electron/atom/renderer/lib/init.coffee
Paul Betts e2ec50173f Log errors in preload script instead of rethrowing
At some point, unhandled errors in preload scripts stopped being logged
to console, meaning that preload scripts were very difficult to debug.
Instead, print the error to console (which is what we wanted to have
happen anyways)
2015-05-01 16:11:56 -07:00

110 lines
3.8 KiB
CoffeeScript

process = global.process
events = require 'events'
path = require 'path'
url = require 'url'
Module = require 'module'
# We modified the original process.argv to let node.js load the
# atom-renderer.js, we need to restore it here.
process.argv.splice 1, 1
# Add renderer/api/lib to require's search paths, which contains javascript part
# of Atom's built-in libraries.
globalPaths = Module.globalPaths
globalPaths.push path.resolve(__dirname, '..', 'api', 'lib')
# And also app.
globalPaths.push path.join(process.resourcesPath, 'app')
globalPaths.push path.join(process.resourcesPath, 'app.asar')
# Import common settings.
require path.resolve(__dirname, '..', '..', 'common', 'lib', 'init')
# The global variable will be used by ipc for event dispatching
v8Util = process.atomBinding 'v8_util'
v8Util.setHiddenValue global, 'ipc', new events.EventEmitter
# Process command line arguments.
nodeIntegration = 'false'
for arg in process.argv
if arg.indexOf('--guest-instance-id=') == 0
# This is a guest web view.
process.guestInstanceId = parseInt arg.substr(arg.indexOf('=') + 1)
# Set the frame name to make AtomRendererClient recognize this guest.
require('web-frame').setName 'ATOM_SHELL_GUEST_WEB_VIEW'
else if arg.indexOf('--node-integration=') == 0
nodeIntegration = arg.substr arg.indexOf('=') + 1
else if arg.indexOf('--preload=') == 0
preloadScript = arg.substr arg.indexOf('=') + 1
if location.protocol is 'chrome-devtools:'
# Override some inspector APIs.
require './inspector'
nodeIntegration = 'true'
else if location.protocol is 'chrome-extension:'
# Add implementations of chrome API.
require './chrome-api'
nodeIntegration = 'true'
else
# Override default web functions.
require './override'
# Load webview tag implementation.
unless process.guestInstanceId?
require './web-view/web-view'
require './web-view/web-view-attributes'
if nodeIntegration in ['true', 'all', 'except-iframe', 'manual-enable-iframe']
# Export node bindings to global.
global.require = require
global.module = module
# Set the __filename to the path of html file if it is file: protocol.
if window.location.protocol is 'file:'
pathname =
if process.platform is 'win32' and window.location.pathname[0] is '/'
window.location.pathname.substr 1
else
window.location.pathname
global.__filename = path.normalize decodeURIComponent(pathname)
global.__dirname = path.dirname global.__filename
# Set module's filename so relative require can work as expected.
module.filename = global.__filename
# Also search for module under the html file.
module.paths = module.paths.concat Module._nodeModulePaths(global.__dirname)
else
global.__filename = __filename
global.__dirname = __dirname
# Redirect window.onerror to uncaughtException.
window.onerror = (error) ->
if global.process.listeners('uncaughtException').length > 0
global.process.emit 'uncaughtException', error
true
else
false
# Emit the 'exit' event when page is unloading.
window.addEventListener 'unload', ->
process.emit 'exit'
else
# The Module.runMain will run process._tickCallck() immediately, so we are
# able to delete the symbols in this tick even though we used process.nextTick
# to schedule it.
# It is important that we put this in process.nextTick, if we delete them now
# some code in node.js will complain about "process not defined".
process.nextTick ->
delete global.process
delete global.setImmediate
delete global.clearImmediate
# Load the script specfied by the "preload" attribute.
if preloadScript
try
require preloadScript
catch error
if error.code is 'MODULE_NOT_FOUND'
console.error "Unable to load preload script #{preloadScript}"
else
console.error(error)
console.error(error.stack)