765 lines
		
	
	
	
		
			27 KiB
			
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			765 lines
		
	
	
	
		
			27 KiB
			
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "atom/browser/ui/win/native_menu_win.h"
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#include <Windowsx.h>
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#include "atom/browser/ui/win/menu_2.h"
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#include "base/bind.h"
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#include "base/logging.h"
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#include "base/message_loop/message_loop.h"
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#include "base/stl_util.h"
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#include "base/strings/string_util.h"
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#include "base/win/wrapped_window_proc.h"
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#include "ui/base/accelerators/accelerator.h"
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#include "ui/events/keycodes/keyboard_codes.h"
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#include "ui/base/l10n/l10n_util.h"
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#include "ui/base/l10n/l10n_util_win.h"
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#include "ui/base/models/menu_model.h"
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#include "ui/gfx/canvas.h"
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#include "ui/gfx/font.h"
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#include "ui/gfx/image/image.h"
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#include "ui/gfx/image/image_skia.h"
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#include "ui/gfx/rect.h"
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#include "ui/gfx/win/hwnd_util.h"
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#include "ui/native_theme/native_theme.h"
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#include "ui/native_theme/native_theme_win.h"
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#include "ui/views/controls/menu/menu_config.h"
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#include "ui/views/controls/menu/menu_insertion_delegate_win.h"
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#include "ui/views/controls/menu/menu_listener.h"
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using ui::NativeTheme;
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// Really bad hack here, renaming all class names would be too much work.
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using namespace views;  // NOLINT
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namespace atom {
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// The width of an icon, including the pixels between the icon and
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// the item label.
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static const int kIconWidth = 23;
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// Margins between the top of the item and the label.
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static const int kItemTopMargin = 3;
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// Margins between the bottom of the item and the label.
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static const int kItemBottomMargin = 4;
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// Margins between the left of the item and the icon.
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static const int kItemLeftMargin = 4;
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// Margins between the right of the item and the label.
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static const int kItemRightMargin = 10;
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// The width for displaying the sub-menu arrow.
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static const int kArrowWidth = 10;
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struct NativeMenuWin::ItemData {
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  // The Windows API requires that whoever creates the menus must own the
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  // strings used for labels, and keep them around for the lifetime of the
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  // created menu. So be it.
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  string16 label;
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  // Someone needs to own submenus, it may as well be us.
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  scoped_ptr<Menu2> submenu;
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  // We need a pointer back to the containing menu in various circumstances.
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  NativeMenuWin* native_menu_win;
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  // The index of the item within the menu's model.
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  int model_index;
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};
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// Returns the NativeMenuWin for a particular HMENU.
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static NativeMenuWin* GetNativeMenuWinFromHMENU(HMENU hmenu) {
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  MENUINFO mi = {0};
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  mi.cbSize = sizeof(mi);
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  mi.fMask = MIM_MENUDATA | MIM_STYLE;
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  GetMenuInfo(hmenu, &mi);
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  return reinterpret_cast<NativeMenuWin*>(mi.dwMenuData);
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}
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// A window that receives messages from Windows relevant to the native menu
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// structure we have constructed in NativeMenuWin.
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class NativeMenuWin::MenuHostWindow {
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 public:
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  explicit MenuHostWindow(NativeMenuWin* parent) : parent_(parent) {
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    RegisterClass();
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    hwnd_ = CreateWindowEx(l10n_util::GetExtendedStyles(), kWindowClassName,
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                           L"", 0, 0, 0, 0, 0, HWND_MESSAGE, NULL, NULL, NULL);
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    gfx::CheckWindowCreated(hwnd_);
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    gfx::SetWindowUserData(hwnd_, this);
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  }
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  ~MenuHostWindow() {
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    DestroyWindow(hwnd_);
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  }
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  // Called when the user selects a specific item.
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  void OnMenuCommand(int position, HMENU menu) {
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    NativeMenuWin* menu_win = GetNativeMenuWinFromHMENU(menu);
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    ui::MenuModel* model = menu_win->model_;
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    NativeMenuWin* root_menu = menu_win;
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    while (root_menu->parent_)
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      root_menu = root_menu->parent_;
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    // Only notify the model if it didn't already send out notification.
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    // See comment in MenuMessageHook for details.
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    if (root_menu->menu_action_ == MENU_ACTION_NONE)
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      model->ActivatedAt(position);
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  }
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  HWND hwnd() const { return hwnd_; }
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 private:
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  static const wchar_t* kWindowClassName;
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  void RegisterClass() {
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    static bool registered = false;
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    if (registered)
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      return;
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    WNDCLASSEX window_class;
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    base::win::InitializeWindowClass(
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        kWindowClassName,
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        &base::win::WrappedWindowProc<MenuHostWindowProc>,
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        CS_DBLCLKS,
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        0,
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        0,
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        NULL,
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        reinterpret_cast<HBRUSH>(COLOR_WINDOW+1),
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        NULL,
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        NULL,
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        NULL,
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        &window_class);
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    ATOM clazz = RegisterClassEx(&window_class);
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    CHECK(clazz);
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    registered = true;
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  }
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  // Converts the WPARAM value passed to WM_MENUSELECT into an index
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  // corresponding to the menu item that was selected.
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  int GetMenuItemIndexFromWPARAM(HMENU menu, WPARAM w_param) const {
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    int count = GetMenuItemCount(menu);
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    // For normal command menu items, Windows passes a command id as the LOWORD
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    // of WPARAM for WM_MENUSELECT. We need to walk forward through the menu
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    // items to find an item with a matching ID. Ugh!
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    for (int i = 0; i < count; ++i) {
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      MENUITEMINFO mii = {0};
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      mii.cbSize = sizeof(mii);
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      mii.fMask = MIIM_ID;
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      GetMenuItemInfo(menu, i, MF_BYPOSITION, &mii);
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      if (mii.wID == w_param)
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        return i;
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    }
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    // If we didn't find a matching command ID, this means a submenu has been
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    // selected instead, and rather than passing a command ID in
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    // LOWORD(w_param), Windows has actually passed us a position, so we just
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    // return it.
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    return w_param;
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  }
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  NativeMenuWin::ItemData* GetItemData(ULONG_PTR item_data) {
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    return reinterpret_cast<NativeMenuWin::ItemData*>(item_data);
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  }
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  // Called as the user moves their mouse or arrows through the contents of the
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  // menu.
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  void OnMenuSelect(WPARAM w_param, HMENU menu) {
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    if (!menu)
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      return;  // menu is null when closing on XP.
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    int position = GetMenuItemIndexFromWPARAM(menu, w_param);
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    if (position >= 0)
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      GetNativeMenuWinFromHMENU(menu)->model_->HighlightChangedTo(position);
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  }
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  // Called by Windows to measure the size of an owner-drawn menu item.
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  void OnMeasureItem(WPARAM w_param, MEASUREITEMSTRUCT* measure_item_struct) {
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    NativeMenuWin::ItemData* data = GetItemData(measure_item_struct->itemData);
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    if (data) {
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      gfx::Font font;
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      measure_item_struct->itemWidth = font.GetStringWidth(data->label) +
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          kIconWidth + kItemLeftMargin + kItemRightMargin -
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          GetSystemMetrics(SM_CXMENUCHECK);
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      if (data->submenu.get())
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        measure_item_struct->itemWidth += kArrowWidth;
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      // If the label contains an accelerator, make room for tab.
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      if (data->label.find(L'\t') != string16::npos)
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        measure_item_struct->itemWidth += font.GetStringWidth(L" ");
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      measure_item_struct->itemHeight =
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          font.GetHeight() + kItemBottomMargin + kItemTopMargin;
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    } else {
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      // Measure separator size.
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      measure_item_struct->itemHeight = GetSystemMetrics(SM_CYMENU) / 2;
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      measure_item_struct->itemWidth = 0;
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    }
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  }
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  // Called by Windows to paint an owner-drawn menu item.
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  void OnDrawItem(UINT w_param, DRAWITEMSTRUCT* draw_item_struct) {
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    HDC dc = draw_item_struct->hDC;
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    COLORREF prev_bg_color, prev_text_color;
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    // Set background color and text color
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    if (draw_item_struct->itemState & ODS_SELECTED) {
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      prev_bg_color = SetBkColor(dc, GetSysColor(COLOR_HIGHLIGHT));
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      prev_text_color = SetTextColor(dc, GetSysColor(COLOR_HIGHLIGHTTEXT));
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    } else {
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      prev_bg_color = SetBkColor(dc, GetSysColor(COLOR_MENU));
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      if (draw_item_struct->itemState & ODS_DISABLED)
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        prev_text_color = SetTextColor(dc, GetSysColor(COLOR_GRAYTEXT));
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      else
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        prev_text_color = SetTextColor(dc, GetSysColor(COLOR_MENUTEXT));
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    }
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    if (draw_item_struct->itemData) {
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      NativeMenuWin::ItemData* data = GetItemData(draw_item_struct->itemData);
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      // Draw the background.
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      HBRUSH hbr = CreateSolidBrush(GetBkColor(dc));
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      FillRect(dc, &draw_item_struct->rcItem, hbr);
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      DeleteObject(hbr);
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      // Draw the label.
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      RECT rect = draw_item_struct->rcItem;
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      rect.top += kItemTopMargin;
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      // Should we add kIconWidth only when icon.width() != 0 ?
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      rect.left += kItemLeftMargin + kIconWidth;
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      rect.right -= kItemRightMargin;
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      UINT format = DT_TOP | DT_SINGLELINE;
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      // Check whether the mnemonics should be underlined.
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      BOOL underline_mnemonics;
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      SystemParametersInfo(SPI_GETKEYBOARDCUES, 0, &underline_mnemonics, 0);
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      if (!underline_mnemonics)
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        format |= DT_HIDEPREFIX;
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      gfx::Font font;
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      HGDIOBJ old_font =
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          static_cast<HFONT>(SelectObject(dc, font.GetNativeFont()));
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      // If an accelerator is specified (with a tab delimiting the rest of the
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      // label from the accelerator), we have to justify the fist part on the
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      // left and the accelerator on the right.
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      // TODO(jungshik): This will break in RTL UI. Currently, he/ar use the
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      //                 window system UI font and will not hit here.
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      string16 label = data->label;
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      string16 accel;
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      string16::size_type tab_pos = label.find(L'\t');
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      if (tab_pos != string16::npos) {
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        accel = label.substr(tab_pos);
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        label = label.substr(0, tab_pos);
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      }
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      DrawTextEx(dc, const_cast<wchar_t*>(label.data()),
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                 static_cast<int>(label.size()), &rect, format | DT_LEFT, NULL);
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      if (!accel.empty())
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        DrawTextEx(dc, const_cast<wchar_t*>(accel.data()),
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                   static_cast<int>(accel.size()), &rect,
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                   format | DT_RIGHT, NULL);
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      SelectObject(dc, old_font);
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      ui::MenuModel::ItemType type =
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          data->native_menu_win->model_->GetTypeAt(data->model_index);
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      // Draw the icon after the label, otherwise it would be covered
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      // by the label.
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      gfx::Image icon;
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      if (data->native_menu_win->model_->GetIconAt(data->model_index, &icon)) {
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        // We currently don't support items with both icons and checkboxes.
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        const gfx::ImageSkia* skia_icon = icon.ToImageSkia();
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        DCHECK(type != ui::MenuModel::TYPE_CHECK);
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        gfx::Canvas canvas(
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            skia_icon->GetRepresentation(ui::SCALE_FACTOR_100P),
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            false);
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        skia::DrawToNativeContext(
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            canvas.sk_canvas(), dc,
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            draw_item_struct->rcItem.left + kItemLeftMargin,
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            draw_item_struct->rcItem.top + (draw_item_struct->rcItem.bottom -
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                draw_item_struct->rcItem.top - skia_icon->height()) / 2, NULL);
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      } else if (type == ui::MenuModel::TYPE_CHECK &&
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                 data->native_menu_win->model_->IsItemCheckedAt(
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                     data->model_index)) {
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        // Manually render a checkbox.
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        ui::NativeThemeWin* native_theme = ui::NativeThemeWin::instance();
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        const MenuConfig& config = MenuConfig::instance(native_theme);
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        NativeTheme::State state;
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        if (draw_item_struct->itemState & ODS_DISABLED) {
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          state = NativeTheme::kDisabled;
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        } else {
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          state = draw_item_struct->itemState & ODS_SELECTED ?
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              NativeTheme::kHovered : NativeTheme::kNormal;
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        }
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        int height =
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            draw_item_struct->rcItem.bottom - draw_item_struct->rcItem.top;
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        int icon_y = kItemTopMargin +
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            (height - kItemTopMargin - kItemBottomMargin -
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             config.check_height) / 2;
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        gfx::Canvas canvas(gfx::Size(config.check_width, config.check_height),
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                           ui::SCALE_FACTOR_100P,
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                           false);
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        NativeTheme::ExtraParams extra;
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        extra.menu_check.is_radio = false;
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        gfx::Rect bounds(0, 0, config.check_width, config.check_height);
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        // Draw the background and the check.
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        native_theme->Paint(
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            canvas.sk_canvas(), NativeTheme::kMenuCheckBackground,
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            state, bounds, extra);
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        native_theme->Paint(
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            canvas.sk_canvas(), NativeTheme::kMenuCheck, state, bounds, extra);
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        // Draw checkbox to menu.
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        skia::DrawToNativeContext(canvas.sk_canvas(), dc,
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            draw_item_struct->rcItem.left + kItemLeftMargin,
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            draw_item_struct->rcItem.top + (draw_item_struct->rcItem.bottom -
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                draw_item_struct->rcItem.top - config.check_height) / 2, NULL);
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      }
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    } else {
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      // Draw the separator
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      draw_item_struct->rcItem.top +=
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          (draw_item_struct->rcItem.bottom - draw_item_struct->rcItem.top) / 3;
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      DrawEdge(dc, &draw_item_struct->rcItem, EDGE_ETCHED, BF_TOP);
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    }
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    SetBkColor(dc, prev_bg_color);
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    SetTextColor(dc, prev_text_color);
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  }
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  bool ProcessWindowMessage(HWND window,
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                            UINT message,
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                            WPARAM w_param,
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                            LPARAM l_param,
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                            LRESULT* l_result) {
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    switch (message) {
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      case WM_MENUCOMMAND:
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        OnMenuCommand(w_param, reinterpret_cast<HMENU>(l_param));
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        *l_result = 0;
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        return true;
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      case WM_MENUSELECT:
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        OnMenuSelect(LOWORD(w_param), reinterpret_cast<HMENU>(l_param));
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        *l_result = 0;
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        return true;
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      case WM_MEASUREITEM:
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        OnMeasureItem(w_param, reinterpret_cast<MEASUREITEMSTRUCT*>(l_param));
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        *l_result = 0;
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        return true;
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      case WM_DRAWITEM:
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        OnDrawItem(w_param, reinterpret_cast<DRAWITEMSTRUCT*>(l_param));
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        *l_result = 0;
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        return true;
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      // TODO(beng): bring over owner draw from old menu system.
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    }
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    return false;
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  }
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  static LRESULT CALLBACK MenuHostWindowProc(HWND window,
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                                             UINT message,
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                                             WPARAM w_param,
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                                             LPARAM l_param) {
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    MenuHostWindow* host =
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        reinterpret_cast<MenuHostWindow*>(gfx::GetWindowUserData(window));
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    // host is null during initial construction.
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    LRESULT l_result = 0;
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    if (!host || !host->ProcessWindowMessage(window, message, w_param, l_param,
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                                             &l_result)) {
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      return DefWindowProc(window, message, w_param, l_param);
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    }
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    return l_result;
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  }
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  HWND hwnd_;
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  NativeMenuWin* parent_;
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  DISALLOW_COPY_AND_ASSIGN(MenuHostWindow);
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};
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struct NativeMenuWin::HighlightedMenuItemInfo {
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  HighlightedMenuItemInfo()
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      : has_parent(false),
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        has_submenu(false),
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        menu(NULL),
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        position(-1) {
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  }
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  bool has_parent;
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  bool has_submenu;
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  // The menu and position. These are only set for non-disabled menu items.
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  NativeMenuWin* menu;
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  int position;
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};
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// static
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const wchar_t* NativeMenuWin::MenuHostWindow::kWindowClassName =
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    L"ViewsMenuHostWindow";
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////////////////////////////////////////////////////////////////////////////////
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// NativeMenuWin, public:
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NativeMenuWin::NativeMenuWin(ui::MenuModel* model, HWND system_menu_for)
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    : model_(model),
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      menu_(NULL),
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      owner_draw_(l10n_util::NeedOverrideDefaultUIFont(NULL, NULL) &&
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                  !system_menu_for),
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      system_menu_for_(system_menu_for),
 | 
						|
      first_item_index_(0),
 | 
						|
      menu_action_(MENU_ACTION_NONE),
 | 
						|
      menu_to_select_(NULL),
 | 
						|
      position_to_select_(-1),
 | 
						|
      menu_to_select_factory_(this),
 | 
						|
      parent_(NULL),
 | 
						|
      destroyed_flag_(NULL),
 | 
						|
      create_as_window_menu_(false) {
 | 
						|
}
 | 
						|
 | 
						|
NativeMenuWin::~NativeMenuWin() {
 | 
						|
  if (destroyed_flag_)
 | 
						|
    *destroyed_flag_ = true;
 | 
						|
  STLDeleteContainerPointers(items_.begin(), items_.end());
 | 
						|
  DestroyMenu(menu_);
 | 
						|
}
 | 
						|
 | 
						|
////////////////////////////////////////////////////////////////////////////////
 | 
						|
// NativeMenuWin, MenuWrapper implementation:
 | 
						|
 | 
						|
void NativeMenuWin::RunMenuAt(const gfx::Point& point, int alignment) {
 | 
						|
  CreateHostWindow();
 | 
						|
  UpdateStates();
 | 
						|
  UINT flags = TPM_LEFTBUTTON | TPM_RIGHTBUTTON | TPM_RECURSE;
 | 
						|
  flags |= GetAlignmentFlags(alignment);
 | 
						|
  menu_action_ = MENU_ACTION_NONE;
 | 
						|
 | 
						|
  // Set a hook function so we can listen for keyboard events while the
 | 
						|
  // menu is open, and store a pointer to this object in a static
 | 
						|
  // variable so the hook has access to it (ugly, but it's the
 | 
						|
  // only way).
 | 
						|
  open_native_menu_win_ = this;
 | 
						|
  HHOOK hhook = SetWindowsHookEx(WH_MSGFILTER, MenuMessageHook,
 | 
						|
                                 GetModuleHandle(NULL), ::GetCurrentThreadId());
 | 
						|
 | 
						|
  // Mark that any registered listeners have not been called for this particular
 | 
						|
  // opening of the menu.
 | 
						|
  listeners_called_ = false;
 | 
						|
 | 
						|
  // Command dispatch is done through WM_MENUCOMMAND, handled by the host
 | 
						|
  // window.
 | 
						|
  HWND hwnd = host_window_->hwnd();
 | 
						|
  menu_to_select_ = NULL;
 | 
						|
  position_to_select_ = -1;
 | 
						|
  menu_to_select_factory_.InvalidateWeakPtrs();
 | 
						|
  bool destroyed = false;
 | 
						|
  destroyed_flag_ = &destroyed;
 | 
						|
  model_->MenuWillShow();
 | 
						|
  TrackPopupMenu(menu_, flags, point.x(), point.y(), 0, host_window_->hwnd(),
 | 
						|
                 NULL);
 | 
						|
  UnhookWindowsHookEx(hhook);
 | 
						|
  open_native_menu_win_ = NULL;
 | 
						|
  if (destroyed)
 | 
						|
    return;
 | 
						|
  destroyed_flag_ = NULL;
 | 
						|
  if (menu_to_select_) {
 | 
						|
    // Folks aren't too happy if we notify immediately. In particular, notifying
 | 
						|
    // the delegate can cause destruction leaving the stack in a weird
 | 
						|
    // state. Instead post a task, then notify. This mirrors what WM_MENUCOMMAND
 | 
						|
    // does.
 | 
						|
    menu_to_select_factory_.InvalidateWeakPtrs();
 | 
						|
    base::MessageLoop::current()->PostTask(
 | 
						|
        FROM_HERE,
 | 
						|
        base::Bind(&NativeMenuWin::DelayedSelect,
 | 
						|
                   menu_to_select_factory_.GetWeakPtr()));
 | 
						|
    menu_action_ = MENU_ACTION_SELECTED;
 | 
						|
  }
 | 
						|
  // Send MenuClosed after we schedule the select, otherwise MenuClosed is
 | 
						|
  // processed after the select (MenuClosed posts a delayed task too).
 | 
						|
  model_->MenuClosed();
 | 
						|
}
 | 
						|
 | 
						|
void NativeMenuWin::CancelMenu() {
 | 
						|
  EndMenu();
 | 
						|
}
 | 
						|
 | 
						|
void NativeMenuWin::Rebuild(MenuInsertionDelegateWin* delegate) {
 | 
						|
  ResetNativeMenu();
 | 
						|
  items_.clear();
 | 
						|
 | 
						|
  owner_draw_ = model_->HasIcons() || owner_draw_;
 | 
						|
  first_item_index_ = delegate ? delegate->GetInsertionIndex(menu_) : 0;
 | 
						|
  for (int menu_index = first_item_index_;
 | 
						|
        menu_index < first_item_index_ + model_->GetItemCount(); ++menu_index) {
 | 
						|
    int model_index = menu_index - first_item_index_;
 | 
						|
    if (model_->GetTypeAt(model_index) == ui::MenuModel::TYPE_SEPARATOR)
 | 
						|
      AddSeparatorItemAt(menu_index, model_index);
 | 
						|
    else
 | 
						|
      AddMenuItemAt(menu_index, model_index);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void NativeMenuWin::UpdateStates() {
 | 
						|
  // A depth-first walk of the menu items, updating states.
 | 
						|
  int model_index = 0;
 | 
						|
  std::vector<ItemData*>::const_iterator it;
 | 
						|
  for (it = items_.begin(); it != items_.end(); ++it, ++model_index) {
 | 
						|
    int menu_index = model_index + first_item_index_;
 | 
						|
    SetMenuItemState(menu_index, model_->IsEnabledAt(model_index),
 | 
						|
                     model_->IsItemCheckedAt(model_index), false);
 | 
						|
    if (model_->IsItemDynamicAt(model_index)) {
 | 
						|
      // TODO(atwilson): Update the icon as well (http://crbug.com/66508).
 | 
						|
      SetMenuItemLabel(menu_index, model_index,
 | 
						|
                       model_->GetLabelAt(model_index));
 | 
						|
    }
 | 
						|
    Menu2* submenu = (*it)->submenu.get();
 | 
						|
    if (submenu)
 | 
						|
      submenu->UpdateStates();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
HMENU NativeMenuWin::GetNativeMenu() const {
 | 
						|
  return menu_;
 | 
						|
}
 | 
						|
 | 
						|
NativeMenuWin::MenuAction NativeMenuWin::GetMenuAction() const {
 | 
						|
  return menu_action_;
 | 
						|
}
 | 
						|
 | 
						|
void NativeMenuWin::AddMenuListener(MenuListener* listener) {
 | 
						|
  listeners_.AddObserver(listener);
 | 
						|
}
 | 
						|
 | 
						|
void NativeMenuWin::RemoveMenuListener(MenuListener* listener) {
 | 
						|
  listeners_.RemoveObserver(listener);
 | 
						|
}
 | 
						|
 | 
						|
void NativeMenuWin::SetMinimumWidth(int width) {
 | 
						|
  NOTIMPLEMENTED();
 | 
						|
}
 | 
						|
 | 
						|
void NativeMenuWin::OnMenuCommand(int position, HMENU menu) {
 | 
						|
  host_window_->OnMenuCommand(position, menu);
 | 
						|
}
 | 
						|
 | 
						|
////////////////////////////////////////////////////////////////////////////////
 | 
						|
// NativeMenuWin, private:
 | 
						|
 | 
						|
// static
 | 
						|
NativeMenuWin* NativeMenuWin::open_native_menu_win_ = NULL;
 | 
						|
 | 
						|
void NativeMenuWin::DelayedSelect() {
 | 
						|
  if (menu_to_select_)
 | 
						|
    menu_to_select_->model_->ActivatedAt(position_to_select_);
 | 
						|
}
 | 
						|
 | 
						|
// static
 | 
						|
bool NativeMenuWin::GetHighlightedMenuItemInfo(
 | 
						|
    HMENU menu,
 | 
						|
    HighlightedMenuItemInfo* info) {
 | 
						|
  for (int i = 0; i < ::GetMenuItemCount(menu); i++) {
 | 
						|
    UINT state = ::GetMenuState(menu, i, MF_BYPOSITION);
 | 
						|
    if (state & MF_HILITE) {
 | 
						|
      if (state & MF_POPUP) {
 | 
						|
        HMENU submenu = GetSubMenu(menu, i);
 | 
						|
        if (GetHighlightedMenuItemInfo(submenu, info))
 | 
						|
          info->has_parent = true;
 | 
						|
        else
 | 
						|
          info->has_submenu = true;
 | 
						|
      } else if (!(state & MF_SEPARATOR) && !(state & MF_DISABLED)) {
 | 
						|
        info->menu = GetNativeMenuWinFromHMENU(menu);
 | 
						|
        info->position = i;
 | 
						|
      }
 | 
						|
      return true;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
// static
 | 
						|
LRESULT CALLBACK NativeMenuWin::MenuMessageHook(
 | 
						|
    int n_code, WPARAM w_param, LPARAM l_param) {
 | 
						|
  LRESULT result = CallNextHookEx(NULL, n_code, w_param, l_param);
 | 
						|
 | 
						|
  NativeMenuWin* this_ptr = open_native_menu_win_;
 | 
						|
  if (!this_ptr)
 | 
						|
    return result;
 | 
						|
 | 
						|
  // The first time this hook is called, that means the menu has successfully
 | 
						|
  // opened, so call the callback function on all of our listeners.
 | 
						|
  if (!this_ptr->listeners_called_) {
 | 
						|
    FOR_EACH_OBSERVER(MenuListener, this_ptr->listeners_, OnMenuOpened());
 | 
						|
    this_ptr->listeners_called_ = true;
 | 
						|
  }
 | 
						|
 | 
						|
  MSG* msg = reinterpret_cast<MSG*>(l_param);
 | 
						|
  if (msg->message == WM_LBUTTONUP || msg->message == WM_RBUTTONUP) {
 | 
						|
    HighlightedMenuItemInfo info;
 | 
						|
    if (GetHighlightedMenuItemInfo(this_ptr->menu_, &info) && info.menu) {
 | 
						|
      // It appears that when running a menu by way of TrackPopupMenu(Ex) win32
 | 
						|
      // gets confused if the underlying window paints itself. As its very easy
 | 
						|
      // for the underlying window to repaint itself (especially since some menu
 | 
						|
      // items trigger painting of the tabstrip on mouse over) we have this
 | 
						|
      // workaround. When the mouse is released on a menu item we remember the
 | 
						|
      // menu item and end the menu. When the nested message loop returns we
 | 
						|
      // schedule a task to notify the model. It's still possible to get a
 | 
						|
      // WM_MENUCOMMAND, so we have to be careful that we don't notify the model
 | 
						|
      // twice.
 | 
						|
      this_ptr->menu_to_select_ = info.menu;
 | 
						|
      this_ptr->position_to_select_ = info.position;
 | 
						|
      EndMenu();
 | 
						|
    }
 | 
						|
  } else if (msg->message == WM_KEYDOWN) {
 | 
						|
    HighlightedMenuItemInfo info;
 | 
						|
    if (GetHighlightedMenuItemInfo(this_ptr->menu_, &info)) {
 | 
						|
      if (msg->wParam == VK_LEFT && !info.has_parent) {
 | 
						|
        this_ptr->menu_action_ = MENU_ACTION_PREVIOUS;
 | 
						|
        ::EndMenu();
 | 
						|
      } else if (msg->wParam == VK_RIGHT && !info.has_parent &&
 | 
						|
                 !info.has_submenu) {
 | 
						|
        this_ptr->menu_action_ = MENU_ACTION_NEXT;
 | 
						|
        ::EndMenu();
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return result;
 | 
						|
}
 | 
						|
 | 
						|
bool NativeMenuWin::IsSeparatorItemAt(int menu_index) const {
 | 
						|
  MENUITEMINFO mii = {0};
 | 
						|
  mii.cbSize = sizeof(mii);
 | 
						|
  mii.fMask = MIIM_FTYPE;
 | 
						|
  GetMenuItemInfo(menu_, menu_index, MF_BYPOSITION, &mii);
 | 
						|
  return !!(mii.fType & MF_SEPARATOR);
 | 
						|
}
 | 
						|
 | 
						|
void NativeMenuWin::AddMenuItemAt(int menu_index, int model_index) {
 | 
						|
  MENUITEMINFO mii = {0};
 | 
						|
  mii.cbSize = sizeof(mii);
 | 
						|
  mii.fMask = MIIM_FTYPE | MIIM_ID | MIIM_DATA;
 | 
						|
  if (!owner_draw_)
 | 
						|
    mii.fType = MFT_STRING;
 | 
						|
  else
 | 
						|
    mii.fType = MFT_OWNERDRAW;
 | 
						|
 | 
						|
  ItemData* item_data = new ItemData;
 | 
						|
  item_data->label = string16();
 | 
						|
  ui::MenuModel::ItemType type = model_->GetTypeAt(model_index);
 | 
						|
  if (type == ui::MenuModel::TYPE_SUBMENU) {
 | 
						|
    item_data->submenu.reset(new Menu2(model_->GetSubmenuModelAt(model_index)));
 | 
						|
    mii.fMask |= MIIM_SUBMENU;
 | 
						|
    mii.hSubMenu = item_data->submenu->GetNativeMenu();
 | 
						|
    GetNativeMenuWinFromHMENU(mii.hSubMenu)->parent_ = this;
 | 
						|
  } else {
 | 
						|
    if (type == ui::MenuModel::TYPE_RADIO)
 | 
						|
      mii.fType |= MFT_RADIOCHECK;
 | 
						|
    mii.wID = model_->GetCommandIdAt(model_index);
 | 
						|
  }
 | 
						|
  item_data->native_menu_win = this;
 | 
						|
  item_data->model_index = model_index;
 | 
						|
  items_.insert(items_.begin() + model_index, item_data);
 | 
						|
  mii.dwItemData = reinterpret_cast<ULONG_PTR>(item_data);
 | 
						|
  UpdateMenuItemInfoForString(&mii, model_index,
 | 
						|
                              model_->GetLabelAt(model_index));
 | 
						|
  InsertMenuItem(menu_, menu_index, TRUE, &mii);
 | 
						|
}
 | 
						|
 | 
						|
void NativeMenuWin::AddSeparatorItemAt(int menu_index, int model_index) {
 | 
						|
  MENUITEMINFO mii = {0};
 | 
						|
  mii.cbSize = sizeof(mii);
 | 
						|
  mii.fMask = MIIM_FTYPE;
 | 
						|
  mii.fType = MFT_SEPARATOR;
 | 
						|
  // Insert a dummy entry into our label list so we can index directly into it
 | 
						|
  // using item indices if need be.
 | 
						|
  items_.insert(items_.begin() + model_index, new ItemData);
 | 
						|
  InsertMenuItem(menu_, menu_index, TRUE, &mii);
 | 
						|
}
 | 
						|
 | 
						|
void NativeMenuWin::SetMenuItemState(int menu_index, bool enabled, bool checked,
 | 
						|
                                     bool is_default) {
 | 
						|
  if (IsSeparatorItemAt(menu_index))
 | 
						|
    return;
 | 
						|
 | 
						|
  UINT state = enabled ? MFS_ENABLED : MFS_DISABLED;
 | 
						|
  if (checked)
 | 
						|
    state |= MFS_CHECKED;
 | 
						|
  if (is_default)
 | 
						|
    state |= MFS_DEFAULT;
 | 
						|
 | 
						|
  MENUITEMINFO mii = {0};
 | 
						|
  mii.cbSize = sizeof(mii);
 | 
						|
  mii.fMask = MIIM_STATE;
 | 
						|
  mii.fState = state;
 | 
						|
  SetMenuItemInfo(menu_, menu_index, MF_BYPOSITION, &mii);
 | 
						|
}
 | 
						|
 | 
						|
void NativeMenuWin::SetMenuItemLabel(int menu_index,
 | 
						|
                                     int model_index,
 | 
						|
                                     const string16& label) {
 | 
						|
  if (IsSeparatorItemAt(menu_index))
 | 
						|
    return;
 | 
						|
 | 
						|
  MENUITEMINFO mii = {0};
 | 
						|
  mii.cbSize = sizeof(mii);
 | 
						|
  UpdateMenuItemInfoForString(&mii, model_index, label);
 | 
						|
  SetMenuItemInfo(menu_, menu_index, MF_BYPOSITION, &mii);
 | 
						|
}
 | 
						|
 | 
						|
void NativeMenuWin::UpdateMenuItemInfoForString(MENUITEMINFO* mii,
 | 
						|
                                                int model_index,
 | 
						|
                                                const string16& label) {
 | 
						|
  string16 formatted = label;
 | 
						|
  ui::MenuModel::ItemType type = model_->GetTypeAt(model_index);
 | 
						|
  // Strip out any tabs, otherwise they get interpreted as accelerators and can
 | 
						|
  // lead to weird behavior.
 | 
						|
  ReplaceSubstringsAfterOffset(&formatted, 0, L"\t", L" ");
 | 
						|
  if (type != ui::MenuModel::TYPE_SUBMENU) {
 | 
						|
    // Add accelerator details to the label if provided.
 | 
						|
    ui::Accelerator accelerator(ui::VKEY_UNKNOWN, ui::EF_NONE);
 | 
						|
    if (model_->GetAcceleratorAt(model_index, &accelerator)) {
 | 
						|
      formatted += L"\t";
 | 
						|
      formatted += accelerator.GetShortcutText();
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  // Update the owned string, since Windows will want us to keep this new
 | 
						|
  // version around.
 | 
						|
  items_[model_index]->label = formatted;
 | 
						|
 | 
						|
  // Give Windows a pointer to the label string.
 | 
						|
  mii->fMask |= MIIM_STRING;
 | 
						|
  mii->dwTypeData =
 | 
						|
      const_cast<wchar_t*>(items_[model_index]->label.c_str());
 | 
						|
}
 | 
						|
 | 
						|
UINT NativeMenuWin::GetAlignmentFlags(int alignment) const {
 | 
						|
  UINT alignment_flags = TPM_TOPALIGN;
 | 
						|
  if (alignment == Menu2::ALIGN_TOPLEFT)
 | 
						|
    alignment_flags |= TPM_LEFTALIGN;
 | 
						|
  else if (alignment == Menu2::ALIGN_TOPRIGHT)
 | 
						|
    alignment_flags |= TPM_RIGHTALIGN;
 | 
						|
  return alignment_flags;
 | 
						|
}
 | 
						|
 | 
						|
void NativeMenuWin::ResetNativeMenu() {
 | 
						|
  if (IsWindow(system_menu_for_)) {
 | 
						|
    if (menu_)
 | 
						|
      GetSystemMenu(system_menu_for_, TRUE);
 | 
						|
    menu_ = GetSystemMenu(system_menu_for_, FALSE);
 | 
						|
  } else {
 | 
						|
    if (menu_)
 | 
						|
      DestroyMenu(menu_);
 | 
						|
    menu_ = create_as_window_menu_ ? CreateMenu() : CreatePopupMenu();
 | 
						|
    // Rather than relying on the return value of TrackPopupMenuEx, which is
 | 
						|
    // always a command identifier, instead we tell the menu to notify us via
 | 
						|
    // our host window and the WM_MENUCOMMAND message.
 | 
						|
    MENUINFO mi = {0};
 | 
						|
    mi.cbSize = sizeof(mi);
 | 
						|
    mi.fMask = MIM_STYLE | MIM_MENUDATA;
 | 
						|
    mi.dwStyle = MNS_NOTIFYBYPOS;
 | 
						|
    mi.dwMenuData = reinterpret_cast<ULONG_PTR>(this);
 | 
						|
    SetMenuInfo(menu_, &mi);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void NativeMenuWin::CreateHostWindow() {
 | 
						|
  // This only gets called from RunMenuAt, and as such there is only ever one
 | 
						|
  // host window per menu hierarchy, no matter how many NativeMenuWin objects
 | 
						|
  // exist wrapping submenus.
 | 
						|
  if (!host_window_.get())
 | 
						|
    host_window_.reset(new MenuHostWindow(this));
 | 
						|
}
 | 
						|
 | 
						|
}  // namespace atom
 |