electron/common
Cheng Zhao 008b8d404d Don't separate node bindings into renderer and browser part.
Since we are going to use embeding thread to implement message
integration on all platforms, we do not need to separate renderer and
browser anymore.
2013-07-22 16:05:35 +08:00
..
api Add process.activateUvLoop() API. 2013-07-09 20:38:44 +08:00
node_bindings.cc Cleanup the node bindings code. 2013-07-22 15:25:39 +08:00
node_bindings.h Don't separate node bindings into renderer and browser part. 2013-07-22 16:05:35 +08:00
node_bindings_mac.cc Don't separate node bindings into renderer and browser part. 2013-07-22 16:05:35 +08:00
node_bindings_mac.h Move common message integration code to NodeBindings' base class. 2013-07-22 14:58:25 +08:00
node_bindings_win.cc Don't separate node bindings into renderer and browser part. 2013-07-22 16:05:35 +08:00
node_bindings_win.h Don't separate node bindings into renderer and browser part. 2013-07-22 16:05:35 +08:00
options_switches.cc Modify Window API to be more consistent. 2013-05-10 20:34:05 +08:00
options_switches.h Modify Window API to be more consistent. 2013-05-10 20:34:05 +08:00
platform_util.h Closing a window requires closing web contents now. 2013-05-01 15:42:30 +08:00
platform_util_mac.mm Add shell.beep() API. 2013-04-29 22:10:03 +08:00
platform_util_win.cc Implement simple Beep() on Windows. 2013-07-04 16:30:48 +08:00
v8_value_converter_impl.cc Use JavaScript to open the main window. 2013-04-17 20:05:43 +08:00
v8_value_converter_impl.h Use JavaScript to open the main window. 2013-04-17 20:05:43 +08:00