electron/brightray
2016-07-10 13:12:33 +02:00
..
browser Modernize to C++11 : use auto. 2016-07-10 13:12:33 +02:00
common Fix compilation errors on Linux 2016-05-23 15:26:44 +09:00
script Do not check existence of paths 2016-05-02 16:17:20 +09:00
tools/mac Link with component build shared libraries 2015-04-02 14:05:43 +08:00
vendor Update to Chrome Update to Chrome 51.0.2704.106 2016-07-02 13:53:28 +09:00
.gitattributes Ensure consistent line endings in all files 2013-05-16 09:15:05 -04:00
.gitignore Ignore a couple more files on Windows 2014-06-27 13:45:04 -04:00
.gitmodules Update gyp with support for CLANG_ENABLE_OBJC_WEAK 2016-05-13 13:49:15 +09:00
brightray.gyp Revert "Replace --whole-archive with --start-group" 2016-06-23 11:15:56 +09:00
brightray.gypi Link with static runtime library for Release build 2016-05-19 15:06:04 +09:00
filename_rules.gypi Move filename rules to another file 2015-04-09 10:03:01 +08:00
filenames.gypi Break out EventDispatchingWindow into separate class 2016-06-17 11:05:25 -07:00
LICENSE Time goes on 2014-07-11 00:39:21 -07:00
LICENSE-CHROMIUM
README.md Update urls for new GitHub org 2016-04-04 12:55:40 -07:00

Brightray

Brightray is a static library that makes libchromiumcontent easier to use in applications.

Using it in your app

See brightray_example for a sample application written using Brightray.

Development

Prerequisites

  • Python 2.7
  • Linux:
    • Clang 3.0
  • Mac:
    • Xcode
  • Windows:
    • Visual Studio 2010 SP1

One-time setup

You must previously have built and uploaded libchromiumcontent using its script/upload script.

$ script/bootstrap http://base.url.com/used/by/script/upload

Building

$ script/build

Building Brightray on its own isnt all that interesting, since its just a static library. Building it into an application (like brightray_example) is the only way to test it.

License

In general, everything is covered by the LICENSE file. Some files specify at the top that they are covered by the LICENSE-CHROMIUM file instead.