fab02809c6
No functional change.
192 lines
5.9 KiB
C++
192 lines
5.9 KiB
C++
// Copyright (c) 2013 GitHub, Inc.
|
|
// Use of this source code is governed by the MIT license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#include "atom/browser/atom_browser_main_parts.h"
|
|
|
|
#include "atom/browser/api/trackable_object.h"
|
|
#include "atom/browser/atom_browser_client.h"
|
|
#include "atom/browser/atom_browser_context.h"
|
|
#include "atom/browser/bridge_task_runner.h"
|
|
#include "atom/browser/browser.h"
|
|
#include "atom/browser/javascript_environment.h"
|
|
#include "atom/browser/node_debugger.h"
|
|
#include "atom/common/api/atom_bindings.h"
|
|
#include "atom/common/node_bindings.h"
|
|
#include "atom/common/node_includes.h"
|
|
#include "base/command_line.h"
|
|
#include "base/thread_task_runner_handle.h"
|
|
#include "chrome/browser/browser_process.h"
|
|
#include "v8/include/v8-debug.h"
|
|
|
|
#if defined(USE_X11)
|
|
#include "chrome/browser/ui/libgtk2ui/gtk2_util.h"
|
|
#include "ui/events/devices/x11/touch_factory_x11.h"
|
|
#endif
|
|
|
|
namespace atom {
|
|
|
|
template<typename T>
|
|
void Erase(T* container, typename T::iterator iter) {
|
|
container->erase(iter);
|
|
}
|
|
|
|
// static
|
|
AtomBrowserMainParts* AtomBrowserMainParts::self_ = nullptr;
|
|
|
|
AtomBrowserMainParts::AtomBrowserMainParts()
|
|
: fake_browser_process_(new BrowserProcess),
|
|
exit_code_(nullptr),
|
|
browser_(new Browser),
|
|
node_bindings_(NodeBindings::Create(true)),
|
|
atom_bindings_(new AtomBindings),
|
|
gc_timer_(true, true) {
|
|
DCHECK(!self_) << "Cannot have two AtomBrowserMainParts";
|
|
self_ = this;
|
|
}
|
|
|
|
AtomBrowserMainParts::~AtomBrowserMainParts() {
|
|
// Leak the JavascriptEnvironment on exit.
|
|
// This is to work around the bug that V8 would be waiting for background
|
|
// tasks to finish on exit, while somehow it waits forever in Electron, more
|
|
// about this can be found at https://github.com/electron/electron/issues/4767.
|
|
// On the other handle there is actually no need to gracefully shutdown V8
|
|
// on exit in the main process, we already ensured all necessary resources get
|
|
// cleaned up, and it would make quitting faster.
|
|
ignore_result(js_env_.release());
|
|
}
|
|
|
|
// static
|
|
AtomBrowserMainParts* AtomBrowserMainParts::Get() {
|
|
DCHECK(self_);
|
|
return self_;
|
|
}
|
|
|
|
bool AtomBrowserMainParts::SetExitCode(int code) {
|
|
if (!exit_code_)
|
|
return false;
|
|
|
|
*exit_code_ = code;
|
|
return true;
|
|
}
|
|
|
|
int AtomBrowserMainParts::GetExitCode() {
|
|
return exit_code_ != nullptr ? *exit_code_ : 0;
|
|
}
|
|
|
|
base::Closure AtomBrowserMainParts::RegisterDestructionCallback(
|
|
const base::Closure& callback) {
|
|
auto iter = destructors_.insert(destructors_.end(), callback);
|
|
return base::Bind(&Erase<std::list<base::Closure>>, &destructors_, iter);
|
|
}
|
|
|
|
void AtomBrowserMainParts::PreEarlyInitialization() {
|
|
brightray::BrowserMainParts::PreEarlyInitialization();
|
|
#if defined(OS_POSIX)
|
|
HandleSIGCHLD();
|
|
#endif
|
|
}
|
|
|
|
void AtomBrowserMainParts::PostEarlyInitialization() {
|
|
brightray::BrowserMainParts::PostEarlyInitialization();
|
|
|
|
// Temporary set the bridge_task_runner_ as current thread's task runner,
|
|
// so we can fool gin::PerIsolateData to use it as its task runner, instead
|
|
// of getting current message loop's task runner, which is null for now.
|
|
bridge_task_runner_ = new BridgeTaskRunner;
|
|
base::ThreadTaskRunnerHandle handle(bridge_task_runner_);
|
|
|
|
// The ProxyResolverV8 has setup a complete V8 environment, in order to
|
|
// avoid conflicts we only initialize our V8 environment after that.
|
|
js_env_.reset(new JavascriptEnvironment);
|
|
|
|
node_bindings_->Initialize();
|
|
|
|
// Support the "--debug" switch.
|
|
node_debugger_.reset(new NodeDebugger(js_env_->isolate()));
|
|
|
|
// Create the global environment.
|
|
node::Environment* env =
|
|
node_bindings_->CreateEnvironment(js_env_->context());
|
|
|
|
// Make sure node can get correct environment when debugging.
|
|
if (node_debugger_->IsRunning())
|
|
env->AssignToContext(v8::Debug::GetDebugContext());
|
|
|
|
// Add atom-shell extended APIs.
|
|
atom_bindings_->BindTo(js_env_->isolate(), env->process_object());
|
|
|
|
// Load everything.
|
|
node_bindings_->LoadEnvironment(env);
|
|
|
|
// Wrap the uv loop with global env.
|
|
node_bindings_->set_uv_env(env);
|
|
}
|
|
|
|
void AtomBrowserMainParts::PreMainMessageLoopRun() {
|
|
js_env_->OnMessageLoopCreated();
|
|
|
|
// Run user's main script before most things get initialized, so we can have
|
|
// a chance to setup everything.
|
|
node_bindings_->PrepareMessageLoop();
|
|
node_bindings_->RunMessageLoop();
|
|
|
|
#if defined(USE_X11)
|
|
ui::TouchFactory::SetTouchDeviceListFromCommandLine();
|
|
#endif
|
|
|
|
// Start idle gc.
|
|
gc_timer_.Start(
|
|
FROM_HERE, base::TimeDelta::FromMinutes(1),
|
|
base::Bind(&v8::Isolate::LowMemoryNotification,
|
|
base::Unretained(js_env_->isolate())));
|
|
|
|
brightray::BrowserMainParts::PreMainMessageLoopRun();
|
|
bridge_task_runner_->MessageLoopIsReady();
|
|
bridge_task_runner_ = nullptr;
|
|
|
|
#if defined(USE_X11)
|
|
libgtk2ui::GtkInitFromCommandLine(*base::CommandLine::ForCurrentProcess());
|
|
#endif
|
|
|
|
#if !defined(OS_MACOSX)
|
|
// The corresponding call in macOS is in AtomApplicationDelegate.
|
|
Browser::Get()->WillFinishLaunching();
|
|
Browser::Get()->DidFinishLaunching();
|
|
#endif
|
|
}
|
|
|
|
bool AtomBrowserMainParts::MainMessageLoopRun(int* result_code) {
|
|
exit_code_ = result_code;
|
|
return brightray::BrowserMainParts::MainMessageLoopRun(result_code);
|
|
}
|
|
|
|
void AtomBrowserMainParts::PostMainMessageLoopStart() {
|
|
brightray::BrowserMainParts::PostMainMessageLoopStart();
|
|
#if defined(OS_POSIX)
|
|
HandleShutdownSignals();
|
|
#endif
|
|
}
|
|
|
|
void AtomBrowserMainParts::PostMainMessageLoopRun() {
|
|
brightray::BrowserMainParts::PostMainMessageLoopRun();
|
|
|
|
js_env_->OnMessageLoopDestroying();
|
|
|
|
#if defined(OS_MACOSX)
|
|
FreeAppDelegate();
|
|
#endif
|
|
|
|
// Make sure destruction callbacks are called before message loop is
|
|
// destroyed, otherwise some objects that need to be deleted on IO thread
|
|
// won't be freed.
|
|
// We don't use ranged for loop because iterators are getting invalided when
|
|
// the callback runs.
|
|
for (auto iter = destructors_.begin(); iter != destructors_.end();) {
|
|
base::Closure& callback = *iter;
|
|
++iter;
|
|
callback.Run();
|
|
}
|
|
}
|
|
|
|
} // namespace atom
|