52 lines
1.5 KiB
C++
52 lines
1.5 KiB
C++
// Copyright (c) 2014 GitHub, Inc.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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#include "shell/browser/node_debugger.h"
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#include <memory>
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#include <string>
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#include <vector>
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#include "base/command_line.h"
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#include "base/logging.h"
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#include "base/strings/string_util.h"
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#include "base/strings/utf_string_conversions.h"
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#include "libplatform/libplatform.h"
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#include "shell/common/gin_helper/dictionary.h"
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#include "shell/common/node_includes.h"
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namespace electron {
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NodeDebugger::NodeDebugger(node::Environment* env) : env_(env) {}
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NodeDebugger::~NodeDebugger() = default;
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void NodeDebugger::Start() {
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auto* inspector = env_->inspector_agent();
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if (inspector == nullptr)
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return;
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// DebugOptions will already have been set by ProcessGlobalArgs,
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// so just pull the ones from there to pass to the InspectorAgent
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const auto debug_options = env_->options()->debug_options();
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if (inspector->Start("" /* path */, debug_options,
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std::make_shared<node::ExclusiveAccess<node::HostPort>>(
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debug_options.host_port),
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true /* is_main */))
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DCHECK(inspector->IsListening());
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if (inspector->options().break_node_first_line) {
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inspector->PauseOnNextJavascriptStatement("Break at bootstrap");
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}
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}
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void NodeDebugger::Stop() {
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auto* inspector = env_->inspector_agent();
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if (inspector && inspector->IsListening()) {
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inspector->WaitForDisconnect();
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inspector->Stop();
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}
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}
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} // namespace electron
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