widget::Maximize,
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base::Unretained(frame_view_->frame())),
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frame_view_,
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VIEW_ID_MAXIMIZE_BUTTON,
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IDS_APP_ACCNAME_MAXIMIZE))),
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restore_button_(AddChildView(CreateCaptionButton(
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base::BindRepeating(&views::Widget::Restore,
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base::Unretained(frame_view_->frame())),
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frame_view_,
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VIEW_ID_RESTORE_BUTTON,
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IDS_APP_ACCNAME_RESTORE))),
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close_button_(AddChildView(CreateCaptionButton(
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base::BindRepeating(&views::Widget::CloseWithReason,
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base::Unretained(frame_view_->frame()),
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views::Widget::ClosedReason::kCloseButtonClicked),
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frame_view_,
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VIEW_ID_CLOSE_BUTTON,
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IDS_APP_ACCNAME_CLOSE))) {
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// Layout is horizontal, with buttons placed at the trailing end of the view.
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// This allows the container to expand to become a faux titlebar/drag handle.
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auto* const layout = SetLayoutManager(std::make_unique<views::FlexLayout>());
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layout->SetOrientation(views::LayoutOrientation::kHorizontal)
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.SetMainAxisAlignment(views::LayoutAlignment::kEnd)
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.SetCrossAxisAlignment(views::LayoutAlignment::kStart)
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.SetDefault(
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views::kFlexBehaviorKey,
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views::FlexSpecification(views::LayoutOrientation::kHorizontal,
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views::MinimumFlexSizeRule::kPreferred,
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views::MaximumFlexSizeRule::kPreferred,
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/* adjust_width_for_height */ false,
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views::MinimumFlexSizeRule::kScaleToZero));
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}
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WinCaptionButtonContainer::~WinCaptionButtonContainer() {}
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int WinCaptionButtonContainer::NonClientHitTest(const gfx::Point& point) const {
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DCHECK(HitTestPoint(point))
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<< "should only be called with a point inside this view's bounds";
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if (HitTestCaptionButton(minimize_button_, point)) {
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return HTMINBUTTON;
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}
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if (HitTestCaptionButton(maximize_button_, point)) {
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return HTMAXBUTTON;
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}
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if (HitTestCaptionButton(restore_button_, point)) {
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return HTMAXBUTTON;
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}
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if (HitTestCaptionButton(close_button_, point)) {
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return HTCLOSE;
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}
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return HTCAPTION;
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}
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gfx::Size WinCaptionButtonContainer::GetButtonSize() const {
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// Close button size is set the same as all the buttons
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return close_button_->GetSize();
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}
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void WinCaptionButtonContainer::SetButtonSize(gfx::Size size) {
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minimize_button_->SetSize(size);
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maximize_button_->SetSize(size);
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restore_button_->SetSize(size);
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close_button_->SetSize(size);
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}
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void WinCaptionButtonContainer::ResetWindowControls() {
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minimize_button_->SetState(views::Button::STATE_NORMAL);
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maximize_button_->SetState(views::Button::STATE_NORMAL);
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restore_button_->SetState(views::Button::STATE_NORMAL);
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close_button_->SetState(views::Button::STATE_NORMAL);
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InvalidateLayout();
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}
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void WinCaptionButtonContainer::AddedToWidget() {
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views::Widget* const widget = GetWidget();
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DCHECK(!widget_observation_.IsObserving());
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widget_observation_.Observe(widget);
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UpdateButtons();
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if (frame_view_->window()->IsWindowControlsOverlayEnabled()) {
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UpdateBackground();
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}
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}
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void WinCaptionButtonContainer::RemovedFromWidget() {
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DCHECK(widget_observation_.IsObserving());
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widget_observation_.Reset();
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}
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void WinCaptionButtonContainer::OnWidgetBoundsChanged(
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views::Widget* widget,
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const gfx::Rect& new_bounds) {
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UpdateButtons();
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}
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void WinCaptionButtonContainer::UpdateBackground() {
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const SkColor bg_color = frame_view_->window()->overlay_button_color();
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const SkAlpha theme_alpha = SkColorGetA(bg_color);
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SetBackground(views::CreateSolidBackground(bg_color));
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SetPaintToLayer();
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if (theme_alpha < SK_AlphaOPAQUE)
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layer()->SetFillsBoundsOpaquely(false);
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}
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void WinCaptionButtonContainer::UpdateButtons() {
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const bool minimizable = frame_view_->window()->IsMinimizable();
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minimize_button_->SetEnabled(minimizable);
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minimize_button_->SetVisible(minimizable);
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const bool is_maximized = frame_view_->frame()->IsMaximized();
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const bool maximizable = frame_view_->window()->IsMaximizable();
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restore_button_->SetVisible(is_maximized && maximizable);
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maximize_button_->SetVisible(!is_maximized && maximizable);
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// In touch mode, windows cannot be taken out of fullscreen or tiled mode, so
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// the maximize/restore button should be disabled, unless the window is not
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// maximized.
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const bool is_touch = ui::TouchUiController::Get()->touch_ui();
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restore_button_->SetEnabled(!is_touch);
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maximize_button_->SetEnabled(!is_touch || !is_maximized);
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// If the window isn't closable, the close button should be disabled.
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const bool closable = frame_view_->window()->IsClosable();
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close_button_->SetEnabled(closable);
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InvalidateLayout();
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}
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BEGIN_METADATA(WinCaptionButtonContainer)
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END_METADATA
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} // namespace electron
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