24 lines
928 B
C++
24 lines
928 B
C++
// Copyright (c) 2013 GitHub, Inc. All rights reserved.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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#include "atom/common/native_mate_converters/gfx_converter.h"
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#include "atom/common/node_includes.h"
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namespace {
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void Initialize(v8::Handle<v8::Object> exports, v8::Handle<v8::Value> unused,
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v8::Handle<v8::Context> context, void* priv) {
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gfx::Screen* screen = gfx::Screen::GetNativeScreen();
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mate::Dictionary dict(context->GetIsolate(), exports);
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dict.SetMethod("getCursorScreenPoint",
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base::Bind(&gfx::Screen::GetCursorScreenPoint,
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base::Unretained(screen)));
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dict.SetMethod("getPrimaryDisplay",
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base::Bind(&gfx::Screen::GetPrimaryDisplay,
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base::Unretained(screen)));
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}
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} // namespace
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NODE_MODULE_CONTEXT_AWARE_BUILTIN(atom_common_screen, Initialize)
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