* feat: emit resize edge with will-resize event fix: wparam type fix: private member usage on mac docs: will-resize event edge option refactor: 'info' -> 'details' for better type gen * Update docs/api/browser-window.md Co-authored-by: Samuel Attard <samuel.r.attard@gmail.com> * Update docs/api/browser-window.md Co-authored-by: Samuel Attard <samuel.r.attard@gmail.com>
		
			
				
	
	
		
			189 lines
		
	
	
	
		
			6.4 KiB
			
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			189 lines
		
	
	
	
		
			6.4 KiB
			
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (c) 2019 GitHub, Inc.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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#include "shell/common/gin_converters/gfx_converter.h"
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#include "shell/common/gin_helper/dictionary.h"
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#include "ui/display/display.h"
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#include "ui/display/screen.h"
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#include "ui/gfx/geometry/point.h"
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#include "ui/gfx/geometry/point_f.h"
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#include "ui/gfx/geometry/rect.h"
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#include "ui/gfx/geometry/resize_utils.h"
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#include "ui/gfx/geometry/size.h"
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namespace gin {
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v8::Local<v8::Value> Converter<gfx::Point>::ToV8(v8::Isolate* isolate,
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                                                 const gfx::Point& val) {
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  gin_helper::Dictionary dict = gin::Dictionary::CreateEmpty(isolate);
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  dict.SetHidden("simple", true);
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  dict.Set("x", val.x());
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  dict.Set("y", val.y());
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  return dict.GetHandle();
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}
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bool Converter<gfx::Point>::FromV8(v8::Isolate* isolate,
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                                   v8::Local<v8::Value> val,
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                                   gfx::Point* out) {
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  gin::Dictionary dict(isolate);
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  if (!gin::ConvertFromV8(isolate, val, &dict))
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    return false;
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  double x, y;
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  if (!dict.Get("x", &x) || !dict.Get("y", &y))
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    return false;
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  *out = gfx::Point(static_cast<int>(std::round(x)),
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                    static_cast<int>(std::round(y)));
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  return true;
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}
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v8::Local<v8::Value> Converter<gfx::PointF>::ToV8(v8::Isolate* isolate,
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                                                  const gfx::PointF& val) {
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  gin_helper::Dictionary dict = gin::Dictionary::CreateEmpty(isolate);
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  dict.SetHidden("simple", true);
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  dict.Set("x", val.x());
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  dict.Set("y", val.y());
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  return dict.GetHandle();
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}
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bool Converter<gfx::PointF>::FromV8(v8::Isolate* isolate,
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                                    v8::Local<v8::Value> val,
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                                    gfx::PointF* out) {
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  gin::Dictionary dict(isolate);
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  if (!gin::ConvertFromV8(isolate, val, &dict))
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    return false;
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  float x, y;
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  if (!dict.Get("x", &x) || !dict.Get("y", &y))
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    return false;
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  *out = gfx::PointF(x, y);
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  return true;
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}
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v8::Local<v8::Value> Converter<gfx::Size>::ToV8(v8::Isolate* isolate,
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                                                const gfx::Size& val) {
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  gin_helper::Dictionary dict = gin::Dictionary::CreateEmpty(isolate);
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  dict.SetHidden("simple", true);
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  dict.Set("width", val.width());
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  dict.Set("height", val.height());
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  return dict.GetHandle();
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}
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bool Converter<gfx::Size>::FromV8(v8::Isolate* isolate,
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                                  v8::Local<v8::Value> val,
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                                  gfx::Size* out) {
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  gin::Dictionary dict(isolate);
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  if (!gin::ConvertFromV8(isolate, val, &dict))
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    return false;
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  int width, height;
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  if (!dict.Get("width", &width) || !dict.Get("height", &height))
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    return false;
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  *out = gfx::Size(width, height);
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  return true;
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}
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v8::Local<v8::Value> Converter<gfx::Rect>::ToV8(v8::Isolate* isolate,
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                                                const gfx::Rect& val) {
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  gin_helper::Dictionary dict = gin::Dictionary::CreateEmpty(isolate);
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  dict.SetHidden("simple", true);
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  dict.Set("x", val.x());
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  dict.Set("y", val.y());
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  dict.Set("width", val.width());
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  dict.Set("height", val.height());
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  return dict.GetHandle();
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}
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bool Converter<gfx::Rect>::FromV8(v8::Isolate* isolate,
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                                  v8::Local<v8::Value> val,
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                                  gfx::Rect* out) {
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  gin::Dictionary dict(isolate);
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  if (!gin::ConvertFromV8(isolate, val, &dict))
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    return false;
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  int x, y, width, height;
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  if (!dict.Get("x", &x) || !dict.Get("y", &y) || !dict.Get("width", &width) ||
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      !dict.Get("height", &height))
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    return false;
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  *out = gfx::Rect(x, y, width, height);
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  return true;
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}
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template <>
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struct Converter<display::Display::AccelerometerSupport> {
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  static v8::Local<v8::Value> ToV8(
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      v8::Isolate* isolate,
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      const display::Display::AccelerometerSupport& val) {
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    switch (val) {
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      case display::Display::AccelerometerSupport::AVAILABLE:
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        return StringToV8(isolate, "available");
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      case display::Display::AccelerometerSupport::UNAVAILABLE:
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        return StringToV8(isolate, "unavailable");
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      default:
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        return StringToV8(isolate, "unknown");
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    }
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  }
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};
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template <>
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struct Converter<display::Display::TouchSupport> {
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  static v8::Local<v8::Value> ToV8(v8::Isolate* isolate,
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                                   const display::Display::TouchSupport& val) {
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    switch (val) {
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      case display::Display::TouchSupport::AVAILABLE:
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        return StringToV8(isolate, "available");
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      case display::Display::TouchSupport::UNAVAILABLE:
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        return StringToV8(isolate, "unavailable");
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      default:
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        return StringToV8(isolate, "unknown");
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    }
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  }
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};
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v8::Local<v8::Value> Converter<display::Display>::ToV8(
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    v8::Isolate* isolate,
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    const display::Display& val) {
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  gin_helper::Dictionary dict = gin::Dictionary::CreateEmpty(isolate);
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  dict.SetHidden("simple", true);
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  dict.Set("id", val.id());
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  dict.Set("bounds", val.bounds());
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  dict.Set("workArea", val.work_area());
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  dict.Set("accelerometerSupport", val.accelerometer_support());
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  dict.Set("monochrome", val.is_monochrome());
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  dict.Set("colorDepth", val.color_depth());
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  dict.Set("colorSpace", val.color_spaces().GetRasterColorSpace().ToString());
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  dict.Set("depthPerComponent", val.depth_per_component());
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  dict.Set("size", val.size());
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  dict.Set("displayFrequency", val.display_frequency());
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  dict.Set("workAreaSize", val.work_area_size());
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  dict.Set("scaleFactor", val.device_scale_factor());
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  dict.Set("rotation", val.RotationAsDegree());
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  dict.Set("internal", val.IsInternal());
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  dict.Set("touchSupport", val.touch_support());
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  return dict.GetHandle();
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}
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v8::Local<v8::Value> Converter<gfx::ResizeEdge>::ToV8(
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    v8::Isolate* isolate,
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    const gfx::ResizeEdge& val) {
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  switch (val) {
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    case gfx::ResizeEdge::kRight:
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      return StringToV8(isolate, "right");
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    case gfx::ResizeEdge::kBottom:
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      return StringToV8(isolate, "bottom");
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    case gfx::ResizeEdge::kTop:
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      return StringToV8(isolate, "top");
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    case gfx::ResizeEdge::kLeft:
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      return StringToV8(isolate, "left");
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    case gfx::ResizeEdge::kTopLeft:
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      return StringToV8(isolate, "top-left");
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    case gfx::ResizeEdge::kTopRight:
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      return StringToV8(isolate, "top-right");
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    case gfx::ResizeEdge::kBottomLeft:
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      return StringToV8(isolate, "bottom-left");
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    case gfx::ResizeEdge::kBottomRight:
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      return StringToV8(isolate, "bottom-right");
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    default:
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      return StringToV8(isolate, "unknown");
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  }
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}
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}  // namespace gin
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