electron/lib/sandboxed_renderer/init.js

117 lines
3.9 KiB
JavaScript

'use strict'
/* eslint no-eval: "off" */
/* global binding, Buffer */
const events = require('events')
const { EventEmitter } = events
process.atomBinding = require('@electron/internal/common/atom-binding-setup')(binding.get, 'renderer')
// The electron module depends on process.atomBinding
const electron = require('electron')
const v8Util = process.atomBinding('v8_util')
// Expose browserify Buffer as a hidden value. This is used by C++ code to
// deserialize Buffer instances sent from browser process.
v8Util.setHiddenValue(global, 'Buffer', Buffer)
// The `lib/renderer/api/ipc-renderer.js` module looks for the ipc object in the
// "ipc" hidden value
v8Util.setHiddenValue(global, 'ipc', new EventEmitter())
// The process object created by browserify is not an event emitter, fix it so
// the API is more compatible with non-sandboxed renderers.
for (const prop of Object.keys(EventEmitter.prototype)) {
if (process.hasOwnProperty(prop)) {
delete process[prop]
}
}
Object.setPrototypeOf(process, EventEmitter.prototype)
const remoteModules = new Set([
'child_process',
'fs',
'os',
'path'
])
const loadedModules = new Map([
['electron', electron],
['events', events],
['timers', require('timers')],
['url', require('url')]
])
const {
preloadSrc, preloadError, process: processProps
} = electron.ipcRenderer.sendSync('ELECTRON_BROWSER_SANDBOX_LOAD')
require('@electron/internal/renderer/web-frame-init')()
// Pass different process object to the preload script(which should not have
// access to things like `process.atomBinding`).
const preloadProcess = new EventEmitter()
Object.assign(preloadProcess, binding.process)
Object.assign(preloadProcess, processProps)
Object.assign(process, binding.process)
Object.assign(process, processProps)
process.on('exit', () => preloadProcess.emit('exit'))
// This is the `require` function that will be visible to the preload script
function preloadRequire (module) {
if (loadedModules.has(module)) {
return loadedModules.get(module)
}
if (remoteModules.has(module)) {
return require(module)
}
throw new Error('module not found')
}
if (window.location.protocol === 'chrome-devtools:') {
// Override some inspector APIs.
require('@electron/internal/renderer/inspector')
}
if (binding.guestInstanceId) {
process.guestInstanceId = parseInt(binding.guestInstanceId)
}
if (!process.guestInstanceId && preloadProcess.argv.indexOf('--webview-tag=true') !== -1) {
// don't allow recursive `<webview>`
require('@electron/internal/renderer/web-view/web-view')
require('@electron/internal/renderer/web-view/web-view-attributes')
}
// Wrap the script into a function executed in global scope. It won't have
// access to the current scope, so we'll expose a few objects as arguments:
//
// - `require`: The `preloadRequire` function
// - `process`: The `preloadProcess` object
// - `Buffer`: Browserify `Buffer` implementation
// - `global`: The window object, which is aliased to `global` by browserify.
//
// Browserify bundles can make use of an external require function as explained
// in https://github.com/substack/node-browserify#multiple-bundles, so electron
// apps can use multi-module preload scripts in sandboxed renderers.
//
// For example, the user can create a bundle with:
//
// $ browserify -x electron preload.js > renderer.js
//
// and any `require('electron')` calls in `preload.js` will work as expected
// since browserify won't try to include `electron` in the bundle, falling back
// to the `preloadRequire` function above.
if (preloadSrc) {
const preloadWrapperSrc = `(function(require, process, Buffer, global, setImmediate, clearImmediate) {
${preloadSrc}
})`
// eval in window scope
const preloadFn = binding.createPreloadScript(preloadWrapperSrc)
const { setImmediate, clearImmediate } = require('timers')
preloadFn(preloadRequire, preloadProcess, Buffer, global, setImmediate, clearImmediate)
} else if (preloadError) {
console.error(preloadError.stack)
}