electron/atom/renderer/atom_renderer_client.h
Cheng Zhao 94fce43ed9 Emit document-start for the correct env
This fixes the crash in RunScriptsAtDocumentStart when "affinity" option
is specified. Previously we were assuming only one main frame exists in
the renderer process, but the "affinity" option breaks this option.

There is also a bug that "node::Environment::GetCurrent" does not return
nullptr for context without a env in it, I'm not sure whether it is a
bug of Node or V8.
2018-03-20 10:13:17 +03:00

85 lines
2.7 KiB
C++

// Copyright (c) 2013 GitHub, Inc.
// Use of this source code is governed by the MIT license that can be
// found in the LICENSE file.
#ifndef ATOM_RENDERER_ATOM_RENDERER_CLIENT_H_
#define ATOM_RENDERER_ATOM_RENDERER_CLIENT_H_
#include <set>
#include <string>
#include <vector>
#include "atom/renderer/renderer_client_base.h"
namespace node {
class Environment;
}
namespace atom {
class AtomBindings;
class NodeBindings;
class AtomRendererClient : public RendererClientBase {
public:
AtomRendererClient();
virtual ~AtomRendererClient();
// atom::RendererClientBase:
void DidCreateScriptContext(
v8::Handle<v8::Context> context,
content::RenderFrame* render_frame) override;
void WillReleaseScriptContext(
v8::Handle<v8::Context> context,
content::RenderFrame* render_frame) override;
void SetupMainWorldOverrides(v8::Handle<v8::Context> context) override;
private:
enum NodeIntegration {
ALL,
EXCEPT_IFRAME,
MANUAL_ENABLE_IFRAME,
DISABLE,
};
// content::ContentRendererClient:
void RenderThreadStarted() override;
void RenderFrameCreated(content::RenderFrame*) override;
void RenderViewCreated(content::RenderView*) override;
void RunScriptsAtDocumentStart(content::RenderFrame* render_frame) override;
void RunScriptsAtDocumentEnd(content::RenderFrame* render_frame) override;
bool ShouldFork(blink::WebLocalFrame* frame,
const GURL& url,
const std::string& http_method,
bool is_initial_navigation,
bool is_server_redirect,
bool* send_referrer) override;
void DidInitializeWorkerContextOnWorkerThread(
v8::Local<v8::Context> context) override;
void WillDestroyWorkerContextOnWorkerThread(
v8::Local<v8::Context> context) override;
node::Environment* GetEnvironment(content::RenderFrame* frame) const;
// Whether the node integration has been initialized.
bool node_integration_initialized_;
std::unique_ptr<NodeBindings> node_bindings_;
std::unique_ptr<AtomBindings> atom_bindings_;
// The node::Environment::GetCurrent API does not return nullptr when it
// is called for a context without node::Environment, so we have to keep
// a book of the environments created.
std::set<node::Environment*> environments_;
// Getting main script context from web frame would lazily initializes
// its script context. Doing so in a web page without scripts would trigger
// assertion, so we have to keep a book of injected web frames.
std::set<content::RenderFrame*> injected_frames_;
DISALLOW_COPY_AND_ASSIGN(AtomRendererClient);
};
} // namespace atom
#endif // ATOM_RENDERER_ATOM_RENDERER_CLIENT_H_