* chore: bump chromium in DEPS to 7fb9778894d73378bff51087ce869ea5aa6e5d5d * chore: bump chromium in DEPS to 83da426e53d423f0530fc23433b6d2c4d0548442 * update patches * remove chromeos-only TtsControllerDelegate Refs: https://chromium-review.googlesource.com/c/chromium/src/+/2255314 * SharedUserScriptMaster -> SharedUserScriptManager Refs: https://chromium-review.googlesource.com/c/chromium/src/+/2258357 * avoid deprecated DISALLOW_COPY_AND_ASSIGN https://groups.google.com/a/chromium.org/forum/#!msg/cxx/qwH2hxaEjac/TUKq6eqfCwAJ * chore: bump chromium in DEPS to b2eaf9ff4e6b03267bf279583ea20ceb2b25e9d0 * update patches * rename GetHighContrastColorScheme -> GetPlatformHighContrastColorScheme Refs: https://chromium-review.googlesource.com/c/chromium/src/+/2250224 * remove vulkan info collection Refs: https://chromium-review.googlesource.com/c/chromium/src/+/2252818 * add max_xcode_version build var Refs: https://chromium-review.googlesource.com/c/chromium/src/+/2264867 * add missing headers * chore: bump chromium in DEPS to cded18ca1138f7e8efc904f077ddcca34f0135cf * update patches * add empty floc blocklist to BrowserProcessImpl Refs: https://chromium-review.googlesource.com/c/chromium/src/+/2240873 * chore: bump chromium in DEPS to f06602226cd80bf677b2ce013a94a2fb7f6ac58d * chore: bump chromium in DEPS to 747aa4bfc74fc6cf7f08ee72624cd69ae41ae28d * chore: bump chromium in DEPS to 31c0105e50fcc4e94de33e5c8602c755ace4a32b * chore: update patches * Reland "[base] Stop including check.h, notreached.h, etc. in logging.h" https://chromium-review.googlesource.com/c/chromium/src/+/2264297 * X11 and Ozone: make sure gfx::AcceleratedWidget to be uint32_t https://chromium-review.googlesource.com/c/chromium/src/+/2260554 * Move zygote from //services/service_manager back to //content https://chromium-review.googlesource.com/c/chromium/src/+/2252466 * chore: update v8 patches * [XProto] Remove usage of Shape extension https://chromium-review.googlesource.com/c/chromium/src/+/2262113 * fixup! add empty floc blocklist to BrowserProcessImpl * Require macOS 10.15.1 sdk https://chromium-review.googlesource.com/c/chromium/src/+/2238504 * Use newer Xcode version 11.5.0 * update src cache * chore: bump chromium in DEPS to 60a9883e35db3f6f91916f0878e88e1849c17b11 * chore: update patches * Reland "Reland "New toolchain for Windows 10 19041 SDK"" https://chromium-review.googlesource.com/c/chromium/src/+/2255527 * update patches * Convert raw NonClientFrameViews to unique_ptrs https://chromium-review.googlesource.com/c/chromium/src/+/2240417 * [printing] Move PrintHostMsg_DidPreviewDocument_Params to print.mojom https://chromium-review.googlesource.com/c/chromium/src/+/2257035 * chore: bump chromium in DEPS to 12c233c2a85bfa28fb279f390121ba681e52a71b * chore: update patches * Removing oppressive language for the directory chrome/browser/apps https://chromium-review.googlesource.com/c/chromium/src/+/2269822 * Inclusion: rename SpellcheckLanguageBlacklistPolicyHandler https://chromium-review.googlesource.com/c/chromium/src/+/2267646 * Clean up duplicate WebContents "is fullscreen" functions https://chromium-review.googlesource.com/c/chromium/src/+/2275148 * Adds icon loading service with sandbox for Windows. https://chromium-review.googlesource.com/c/chromium/src/+/1987273 * No more Vulkan info collection for UMA on Windows https://chromium-review.googlesource.com/c/chromium/src/+/2252818 * fix lint * chore: update buildflag conditions * chore: bump chromium in DEPS to a837d4c4230ace4f10b2768728f4044b7995dfa5 * update hunspell files * chore: update patches * Make content::FileSelectListener a RefCounted https://chromium-review.googlesource.com/c/chromium/src/+/2275338 * fix build failures on MAS * update patches * fixup! Reland "[base] Stop including check.h, notreached.h, etc. in logging.h" * fix build on windows * Check for GDI exhaustion if window creation fails https://chromium-review.googlesource.com/c/chromium/src/+/2244124 * chore: bump chromium in DEPS to 2c9b2a73be4ef9ec22d8b6da8e174cb80753f125 * chore: update patches * Network Service: Move DeleteCookiePredicate into public folder https://chromium-review.googlesource.com/c/chromium/src/+/2264186 * chore: bump chromium in DEPS to fa2606299bcc02c362528d26b5dcf8c8a0db0735 * chore: bump chromium in DEPS to d9c235d1227204dbae3708daae851573a3566b94 * chore: bump chromium in DEPS to 2f82c284243c035f49a747fd1ead6c44b4b31093 * chore: update patches * Move creating the LayerTreeSettings into blink. https://chromium-review.googlesource.com/c/chromium/src/+/2267720 * chore: bump chromium in DEPS to 914112f1d9af9e4974059dc403da62699a55550f * update patches * chore: bump chromium in DEPS to e0bc1ffae6393fc543a2da94c88167df75859b36 * refactor: match upstream print preview handling (#24452) * update patches * chore: bump chromium in DEPS to 0881423156abe084164b51ab58ce93a8bd380524 * update patches * update patches * give a type to pendingPromise * chore: bump chromium in DEPS to 11a8c1534b16d130075d378a64187360ba4e7820 * update patches * 2272609: Move //services/service_manager/sandbox to //sandbox/policy. https://chromium-review.googlesource.com/c/chromium/src/+/2272609 * update patches * fixup! 2272609: Move //services/service_manager/sandbox to //sandbox/policy. * fixup! 2272609: Move //services/service_manager/sandbox to //sandbox/policy. * 2264511: Cookies: Update SetCanonicalCookie to return CookieAccessResult https://chromium-review.googlesource.com/c/chromium/src/+/2264511 * chore: fix setAlwaysOnTop test The window must be visible for state to be updated properly. * Revert "Migrate modules/desktop_capture and modules/video_capture to webrtc::Mutex." https://webrtc-review.googlesource.com/c/src/+/179080 * update patches Co-authored-by: Andy Locascio <andy@slack-corp.com> Co-authored-by: deepak1556 <hop2deep@gmail.com> Co-authored-by: Samuel Attard <samuel.r.attard@gmail.com> Co-authored-by: John Kleinschmidt <jkleinsc@github.com> Co-authored-by: Electron Bot <anonymous@electronjs.org> Co-authored-by: Shelley Vohr <shelley.vohr@gmail.com> Co-authored-by: Jeremy Rose <nornagon@nornagon.net> Co-authored-by: Samuel Attard <marshallofsound@electronjs.org>
		
			
				
	
	
		
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			17 KiB
			
		
	
	
	
		
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			516 lines
		
	
	
	
		
			17 KiB
			
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright (c) 2013 GitHub, Inc.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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#include "shell/common/v8_value_converter.h"
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#include <map>
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#include <memory>
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#include <string>
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#include <utility>
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#include <vector>
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#include "base/logging.h"
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#include "base/values.h"
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#include "shell/common/gin_helper/dictionary.h"
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#include "shell/common/node_bindings.h"
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#include "shell/common/node_includes.h"
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namespace electron {
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namespace {
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const int kMaxRecursionDepth = 100;
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}  // namespace
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// The state of a call to FromV8Value.
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class V8ValueConverter::FromV8ValueState {
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 public:
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  // Level scope which updates the current depth of some FromV8ValueState.
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  class Level {
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   public:
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    explicit Level(FromV8ValueState* state) : state_(state) {
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      state_->max_recursion_depth_--;
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    }
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    ~Level() { state_->max_recursion_depth_++; }
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   private:
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    FromV8ValueState* state_;
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  };
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  FromV8ValueState() : max_recursion_depth_(kMaxRecursionDepth) {}
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  // If |handle| is not in |unique_map_|, then add it to |unique_map_| and
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  // return true.
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  //
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  // Otherwise do nothing and return false. Here "A is unique" means that no
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  // other handle B in the map points to the same object as A. Note that A can
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  // be unique even if there already is another handle with the same identity
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  // hash (key) in the map, because two objects can have the same hash.
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  bool AddToUniquenessCheck(v8::Local<v8::Object> handle) {
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    int hash;
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    auto iter = GetIteratorInMap(handle, &hash);
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    if (iter != unique_map_.end())
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      return false;
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    unique_map_.insert(std::make_pair(hash, handle));
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    return true;
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  }
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  bool RemoveFromUniquenessCheck(v8::Local<v8::Object> handle) {
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    int unused_hash;
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    auto iter = GetIteratorInMap(handle, &unused_hash);
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    if (iter == unique_map_.end())
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      return false;
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    unique_map_.erase(iter);
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    return true;
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  }
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  bool HasReachedMaxRecursionDepth() { return max_recursion_depth_ < 0; }
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 private:
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  using HashToHandleMap = std::multimap<int, v8::Local<v8::Object>>;
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  using Iterator = HashToHandleMap::const_iterator;
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  Iterator GetIteratorInMap(v8::Local<v8::Object> handle, int* hash) {
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    *hash = handle->GetIdentityHash();
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    // We only compare using == with handles to objects with the same identity
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    // hash. Different hash obviously means different objects, but two objects
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    // in a couple of thousands could have the same identity hash.
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    std::pair<Iterator, Iterator> range = unique_map_.equal_range(*hash);
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    for (auto it = range.first; it != range.second; ++it) {
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      // Operator == for handles actually compares the underlying objects.
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      if (it->second == handle)
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        return it;
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    }
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    // Not found.
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    return unique_map_.end();
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  }
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  HashToHandleMap unique_map_;
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  int max_recursion_depth_;
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};
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// A class to ensure that objects/arrays that are being converted by
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// this V8ValueConverterImpl do not have cycles.
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//
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// An example of cycle: var v = {}; v = {key: v};
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// Not an example of cycle: var v = {}; a = [v, v]; or w = {a: v, b: v};
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class V8ValueConverter::ScopedUniquenessGuard {
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 public:
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  ScopedUniquenessGuard(V8ValueConverter::FromV8ValueState* state,
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                        v8::Local<v8::Object> value)
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      : state_(state),
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        value_(value),
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        is_valid_(state_->AddToUniquenessCheck(value_)) {}
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  ~ScopedUniquenessGuard() {
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    if (is_valid_) {
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      bool removed = state_->RemoveFromUniquenessCheck(value_);
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      DCHECK(removed);
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    }
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  }
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  bool is_valid() const { return is_valid_; }
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 private:
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  typedef std::multimap<int, v8::Local<v8::Object>> HashToHandleMap;
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  V8ValueConverter::FromV8ValueState* state_;
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  v8::Local<v8::Object> value_;
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  bool is_valid_;
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  DISALLOW_COPY_AND_ASSIGN(ScopedUniquenessGuard);
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};
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V8ValueConverter::V8ValueConverter() = default;
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void V8ValueConverter::SetRegExpAllowed(bool val) {
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  reg_exp_allowed_ = val;
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}
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void V8ValueConverter::SetFunctionAllowed(bool val) {
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  function_allowed_ = val;
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}
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void V8ValueConverter::SetStripNullFromObjects(bool val) {
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  strip_null_from_objects_ = val;
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}
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v8::Local<v8::Value> V8ValueConverter::ToV8Value(
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    const base::Value* value,
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    v8::Local<v8::Context> context) const {
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  v8::Context::Scope context_scope(context);
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  v8::EscapableHandleScope handle_scope(context->GetIsolate());
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  return handle_scope.Escape(ToV8ValueImpl(context->GetIsolate(), value));
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}
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std::unique_ptr<base::Value> V8ValueConverter::FromV8Value(
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    v8::Local<v8::Value> val,
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    v8::Local<v8::Context> context) const {
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  v8::Context::Scope context_scope(context);
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  v8::HandleScope handle_scope(context->GetIsolate());
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  FromV8ValueState state;
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  return FromV8ValueImpl(&state, val, context->GetIsolate());
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}
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v8::Local<v8::Value> V8ValueConverter::ToV8ValueImpl(
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    v8::Isolate* isolate,
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    const base::Value* value) const {
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  switch (value->type()) {
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    case base::Value::Type::NONE:
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      return v8::Null(isolate);
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    case base::Value::Type::BOOLEAN: {
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      bool val = value->GetBool();
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      return v8::Boolean::New(isolate, val);
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    }
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    case base::Value::Type::INTEGER: {
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      int val = value->GetInt();
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      return v8::Integer::New(isolate, val);
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    }
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    case base::Value::Type::DOUBLE: {
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      double val = value->GetDouble();
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      return v8::Number::New(isolate, val);
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    }
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    case base::Value::Type::STRING: {
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      std::string val = value->GetString();
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      return v8::String::NewFromUtf8(isolate, val.c_str(),
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                                     v8::NewStringType::kNormal, val.length())
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          .ToLocalChecked();
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    }
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    case base::Value::Type::LIST:
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      return ToV8Array(isolate, static_cast<const base::ListValue*>(value));
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    case base::Value::Type::DICTIONARY:
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      return ToV8Object(isolate,
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                        static_cast<const base::DictionaryValue*>(value));
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    case base::Value::Type::BINARY:
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      return ToArrayBuffer(isolate, static_cast<const base::Value*>(value));
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    default:
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      LOG(ERROR) << "Unexpected value type: " << value->type();
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      return v8::Null(isolate);
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  }
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}
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v8::Local<v8::Value> V8ValueConverter::ToV8Array(
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    v8::Isolate* isolate,
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    const base::ListValue* val) const {
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  v8::Local<v8::Array> result(v8::Array::New(isolate, val->GetSize()));
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  auto context = isolate->GetCurrentContext();
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  for (size_t i = 0; i < val->GetSize(); ++i) {
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    const base::Value* child = nullptr;
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    val->Get(i, &child);
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    v8::Local<v8::Value> child_v8 = ToV8ValueImpl(isolate, child);
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    v8::TryCatch try_catch(isolate);
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    result->Set(context, static_cast<uint32_t>(i), child_v8).Check();
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    if (try_catch.HasCaught())
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      LOG(ERROR) << "Setter for index " << i << " threw an exception.";
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  }
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  return result;
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}
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v8::Local<v8::Value> V8ValueConverter::ToV8Object(
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    v8::Isolate* isolate,
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    const base::DictionaryValue* val) const {
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  gin_helper::Dictionary result = gin::Dictionary::CreateEmpty(isolate);
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  result.SetHidden("simple", true);
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  for (base::DictionaryValue::Iterator iter(*val); !iter.IsAtEnd();
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       iter.Advance()) {
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    const std::string& key = iter.key();
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    v8::Local<v8::Value> child_v8 = ToV8ValueImpl(isolate, &iter.value());
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    v8::TryCatch try_catch(isolate);
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    result.Set(key, child_v8);
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    if (try_catch.HasCaught()) {
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      LOG(ERROR) << "Setter for property " << key.c_str() << " threw an "
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                 << "exception.";
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    }
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  }
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  return result.GetHandle();
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}
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v8::Local<v8::Value> V8ValueConverter::ToArrayBuffer(
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    v8::Isolate* isolate,
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    const base::Value* value) const {
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  const auto* data = reinterpret_cast<const char*>(value->GetBlob().data());
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  size_t length = value->GetBlob().size();
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  if (NodeBindings::IsInitialized()) {
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    return node::Buffer::Copy(isolate, data, length).ToLocalChecked();
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  }
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  if (length > node::Buffer::kMaxLength) {
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    return v8::Local<v8::Object>();
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  }
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  auto context = isolate->GetCurrentContext();
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  auto array_buffer = v8::ArrayBuffer::New(isolate, length);
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  memcpy(array_buffer->GetContents().Data(), data, length);
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  // From this point, if something goes wrong(can't find Buffer class for
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  // example) we'll simply return a Uint8Array based on the created ArrayBuffer.
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  // This can happen if no preload script was specified to the renderer.
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  gin_helper::Dictionary global(isolate, context->Global());
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  v8::Local<v8::Value> buffer_value;
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  // Get the Buffer class stored as a hidden value in the global object. We'll
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  // use it return a browserified Buffer.
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  if (!global.GetHidden("Buffer", &buffer_value) ||
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      !buffer_value->IsFunction()) {
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    return v8::Uint8Array::New(array_buffer, 0, length);
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  }
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  gin::Dictionary buffer_class(
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      isolate,
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      buffer_value->ToObject(isolate->GetCurrentContext()).ToLocalChecked());
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  v8::Local<v8::Value> from_value;
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  if (!buffer_class.Get("from", &from_value) || !from_value->IsFunction()) {
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    return v8::Uint8Array::New(array_buffer, 0, length);
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  }
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  v8::Local<v8::Value> args[] = {array_buffer};
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  auto func = v8::Local<v8::Function>::Cast(from_value);
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  auto result = func->Call(context, v8::Null(isolate), 1, args);
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  if (!result.IsEmpty()) {
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    return result.ToLocalChecked();
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  }
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  return v8::Uint8Array::New(array_buffer, 0, length);
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}
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std::unique_ptr<base::Value> V8ValueConverter::FromV8ValueImpl(
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    FromV8ValueState* state,
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    v8::Local<v8::Value> val,
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    v8::Isolate* isolate) const {
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  FromV8ValueState::Level state_level(state);
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  if (state->HasReachedMaxRecursionDepth())
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    return nullptr;
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  if (val->IsExternal())
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    return std::make_unique<base::Value>();
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  if (val->IsNull())
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    return std::make_unique<base::Value>();
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  auto context = isolate->GetCurrentContext();
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  if (val->IsBoolean())
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    return std::make_unique<base::Value>(val->ToBoolean(isolate)->Value());
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  if (val->IsInt32())
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    return std::make_unique<base::Value>(val.As<v8::Int32>()->Value());
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  if (val->IsNumber()) {
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    double val_as_double = val.As<v8::Number>()->Value();
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    if (!std::isfinite(val_as_double))
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      return nullptr;
 | 
						|
    return std::make_unique<base::Value>(val_as_double);
 | 
						|
  }
 | 
						|
 | 
						|
  if (val->IsString()) {
 | 
						|
    v8::String::Utf8Value utf8(isolate, val);
 | 
						|
    return std::make_unique<base::Value>(std::string(*utf8, utf8.length()));
 | 
						|
  }
 | 
						|
 | 
						|
  if (val->IsUndefined())
 | 
						|
    // JSON.stringify ignores undefined.
 | 
						|
    return nullptr;
 | 
						|
 | 
						|
  if (val->IsDate()) {
 | 
						|
    v8::Date* date = v8::Date::Cast(*val);
 | 
						|
    v8::Local<v8::Value> toISOString =
 | 
						|
        date->Get(context, v8::String::NewFromUtf8(isolate, "toISOString",
 | 
						|
                                                   v8::NewStringType::kNormal)
 | 
						|
                               .ToLocalChecked())
 | 
						|
            .ToLocalChecked();
 | 
						|
    if (toISOString->IsFunction()) {
 | 
						|
      v8::MaybeLocal<v8::Value> result =
 | 
						|
          toISOString.As<v8::Function>()->Call(context, val, 0, nullptr);
 | 
						|
      if (!result.IsEmpty()) {
 | 
						|
        v8::String::Utf8Value utf8(isolate, result.ToLocalChecked());
 | 
						|
        return std::make_unique<base::Value>(std::string(*utf8, utf8.length()));
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (val->IsRegExp()) {
 | 
						|
    if (!reg_exp_allowed_)
 | 
						|
      // JSON.stringify converts to an object.
 | 
						|
      return FromV8Object(val.As<v8::Object>(), state, isolate);
 | 
						|
    return std::make_unique<base::Value>(*v8::String::Utf8Value(isolate, val));
 | 
						|
  }
 | 
						|
 | 
						|
  // v8::Value doesn't have a ToArray() method for some reason.
 | 
						|
  if (val->IsArray())
 | 
						|
    return FromV8Array(val.As<v8::Array>(), state, isolate);
 | 
						|
 | 
						|
  if (val->IsFunction()) {
 | 
						|
    if (!function_allowed_)
 | 
						|
      // JSON.stringify refuses to convert function(){}.
 | 
						|
      return nullptr;
 | 
						|
    return FromV8Object(val.As<v8::Object>(), state, isolate);
 | 
						|
  }
 | 
						|
 | 
						|
  if (node::Buffer::HasInstance(val)) {
 | 
						|
    return FromNodeBuffer(val, state, isolate);
 | 
						|
  }
 | 
						|
 | 
						|
  if (val->IsObject()) {
 | 
						|
    return FromV8Object(val.As<v8::Object>(), state, isolate);
 | 
						|
  }
 | 
						|
 | 
						|
  LOG(ERROR) << "Unexpected v8 value type encountered.";
 | 
						|
  return nullptr;
 | 
						|
}
 | 
						|
 | 
						|
std::unique_ptr<base::Value> V8ValueConverter::FromV8Array(
 | 
						|
    v8::Local<v8::Array> val,
 | 
						|
    FromV8ValueState* state,
 | 
						|
    v8::Isolate* isolate) const {
 | 
						|
  ScopedUniquenessGuard uniqueness_guard(state, val);
 | 
						|
  if (!uniqueness_guard.is_valid())
 | 
						|
    return std::make_unique<base::Value>();
 | 
						|
 | 
						|
  std::unique_ptr<v8::Context::Scope> scope;
 | 
						|
  // If val was created in a different context than our current one, change to
 | 
						|
  // that context, but change back after val is converted.
 | 
						|
  if (!val->CreationContext().IsEmpty() &&
 | 
						|
      val->CreationContext() != isolate->GetCurrentContext())
 | 
						|
    scope = std::make_unique<v8::Context::Scope>(val->CreationContext());
 | 
						|
 | 
						|
  std::unique_ptr<base::ListValue> result(new base::ListValue());
 | 
						|
 | 
						|
  // Only fields with integer keys are carried over to the ListValue.
 | 
						|
  for (uint32_t i = 0; i < val->Length(); ++i) {
 | 
						|
    v8::TryCatch try_catch(isolate);
 | 
						|
    v8::Local<v8::Value> child_v8;
 | 
						|
    v8::MaybeLocal<v8::Value> maybe_child =
 | 
						|
        val->Get(isolate->GetCurrentContext(), i);
 | 
						|
    if (try_catch.HasCaught() || !maybe_child.ToLocal(&child_v8)) {
 | 
						|
      LOG(ERROR) << "Getter for index " << i << " threw an exception.";
 | 
						|
      child_v8 = v8::Null(isolate);
 | 
						|
    }
 | 
						|
 | 
						|
    if (!val->HasRealIndexedProperty(isolate->GetCurrentContext(), i)
 | 
						|
             .FromMaybe(false)) {
 | 
						|
      result->Append(std::make_unique<base::Value>());
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    std::unique_ptr<base::Value> child =
 | 
						|
        FromV8ValueImpl(state, child_v8, isolate);
 | 
						|
    if (child)
 | 
						|
      result->Append(std::move(child));
 | 
						|
    else
 | 
						|
      // JSON.stringify puts null in places where values don't serialize, for
 | 
						|
      // example undefined and functions. Emulate that behavior.
 | 
						|
      result->Append(std::make_unique<base::Value>());
 | 
						|
  }
 | 
						|
  return std::move(result);
 | 
						|
}
 | 
						|
 | 
						|
std::unique_ptr<base::Value> V8ValueConverter::FromNodeBuffer(
 | 
						|
    v8::Local<v8::Value> value,
 | 
						|
    FromV8ValueState* state,
 | 
						|
    v8::Isolate* isolate) const {
 | 
						|
  std::vector<char> buffer(
 | 
						|
      node::Buffer::Data(value),
 | 
						|
      node::Buffer::Data(value) + node::Buffer::Length(value));
 | 
						|
  return std::make_unique<base::Value>(std::move(buffer));
 | 
						|
}
 | 
						|
 | 
						|
std::unique_ptr<base::Value> V8ValueConverter::FromV8Object(
 | 
						|
    v8::Local<v8::Object> val,
 | 
						|
    FromV8ValueState* state,
 | 
						|
    v8::Isolate* isolate) const {
 | 
						|
  ScopedUniquenessGuard uniqueness_guard(state, val);
 | 
						|
  if (!uniqueness_guard.is_valid())
 | 
						|
    return std::make_unique<base::Value>();
 | 
						|
 | 
						|
  std::unique_ptr<v8::Context::Scope> scope;
 | 
						|
  // If val was created in a different context than our current one, change to
 | 
						|
  // that context, but change back after val is converted.
 | 
						|
  if (!val->CreationContext().IsEmpty() &&
 | 
						|
      val->CreationContext() != isolate->GetCurrentContext())
 | 
						|
    scope = std::make_unique<v8::Context::Scope>(val->CreationContext());
 | 
						|
 | 
						|
  auto result = std::make_unique<base::DictionaryValue>();
 | 
						|
  v8::Local<v8::Array> property_names;
 | 
						|
  if (!val->GetOwnPropertyNames(isolate->GetCurrentContext())
 | 
						|
           .ToLocal(&property_names)) {
 | 
						|
    return std::move(result);
 | 
						|
  }
 | 
						|
 | 
						|
  for (uint32_t i = 0; i < property_names->Length(); ++i) {
 | 
						|
    v8::Local<v8::Value> key =
 | 
						|
        property_names->Get(isolate->GetCurrentContext(), i).ToLocalChecked();
 | 
						|
 | 
						|
    // Extend this test to cover more types as necessary and if sensible.
 | 
						|
    if (!key->IsString() && !key->IsNumber()) {
 | 
						|
      NOTREACHED() << "Key \"" << *v8::String::Utf8Value(isolate, key)
 | 
						|
                   << "\" "
 | 
						|
                      "is neither a string nor a number";
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    v8::String::Utf8Value name_utf8(isolate, key);
 | 
						|
 | 
						|
    v8::TryCatch try_catch(isolate);
 | 
						|
    v8::Local<v8::Value> child_v8;
 | 
						|
    v8::MaybeLocal<v8::Value> maybe_child =
 | 
						|
        val->Get(isolate->GetCurrentContext(), key);
 | 
						|
    if (try_catch.HasCaught() || !maybe_child.ToLocal(&child_v8)) {
 | 
						|
      LOG(ERROR) << "Getter for property " << *name_utf8
 | 
						|
                 << " threw an exception.";
 | 
						|
      child_v8 = v8::Null(isolate);
 | 
						|
    }
 | 
						|
 | 
						|
    std::unique_ptr<base::Value> child =
 | 
						|
        FromV8ValueImpl(state, child_v8, isolate);
 | 
						|
    if (!child)
 | 
						|
      // JSON.stringify skips properties whose values don't serialize, for
 | 
						|
      // example undefined and functions. Emulate that behavior.
 | 
						|
      continue;
 | 
						|
 | 
						|
    // Strip null if asked (and since undefined is turned into null, undefined
 | 
						|
    // too). The use case for supporting this is JSON-schema support,
 | 
						|
    // specifically for extensions, where "optional" JSON properties may be
 | 
						|
    // represented as null, yet due to buggy legacy code elsewhere isn't
 | 
						|
    // treated as such (potentially causing crashes). For example, the
 | 
						|
    // "tabs.create" function takes an object as its first argument with an
 | 
						|
    // optional "windowId" property.
 | 
						|
    //
 | 
						|
    // Given just
 | 
						|
    //
 | 
						|
    //   tabs.create({})
 | 
						|
    //
 | 
						|
    // this will work as expected on code that only checks for the existence of
 | 
						|
    // a "windowId" property (such as that legacy code). However given
 | 
						|
    //
 | 
						|
    //   tabs.create({windowId: null})
 | 
						|
    //
 | 
						|
    // there *is* a "windowId" property, but since it should be an int, code
 | 
						|
    // on the browser which doesn't additionally check for null will fail.
 | 
						|
    // We can avoid all bugs related to this by stripping null.
 | 
						|
    if (strip_null_from_objects_ && child->is_none())
 | 
						|
      continue;
 | 
						|
 | 
						|
    result->SetWithoutPathExpansion(std::string(*name_utf8, name_utf8.length()),
 | 
						|
                                    std::move(child));
 | 
						|
  }
 | 
						|
 | 
						|
  return std::move(result);
 | 
						|
}
 | 
						|
 | 
						|
}  // namespace electron
 |