electron/shell/browser/native_window_observer.h
John Kleinschmidt 1f8a46c9c6
feat: enable window controls overlay on macOS (#29253)
* feat: enable windows control overlay on macOS

* address review feedback

* chore: address review feedback

* Address review feedback

* update doc per review

* only enable WCO when titleBarStyle is overlay

* Revert "only enable WCO when titleBarStyle is overlay"

This reverts commit 1b58b5b1fcb8f091880a4e5d1f8855399c44afad.

* Add new titleBarOverlay property to manage feature

* spelling fix

* Update docs/api/frameless-window.md

Co-authored-by: Samuel Attard <sam@electronjs.org>

* Update shell/browser/api/electron_api_browser_window.cc

Co-authored-by: Samuel Attard <sam@electronjs.org>

* update per review feedback

Co-authored-by: Samuel Attard <sam@electronjs.org>
2021-07-01 15:25:40 -04:00

113 lines
3.8 KiB
C++

// Copyright (c) 2013 GitHub, Inc.
// Use of this source code is governed by the MIT license that can be
// found in the LICENSE file.
#ifndef SHELL_BROWSER_NATIVE_WINDOW_OBSERVER_H_
#define SHELL_BROWSER_NATIVE_WINDOW_OBSERVER_H_
#include <string>
#include "base/observer_list_types.h"
#include "base/values.h"
#include "ui/base/window_open_disposition.h"
#include "url/gurl.h"
#if defined(OS_WIN)
#include <windows.h>
#endif
namespace gfx {
class Rect;
enum class ResizeEdge;
} // namespace gfx
namespace electron {
class NativeWindowObserver : public base::CheckedObserver {
public:
~NativeWindowObserver() override {}
// Called when the web page in window wants to create a popup window.
virtual void WillCreatePopupWindow(const std::u16string& frame_name,
const GURL& target_url,
const std::string& partition_id,
WindowOpenDisposition disposition) {}
// Called when user is starting an navigation in web page.
virtual void WillNavigate(bool* prevent_default, const GURL& url) {}
// Called when the window is gonna closed.
virtual void WillCloseWindow(bool* prevent_default) {}
// Called when the window wants to know the preferred width.
virtual void RequestPreferredWidth(int* width) {}
// Called when closed button is clicked.
virtual void OnCloseButtonClicked(bool* prevent_default) {}
// Called when the window is closed.
virtual void OnWindowClosed() {}
// Called when Windows sends WM_ENDSESSION message
virtual void OnWindowEndSession() {}
// Called when window loses focus.
virtual void OnWindowBlur() {}
// Called when window gains focus.
virtual void OnWindowFocus() {}
// Called when window gained or lost key window status.
virtual void OnWindowIsKeyChanged(bool is_key) {}
// Called when window is shown.
virtual void OnWindowShow() {}
// Called when window is hidden.
virtual void OnWindowHide() {}
// Called when window state changed.
virtual void OnWindowMaximize() {}
virtual void OnWindowUnmaximize() {}
virtual void OnWindowMinimize() {}
virtual void OnWindowRestore() {}
virtual void OnWindowWillResize(const gfx::Rect& new_bounds,
const gfx::ResizeEdge& edge,
bool* prevent_default) {}
virtual void OnWindowResize() {}
virtual void OnWindowResized() {}
virtual void OnWindowWillMove(const gfx::Rect& new_bounds,
bool* prevent_default) {}
virtual void OnWindowMove() {}
virtual void OnWindowMoved() {}
virtual void OnWindowScrollTouchBegin() {}
virtual void OnWindowScrollTouchEnd() {}
virtual void OnWindowSwipe(const std::string& direction) {}
virtual void OnWindowRotateGesture(float rotation) {}
virtual void OnWindowSheetBegin() {}
virtual void OnWindowSheetEnd() {}
virtual void OnWindowEnterFullScreen() {}
virtual void OnWindowLeaveFullScreen() {}
virtual void OnWindowEnterHtmlFullScreen() {}
virtual void OnWindowLeaveHtmlFullScreen() {}
virtual void OnWindowAlwaysOnTopChanged() {}
virtual void OnTouchBarItemResult(const std::string& item_id,
const base::DictionaryValue& details) {}
virtual void OnNewWindowForTab() {}
virtual void OnSystemContextMenu(int x, int y, bool* prevent_default) {}
// Called when window message received
#if defined(OS_WIN)
virtual void OnWindowMessage(UINT message, WPARAM w_param, LPARAM l_param) {}
#endif
// Called on Windows when App Commands arrive (WM_APPCOMMAND)
// Some commands are implemented on on other platforms as well
virtual void OnExecuteAppCommand(const std::string& command_name) {}
virtual void UpdateWindowControlsOverlay(const gfx::Rect& bounding_rect) {}
};
} // namespace electron
#endif // SHELL_BROWSER_NATIVE_WINDOW_OBSERVER_H_