electron/atom/common/native_mate_converters/callback.h
Cheng Zhao d3ae541397 refactor: Clean up the implementation of the registerStreamProtocol (#11357)
* Use weak pointer to avoid race condition

* Use DeleteSoon to delete pointer across threads

* Simplify EventSubscriber

* No need to manually mange V8 convertions

* Fix cpplint warning

We should update cpplint for this, but let's do it in other PR.

* Move UI thread operations to EventSubscriber

* Less and more assertions

Some methods are now private so no more need to assert threads.

* Fix cpplint warnings

* No longer needs the EventEmitted

* EventSubscriber => StreamSubscriber

* Reduce the copies when passing data

* Fix cpplint warnings
2018-10-04 10:13:09 -04:00

185 lines
6.8 KiB
C++

// Copyright (c) 2015 GitHub, Inc. All rights reserved.
// Use of this source code is governed by the MIT license that can be
// found in the LICENSE file.
#ifndef ATOM_COMMON_NATIVE_MATE_CONVERTERS_CALLBACK_H_
#define ATOM_COMMON_NATIVE_MATE_CONVERTERS_CALLBACK_H_
#include <vector>
#include "atom/common/api/locker.h"
#include "base/bind.h"
#include "base/callback.h"
#include "base/memory/weak_ptr.h"
#include "base/message_loop/message_loop.h"
#include "content/public/browser/browser_thread.h"
#include "native_mate/function_template.h"
#include "native_mate/scoped_persistent.h"
namespace mate {
namespace internal {
template <typename T>
class RefCountedGlobal;
// Manages the V8 function with RAII.
class SafeV8Function {
public:
SafeV8Function(v8::Isolate* isolate, v8::Local<v8::Value> value);
SafeV8Function(const SafeV8Function& other);
~SafeV8Function();
bool IsAlive() const;
v8::Local<v8::Function> NewHandle(v8::Isolate* isolate) const;
private:
scoped_refptr<RefCountedGlobal<v8::Function>> v8_function_;
};
// Helper to invoke a V8 function with C++ parameters.
template <typename Sig>
struct V8FunctionInvoker {};
template <typename... ArgTypes>
struct V8FunctionInvoker<v8::Local<v8::Value>(ArgTypes...)> {
static v8::Local<v8::Value> Go(v8::Isolate* isolate,
const SafeV8Function& function,
ArgTypes... raw) {
Locker locker(isolate);
v8::EscapableHandleScope handle_scope(isolate);
if (!function.IsAlive())
return v8::Null(isolate);
v8::MicrotasksScope script_scope(isolate,
v8::MicrotasksScope::kRunMicrotasks);
v8::Local<v8::Function> holder = function.NewHandle(isolate);
v8::Local<v8::Context> context = holder->CreationContext();
v8::Context::Scope context_scope(context);
std::vector<v8::Local<v8::Value>> args{ConvertToV8(isolate, raw)...};
v8::Local<v8::Value> ret(holder->Call(
holder, args.size(), args.empty() ? nullptr : &args.front()));
return handle_scope.Escape(ret);
}
};
template <typename... ArgTypes>
struct V8FunctionInvoker<void(ArgTypes...)> {
static void Go(v8::Isolate* isolate,
const SafeV8Function& function,
ArgTypes... raw) {
Locker locker(isolate);
v8::HandleScope handle_scope(isolate);
if (!function.IsAlive())
return;
v8::MicrotasksScope script_scope(isolate,
v8::MicrotasksScope::kRunMicrotasks);
v8::Local<v8::Function> holder = function.NewHandle(isolate);
v8::Local<v8::Context> context = holder->CreationContext();
v8::Context::Scope context_scope(context);
std::vector<v8::Local<v8::Value>> args{ConvertToV8(isolate, raw)...};
holder->Call(holder, args.size(), args.empty() ? nullptr : &args.front());
}
};
template <typename ReturnType, typename... ArgTypes>
struct V8FunctionInvoker<ReturnType(ArgTypes...)> {
static ReturnType Go(v8::Isolate* isolate,
const SafeV8Function& function,
ArgTypes... raw) {
Locker locker(isolate);
v8::HandleScope handle_scope(isolate);
ReturnType ret = ReturnType();
if (!function.IsAlive())
return ret;
v8::MicrotasksScope script_scope(isolate,
v8::MicrotasksScope::kRunMicrotasks);
v8::Local<v8::Function> holder = function.NewHandle(isolate);
v8::Local<v8::Context> context = holder->CreationContext();
v8::Context::Scope context_scope(context);
std::vector<v8::Local<v8::Value>> args{ConvertToV8(isolate, raw)...};
v8::Local<v8::Value> result;
auto maybe_result = holder->Call(context, holder, args.size(),
args.empty() ? nullptr : &args.front());
if (maybe_result.ToLocal(&result))
Converter<ReturnType>::FromV8(isolate, result, &ret);
return ret;
}
};
// Helper to pass a C++ funtion to JavaScript.
using Translater = base::Callback<void(Arguments* args)>;
v8::Local<v8::Value> CreateFunctionFromTranslater(
v8::Isolate* isolate, const Translater& translater, bool one_time);
v8::Local<v8::Value> BindFunctionWith(v8::Isolate* isolate,
v8::Local<v8::Context> context,
v8::Local<v8::Function> func,
v8::Local<v8::Value> arg1,
v8::Local<v8::Value> arg2);
// Calls callback with Arguments.
template <typename Sig>
struct NativeFunctionInvoker {};
template <typename ReturnType, typename... ArgTypes>
struct NativeFunctionInvoker<ReturnType(ArgTypes...)> {
static void Go(base::Callback<ReturnType(ArgTypes...)> val, Arguments* args) {
using Indices = typename IndicesGenerator<sizeof...(ArgTypes)>::type;
Invoker<Indices, ArgTypes...> invoker(args, 0);
if (invoker.IsOK())
invoker.DispatchToCallback(val);
}
};
} // namespace internal
template <typename Sig>
struct Converter<base::OnceCallback<Sig>> {
static bool FromV8(v8::Isolate* isolate,
v8::Local<v8::Value> val,
base::OnceCallback<Sig>* out) {
if (!val->IsFunction())
return false;
*out = base::BindOnce(&internal::V8FunctionInvoker<Sig>::Go, isolate,
internal::SafeV8Function(isolate, val));
return true;
}
};
template <typename Sig>
struct Converter<base::RepeatingCallback<Sig>> {
static v8::Local<v8::Value> ToV8(v8::Isolate* isolate,
const base::RepeatingCallback<Sig>& val) {
// We don't use CreateFunctionTemplate here because it creates a new
// FunctionTemplate everytime, which is cached by V8 and causes leaks.
internal::Translater translater = base::Bind(
&internal::NativeFunctionInvoker<Sig>::Go, val);
// To avoid memory leak, we ensure that the callback can only be called
// for once.
return internal::CreateFunctionFromTranslater(isolate, translater, true);
}
static bool FromV8(v8::Isolate* isolate,
v8::Local<v8::Value> val,
base::RepeatingCallback<Sig>* out) {
if (!val->IsFunction())
return false;
*out = base::BindRepeating(&internal::V8FunctionInvoker<Sig>::Go, isolate,
internal::SafeV8Function(isolate, val));
return true;
}
};
// Convert a callback to V8 without the call number limitation, this can easily
// cause memory leaks so use it with caution.
template<typename Sig>
v8::Local<v8::Value> CallbackToV8(v8::Isolate* isolate,
const base::Callback<Sig>& val) {
internal::Translater translater = base::Bind(
&internal::NativeFunctionInvoker<Sig>::Go, val);
return internal::CreateFunctionFromTranslater(isolate, translater, false);
}
} // namespace mate
#endif // ATOM_COMMON_NATIVE_MATE_CONVERTERS_CALLBACK_H_