electron/patches/chromium/resource_file_conflict.patch
electron-roller[bot] 5261e08d0c
chore: bump chromium to 113.0.5660.0 (main) (#37612)
* chore: bump chromium in DEPS to 113.0.5657.0

* chore: bump chromium in DEPS to 113.0.5660.0

* chore: update patches

printing.patch
https://chromium-review.googlesource.com/c/chromium/src/+/4347664
https://chromium-review.googlesource.com/c/chromium/src/+/4347664
https://chromium-review.googlesource.com/c/chromium/src/+/4338810
https://chromium-review.googlesource.com/c/chromium/src/+/4339496

mas_disable_remote_layer.patch
https://chromium-review.googlesource.com/c/chromium/src/+/4334544
https://chromium-review.googlesource.com/c/chromium/src/+/4335299

* Add API to verify `TOP_LEVEL_STORAGE_ACCESS` permission status

https://chromium-review.googlesource.com/c/chromium/src/+/4306712

* Move os_crypt into a sync/ subdirectory.

https://chromium-review.googlesource.com/c/chromium/src/+/4336304

* chore: generate libc++ headers

---------

Co-authored-by: electron-roller[bot] <84116207+electron-roller[bot]@users.noreply.github.com>
Co-authored-by: deepak1556 <hop2deep@gmail.com>
2023-03-20 07:06:57 -04:00

79 lines
2.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jeremy Apthorp <nornagon@nornagon.net>
Date: Thu, 20 Sep 2018 17:48:59 -0700
Subject: resource_file_conflict.patch
Resolve conflict between //chrome's .pak files and //electron's. The paths
that chrome code hardcodes require that we generate resources at these
paths, but GN throws errors if there are multiple targets that generate the
same files.
This is due to the hardcoded names here:
https://chromium.googlesource.com/chromium/src/+/69.0.3497.106/ui/base/resource/resource_bundle.cc#780
and here:
https://chromium.googlesource.com/chromium/src/+/69.0.3497.106/ui/base/resource/resource_bundle_mac.mm#50
This isn't needed on Mac because resource files are copied into the app bundle,
and are built in `$root_out_dir/electron_repack` (while Chromium's resources
target `$root_out_dir/repack`), but on Windows and Linux, the resource files go
directly in `$root_out_dir`, and so they conflict.
We don't actually ever generate Chromium's resource paks, but without this
patch, GN refuses to generate the ninja files:
ERROR at //tools/grit/repack.gni:35:3: Duplicate output file.
action(_repack_target_name) {
^----------------------------
Two or more targets generate the same output:
chrome_100_percent.pak
This is can often be fixed by changing one of the target names, or by
setting an output_name on one of them.
Collisions:
//chrome:packed_resources_100_percent
//electron:packed_resources_100_percent
See //tools/grit/repack.gni:35:3: Collision.
action(_repack_target_name) {
^----------------------------
Some alternatives to this patch:
1. Refactor upstream in such a way that the "chrome" pak names were
configurable, for instance by adding a method to ResourceBundle::Delegate that
LoadChromeResources would check.
2. Pass a Delegate that overrides `GetPathForResourcePack`, check for the
`chrome_{100,200}_percent.pak` filenames, and rewrite them to
`electron_{100,200}_percent.pak`.
3. Initialize the resource bundle with DO_NOT_LOAD_COMMON_RESOURCES and load
the paks ourselves.
None of these options seems like a substantial maintainability win over this patch to me (@nornagon).
diff --git a/chrome/BUILD.gn b/chrome/BUILD.gn
index 07a31589fd6b2bcd6e1261c3d3abb3494168b2eb..259f352a7478f5a5ab9222b58c6089ea907c9495 100644
--- a/chrome/BUILD.gn
+++ b/chrome/BUILD.gn
@@ -1553,7 +1553,7 @@ if (is_chrome_branded && !is_android) {
}
}
-if (!is_android) {
+if (!is_android && !is_electron_build) {
chrome_paks("packed_resources") {
if (is_mac) {
output_dir = "$root_gen_dir/repack"
@@ -1582,6 +1582,12 @@ if (!is_android) {
}
}
+if (is_electron_build) {
+ group("packed_resources") {
+ public_deps = [ "//electron:packed_resources" ]
+ }
+}
+
if (!is_android) {
repack("browser_tests_pak") {
testonly = true