59fb4eccb4
This is required on Windows, because in Debug mode, C++ stdlib containers have a different size to when in Release mode, so the code in `node.dll` thought that `node::Environment` was a different size to the code in `electron.exe`, which uh, caused problems. It should also make debugging through node a bit easier on all platforms. |
||
---|---|---|
.. | ||
BUILD.gn | ||
node_override.gypi | ||
toolchain.gypi |