electron/lib/common/init.js
Thiago de Arruda d78f3cae7b Expose builtin v8 modules to AtomSandboxedRendererClient
- Adapt node.cc code that implements `process.binding` to create a similar
  object in AtomSandboxedRendererClient.
- Replace the ipc binding object passed to `lib/sandboxed_renderer/init.js` by
  the new binding object.
- Refactor the initialization script to use this new object to fetch the ipc
  binding and store as a hidden value using the `v8_util` module.

This change also required applying a patch to node.js, so the submodule commit
was updated.
2017-03-09 20:39:14 -03:00

50 lines
1.8 KiB
JavaScript

const timers = require('timers')
process.atomBinding = require('./atom-binding-setup')(process.binding, process.type)
// setImmediate and process.nextTick makes use of uv_check and uv_prepare to
// run the callbacks, however since we only run uv loop on requests, the
// callbacks wouldn't be called until something else activated the uv loop,
// which would delay the callbacks for arbitrary long time. So we should
// initiatively activate the uv loop once setImmediate and process.nextTick is
// called.
var wrapWithActivateUvLoop = function (func) {
return function () {
process.activateUvLoop()
return func.apply(this, arguments)
}
}
process.nextTick = wrapWithActivateUvLoop(process.nextTick)
global.setImmediate = wrapWithActivateUvLoop(timers.setImmediate)
global.clearImmediate = timers.clearImmediate
if (process.type === 'browser') {
// setTimeout needs to update the polling timeout of the event loop, when
// called under Chromium's event loop the node's event loop won't get a chance
// to update the timeout, so we have to force the node's event loop to
// recalculate the timeout in browser process.
global.setTimeout = wrapWithActivateUvLoop(timers.setTimeout)
global.setInterval = wrapWithActivateUvLoop(timers.setInterval)
}
if (process.platform === 'win32') {
// Always returns EOF for stdin stream.
const {Readable} = require('stream')
const stdin = new Readable()
stdin.push(null)
process.__defineGetter__('stdin', function () {
return stdin
})
// If we're running as a Windows Store app, __dirname will be set
// to C:/Program Files/WindowsApps.
//
// Nobody else get's to install there, changing the path is forbidden
// We can therefore say that we're running as appx
if (__dirname.includes('\\WindowsApps\\')) {
process.windowsStore = true
}
}