748f293400
* refactor: update BadgeManagerFactory Co-authored-by: Charles Kerr <charles@charleskerr.com> * refactor: update NetworkContextServiceFactory Co-authored-by: Charles Kerr <charles@charleskerr.com> * refactor: update ElectronExtensionSystemFactory Co-authored-by: Charles Kerr <charles@charleskerr.com> * refactor: update UsbChooserContextFactory Co-authored-by: Charles Kerr <charles@charleskerr.com> * refactor: update UsbHidChooserContextFactory Co-authored-by: Charles Kerr <charles@charleskerr.com> * refactor: update SerialChooserContextFactory Co-authored-by: Charles Kerr <charles@charleskerr.com> * refactor: update FileSystemAccessPermissionContextFactory Co-authored-by: Charles Kerr <charles@charleskerr.com> * empty commit --------- Co-authored-by: trop[bot] <37223003+trop[bot]@users.noreply.github.com> Co-authored-by: Charles Kerr <charles@charleskerr.com>
40 lines
1.2 KiB
C++
40 lines
1.2 KiB
C++
// Copyright 2018 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "shell/browser/badging/badge_manager_factory.h"
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#include "base/functional/bind.h"
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#include "base/memory/ptr_util.h"
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#include "components/keyed_service/content/browser_context_dependency_manager.h"
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#include "shell/browser/badging/badge_manager.h"
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namespace badging {
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// static
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BadgeManager* BadgeManagerFactory::GetForBrowserContext(
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content::BrowserContext* context) {
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return static_cast<badging::BadgeManager*>(
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GetInstance()->GetServiceForBrowserContext(context, true));
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}
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// static
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BadgeManagerFactory* BadgeManagerFactory::GetInstance() {
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static base::NoDestructor<BadgeManagerFactory> instance;
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return instance.get();
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}
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BadgeManagerFactory::BadgeManagerFactory()
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: BrowserContextKeyedServiceFactory(
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"BadgeManager",
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BrowserContextDependencyManager::GetInstance()) {}
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BadgeManagerFactory::~BadgeManagerFactory() = default;
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std::unique_ptr<KeyedService>
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BadgeManagerFactory::BuildServiceInstanceForBrowserContext(
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content::BrowserContext* context) const {
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return std::make_unique<BadgeManager>();
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}
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} // namespace badging
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