106 lines
3.5 KiB
C++
106 lines
3.5 KiB
C++
// Copyright (c) 2013 GitHub, Inc. All rights reserved.
|
|
// Use of this source code is governed by the MIT license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#include "native_mate/dictionary.h"
|
|
#include "ui/gfx/screen.h"
|
|
|
|
#include "atom/common/node_includes.h"
|
|
|
|
#if defined(TOOLKIT_GTK)
|
|
#include "base/command_line.h"
|
|
#include "base/environment.h"
|
|
#include "base/nix/xdg_util.h"
|
|
#include "ui/gfx/gtk_util.h"
|
|
#endif
|
|
|
|
namespace mate {
|
|
|
|
namespace {
|
|
|
|
gfx::Display AdaptToWindowManager(const gfx::Display& display) {
|
|
gfx::Display changed(display);
|
|
#if defined(TOOLKIT_GTK)
|
|
scoped_ptr<base::Environment> env(base::Environment::Create());
|
|
base::nix::DesktopEnvironment de(base::nix::GetDesktopEnvironment(env.get()));
|
|
if (de == base::nix::DESKTOP_ENVIRONMENT_UNITY) {
|
|
// Unity's 24px global menu bar should not be included in the work area.
|
|
gfx::Rect rect(changed.work_area());
|
|
rect.set_height(rect.height() - 24);
|
|
changed.set_work_area(rect);
|
|
}
|
|
#endif
|
|
return changed;
|
|
}
|
|
|
|
} // namespace
|
|
|
|
template<>
|
|
struct Converter<gfx::Point> {
|
|
static v8::Handle<v8::Value> ToV8(v8::Isolate* isolate,
|
|
const gfx::Point& val) {
|
|
return mate::ObjectTemplateBuilder(isolate).SetValue("x", val.x())
|
|
.SetValue("y", val.y())
|
|
.Build()->NewInstance();
|
|
}
|
|
};
|
|
|
|
template<>
|
|
struct Converter<gfx::Size> {
|
|
static v8::Handle<v8::Value> ToV8(v8::Isolate* isolate,
|
|
const gfx::Size& val) {
|
|
return mate::ObjectTemplateBuilder(isolate).SetValue("width", val.width())
|
|
.SetValue("height", val.height())
|
|
.Build()->NewInstance();
|
|
}
|
|
};
|
|
|
|
template<>
|
|
struct Converter<gfx::Rect> {
|
|
static v8::Handle<v8::Value> ToV8(v8::Isolate* isolate,
|
|
const gfx::Rect& val) {
|
|
return mate::ObjectTemplateBuilder(isolate).SetValue("x", val.x())
|
|
.SetValue("y", val.y())
|
|
.SetValue("width", val.width())
|
|
.SetValue("height", val.height())
|
|
.Build()->NewInstance();
|
|
}
|
|
};
|
|
|
|
template<>
|
|
struct Converter<gfx::Display> {
|
|
static v8::Handle<v8::Value> ToV8(v8::Isolate* isolate,
|
|
const gfx::Display& val) {
|
|
gfx::Display display(AdaptToWindowManager(val));
|
|
return mate::ObjectTemplateBuilder(isolate)
|
|
.SetValue("bounds", display.bounds())
|
|
.SetValue("workArea", display.work_area())
|
|
.SetValue("size", display.size())
|
|
.SetValue("workAreaSize", display.work_area_size())
|
|
.SetValue("scaleFactor", display.device_scale_factor())
|
|
.Build()->NewInstance();
|
|
}
|
|
};
|
|
|
|
} // namespace mate
|
|
|
|
namespace {
|
|
|
|
void Initialize(v8::Handle<v8::Object> exports) {
|
|
#if defined(TOOLKIT_GTK)
|
|
gfx::GdkInitFromCommandLine(*CommandLine::ForCurrentProcess());
|
|
#endif
|
|
|
|
gfx::Screen* screen = gfx::Screen::GetNativeScreen();
|
|
mate::Dictionary dict(v8::Isolate::GetCurrent(), exports);
|
|
dict.SetMethod("getCursorScreenPoint",
|
|
base::Bind(&gfx::Screen::GetCursorScreenPoint,
|
|
base::Unretained(screen)));
|
|
dict.SetMethod("getPrimaryDisplay",
|
|
base::Bind(&gfx::Screen::GetPrimaryDisplay,
|
|
base::Unretained(screen)));
|
|
}
|
|
|
|
} // namespace
|
|
|
|
NODE_MODULE(atom_common_screen, Initialize)
|