54 lines
1.7 KiB
CoffeeScript
54 lines
1.7 KiB
CoffeeScript
fs = require 'fs'
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path = require 'path'
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# Enable idle gc.
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process.atomBinding('idle_gc').start()
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# Provide default Content API implementations.
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atom = {}
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atom.browserMainParts =
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preMainMessageLoopRun: ->
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# This is the start of the whole application, usually we should initialize
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# the main window here.
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# Store atom object in global scope, apps can just override methods of it to
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# implement various logics.
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global.__atom = atom
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# Add browser/api/lib to require's search paths,
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# which contains javascript part of Atom's built-in libraries.
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globalPaths = require('module').globalPaths
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globalPaths.push path.join process.resourcesPath, 'browser', 'api', 'lib'
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# And also common/api/lib
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globalPaths.push path.join process.resourcesPath, 'common', 'api', 'lib'
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# Don't quit on fatal error.
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process.on 'uncaughtException', (error) ->
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# Show error in GUI.
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message = error.stack ? "#{error.name}: #{error.message}"
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require('dialog').showMessageBox
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type: 'warning'
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title: 'An javascript error occured in the browser'
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message: 'uncaughtException'
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detail: message
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buttons: ['OK']
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# Load the RPC server.
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require './rpc-server.js'
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# Now we try to load app's package.json.
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packageJson = null
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packagePath = path.join process.resourcesPath, 'app'
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try
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# First we try to load process.resourcesPath/app
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packageJson = JSON.parse(fs.readFileSync(path.join(packagePath, 'package.json')))
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catch error
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# If not found then we load browser/default_app
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packagePath = path.join process.resourcesPath, 'browser', 'default_app'
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packageJson = JSON.parse(fs.readFileSync(path.join(packagePath, 'package.json')))
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# Finally load app's main.js and transfer control to C++.
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require path.join(packagePath, packageJson.main)
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