electron/common/node_bindings.cc
2013-06-02 00:26:24 +08:00

88 lines
2.6 KiB
C++

// Copyright (c) 2013 GitHub, Inc. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "common/node_bindings.h"
#include "base/command_line.h"
#include "base/files/file_path.h"
#include "base/logging.h"
#include "v8/include/v8.h"
#include "third_party/WebKit/Source/WebKit/chromium/public/WebDocument.h"
#include "third_party/WebKit/Source/WebKit/chromium/public/WebFrame.h"
#include "vendor/node/src/node.h"
#include "vendor/node/src/node_internals.h"
#include "vendor/node/src/node_javascript.h"
namespace atom {
NodeBindings::NodeBindings(bool is_browser)
: is_browser_(is_browser) {
}
NodeBindings::~NodeBindings() {
}
void NodeBindings::Initialize() {
CommandLine::StringVector str_argv = CommandLine::ForCurrentProcess()->argv();
// Convert string vector to char* array.
std::vector<char*> argv(str_argv.size(), NULL);
for (size_t i = 0; i < str_argv.size(); ++i)
argv[i] = const_cast<char*>(str_argv[i].c_str());
// Open node's error reporting system for browser process.
node::g_standalone_mode = is_browser_;
// Init node.
node::Init(argv.size(), &argv[0]);
v8::V8::Initialize();
// Load node.js.
v8::HandleScope scope;
node::g_context = v8::Persistent<v8::Context>::New(
node::node_isolate, v8::Context::New(node::node_isolate));
{
v8::Context::Scope context_scope(node::g_context);
v8::Handle<v8::Object> process = node::SetupProcessObject(
argv.size(), &argv[0]);
// Tell node.js we are in browser or renderer.
v8::Handle<v8::String> type =
is_browser_ ? v8::String::New("browser") : v8::String::New("renderer");
process->Set(v8::String::New("__atom_type"), type);
}
}
void NodeBindings::Load() {
v8::HandleScope scope;
v8::Context::Scope context_scope(node::g_context);
node::Load(node::process);
}
void NodeBindings::BindTo(WebKit::WebFrame* frame) {
v8::HandleScope handle_scope;
v8::Handle<v8::Context> context = frame->mainWorldScriptContext();
if (context.IsEmpty())
return;
v8::Context::Scope scope(context);
// Erase security token.
context->SetSecurityToken(node::g_context->GetSecurityToken());
// Evaluate cefode.js.
v8::Handle<v8::Script> script = node::CompileCefodeMainSource();
v8::Local<v8::Value> result = script->Run();
// Run the script of cefode.js.
std::string script_path(GURL(frame->document().url()).path());
v8::Handle<v8::Value> args[2] = {
v8::Local<v8::Value>::New(node::process),
v8::String::New(script_path.c_str(), script_path.size())
};
v8::Local<v8::Function>::Cast(result)->Call(context->Global(), 2, args);
}
} // namespace atom